Vengeance Target Date: Dec. 2013 Several years after a devastating world war fighting has become more then just a sport. It has become a commodity as well as a way of life for many. A new body of government over the entire planet has turned highly skilled fighters as the most sought after groups of people on the planet. Using tournaments to determine each fighters worth.  Among all of the fighters in the world, ten troubled fighters are chosen to enter a special tournament. But unlike the other tournaments, this is a fight to the death where there will leave only one victor. That man or woman will then be given the one thing they are seeking most of all! VENGEANCE!

Forum Thread
by member
  Posts  
Current Openings (Games : Vengeance : Forum : Current Job Postings : Current Openings) Locked
Thread Options
Apr 24 2013, 8:11am Anchor

- Character Modeling

- Character Rigging

- Character Texturing

​- Character Animation

- Unity Programmer 

- Level Design

Character Modeling:
The character development department is looking for individuals that are capable of going from concept to hi poly 3D model. Each character for Vengeance are bi-ped humanoid characters and should look as realistic and proportionate as possible.

REQUIREMENTS:

  • Must be able to work in Maya or 3DS (Other 3D modeling programs are acceptable if they are compatible with Unity and Maya/3DS)
  • Must be able to meet timelines efficiently
  • Must maintain constant communication with manager on progress
  • Samples of your best work

Character Rigging:
These individuals are able to take a finished 3D model and add a skeletal system to the model (rigging) getting it ready for animation.

REQUIREMENTS:

  • Understanding of human anatomy in regards to joint movements
  • Capable of completing rig assignments quickly and correctly
  • Able to meet all deadlines Must maintain constant communication with manager on progress

Character Texturing:
This individual needs to know how to work with texturing for a 3D model in order to bring them to life.

REQUIREMENTS:

  • Must show samples of your best texturing work
  • Must be proficient in 3Ds and Maya

Character Animation:
This individual will handle creating an animation to a rigged character and packaging the animation for import into the game engine (Unity 3D)

REQUIREMENTS:

  • Must be able to duplicate motions from video(s) at near 100% exact
  • Must be able to make smooth motions
  • Preferred knowledge in packaging animations for import to Unity3D
  • Samples of your best work

Unity Programming:
This position requires several sets of skills. Those that apply for this position do not need to posses all of the various skills, just one

Skills:

  • Animation Programming/Mapping
    • Take imported animations for each character and attach to their rig.
    • Keyboard mapping for each rig and the appropriate animation
    • Setup character physics and collision areas
  • Combat System Programming
    • Setup damage calculation system
    • Setup fight dynamics
    • Setup combo system
      • Attach combo and fight system to specific animations
  • User Interface
    • Create in game menu
    • Setup character selection screens
    • Program player health bar
    • Work with combat system programmers to calculate correct deduction to health bars based on damage taken
    • Create game timer
    • Create loading screens
  • Sound Programmer
    • Attach game sounds to characters and actions/events
    • Attach sounds to menu items
    • Program in game music and stage music
  • Level Programmer
    • Import game levels
    • Attach user interface scripts to display in correct locations on game level
    • Program camera setup and movement
    • Bring character from selection menu into level in their correct positions
    • Initiate game controls
    • Initiate music and user interface
    • Initiate combat system

REQUIREMENTS:

  • Expert knowledge in Unity is preferred
  • Samples of your best work (games you have programmed)
  • C# and/or JavaScript programming knowledge

Applicants can apply by email at william@nolimitgamez.com or go to the Recruiting page of our site, www.nolimitgamez.com

Reply to Thread
click to sign in and post

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.