Fast pace cellshading flying action. Soar the skies as you take on the most vicious enemies above the ground. Experience an airborne adventure in an all new art style that will take you to something different and exciting. With the possibility to add just about anything you can imagine into the game, the sky it's not the limit. It's just the beginning.
If you're not a hyper-realistic/graphicsfag elitist, anti-semiJapanese style(read: classic Ace Combat) or such and wanted for a totally innovative,new direction, but not-so-realistic yet easy-to-pick air combat game, this is for you.
Sorry if this *could* offend someone else.
10/10 for an alpha. Has a few issues so far that I've noticed, but nothing too bad. One of the more annoying ones is that my joystick's throttle tends to autobind to any key if it is not placed dead center when binding keys (I am using a Thrustmaster 16000M). Additionally, I am not sure if it's just me or if the keys simply don't stay bound after quitting and relaunching the game.
The games art is fantastic, even in alpha although there should be wider ranges in stats for planes and different types of missiles and buildings. Although i would like to see when going up to to water the water splashes up behind, i think that would be cool.