Fast pace cellshading flying action. Soar the skies as you take on the most vicious enemies above the ground. Experience an airborne adventure in an all new art style that will take you to something different and exciting. With the possibility to add just about anything you can imagine into the game, the sky it's not the limit. It's just the beginning.
After the disappointment that was AC:AH, this is exactly the game I needed to scratch that nostalgic Ace Combat rash.
The game is still in Alpha, but even so, this game shows tremendous potential as a PC equivalent of Ace Combat, and also as a platform to showcase many peoples modding skills. The cell shaded art style is a refreshing change from Sir Grittygrey McLightbloom, and everything is very visually appealing as a result.
The jets handle beautifully, and are all richly detailed, with a nice assortment of weapons for choice.
It's not a bug free game, (Like I said, it's still in Alpha), like certain functions causing the game to crash to Desktop, and crashing in game, but I'm willing to overlook all of those by its early stage in development.
Overall, an excellent game that I recommend to any fan of Arcade Flight Sims.
This game has so much potential and looks great so far. 90+ planes and still in alpha! I don't know any AC game that had that many planes. Graphics still need some work but I'm certain you guys will get there eventually. One issue I had was that it was almost too realistic though. Although in reality it doesn't take 10 missiles to shoot a plane down,in Vector Thrust, I go down in about 3 making for some very quick mission fails. Giving your plane a little more durability will also allow for a little more in terms of epic fights between 50+ planes XD. Besides that, this game has it all, including mod support, I mean, what more could I ask for :P. Fantastic job so far though, keep up the great work, this game will definently be amazing.
It's a difficult task; giving a fair review and rating to a game that's still in alpha. Do I rate the game based on what is there, knowing that it's missing content and will have bugs? Or do I rate it based on the potential that the game has, even though there's no guarantee that it will live up to that potential?
Vector Thrust is a fun flying game (not a simulator) with a very cool art style not typically seen in games of this type. But as it is right now, it's fairly lacking in content. And while the game will probably be outstanding when it's complete, it's not much more than a fun time waster right now. I'm much more excited for what this game will be (might be, hopefully) than what it is right now. That being said, if you are interested in games of this type, you should buy it. Why? Because it's cheap and because every purchase makes it more likely that we will one day see this game reach its full potential.
As for a rating, I'm giving it a 7. That's somewhere between "this game is great!" and "that's all there is?".
If you're not a hyper-realistic/graphicsfag elitist, anti-semiJapanese style(read: classic Ace Combat) or such and wanted for a totally innovative,new direction, but not-so-realistic yet easy-to-pick air combat game, this is for you.
Sorry if this *could* offend someone else.