An assymmetric racing experience, where you get to race tracks while they're being made. An assymmetric racing experience, where you get to race tracks while they're being made. An assymmetric racing experience, where you get to race tracks while they're being made.

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Since Velocity Stream launched, we've done extensive work improving the game. This has ranged from straight cut bug fixes to new features.

It's no question that we are proud of the product we've managed to create. Wherever we've turned, the game has received positive feedback for everything from music to vehicle physics to the general sense of fun. But naturally we realise that Velocity Stream isn't perfect. We constantly process the feedback we receive and this has resulted in a long line of patches.

Among the new features we've implemented so far we can find the ability to play against the AI, camera effects that increase the sense of speed, addition of a skid sound and highly reworked menus.

Splitscreen release version

However, it's not until this week that we officially released our by far most requested feature: splitscreen. It's a bit ironic, considering how the early prototypes of the games were only playable in splitscreen. It was a very pleasant surprise and we've decided to comply with the demands of the community.

Having the intention to display our game at Dreamhack Winter, we decided to set this as a deadline for when we should have a Beta of the new feature finished. To maximise the splitscreen experience, we adapted our booth to this by dedicating a majority of the surface to fit a TV, a sacco bag and a tiny, tiny sofa. This was very well appreciated, with the splitscreen mode receiving as much attention as the main online mode.

People trying splitscreen at Dreamhack Winter.

Our intention is continue improving upon the game over the coming months by adding more features and additional content. Without giving too much away, we can confirm that additional vehicles and maps are in the works to make Velocity Stream an even more varied, interresting and unique game.

We are now asking you, the community, to continue giving us feedback as to how we should improve the game. More likely than not, we'll listen and do what you ask for.

Velocity Stream is OUT NOW!

Velocity Stream is OUT NOW!

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Cavelight have now released their flagship Velocity Stream. Head inside to check it out!

New Release Date

New Release Date

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A few weeks ago we announced a release date for Velocity Stream. Since then we've spent two weekends in a row crunching to deliver the game on time. As...

Velocity Stream has a release date!

Velocity Stream has a release date!

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Since last time... EVERYTHING has happened. Head inside to see the release date!

Velocity Stream now Greenlit!

Velocity Stream now Greenlit!

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Velocity Stream moves a step closer to release as the community Greenlights it for release on Steam. Plus the second level has been finalised.

Post comment Comments  (10 - 20 of 39)
FoxnEagle
FoxnEagle

Woohoo, sounds like you guys got some good press!
Also, nice call having a programmer observe and fix while people play it (test it :D).

I think it has been asked before, but I don't remember the answer... Will the game have to be connected to the internet or is LAN and VS. Bots options?

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Hogge Creator
Hogge

The game currently runs online, splitscreen will come back in due time.

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Guest
Guest

Gott jobb Hogge. Hoppas du fixar så man kan köra stridspickis också!

/Meyer

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Hogge Creator
Hogge

Då får du köpa Stab of Fury-DLC't.

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thegavofwar
thegavofwar

looking great guys, keep up the good work

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Lord_Thash
Lord_Thash

This looks amazing, def tracking and would love to play!

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Hogge Creator
Hogge

Glad to hear it.
Our current plan is to release a splitscreen demo in March.

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imagirostudios
imagirostudios

game looks great guys, graphics are top notch too. Looking forward to this

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BioDestroyer
BioDestroyer

I just watched the gameplay video, the game looks awesome, tracking.

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Hogge Creator
Hogge

Thanks a lot.
We'd love it if you'd spread the word about our game.

Reply Good karma+1 vote
Guest
Guest

Brjann Sigurgeirsson of SteamWorld Dig maker Image & Form here! I tried your game at Sweden Game Conference. Quite a different - and remarkable - achievement. I'm very fond of games where you create the map/track as you go along. Keep up the good work! :)

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Hogge Creator
Hogge

It's a great morale booster to know that the project is appreciated by someone who's as successful as yourself.

Reply Good karma+1 vote
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Velocity Stream
Platforms
Windows
Engine
Unity
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Racing
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Sci-Fi
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Multiplayer
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