Vector Thrust

Vector Thrust is a fast-paced cel shading action-arcade flight simulator.
With an extensive variety of game modes like the unpredictable and vicious Quick Action, a customisable Skirmish Mode, and multiple immersive story-based campaigns, Vector Thrust aims to please both players wanting to get straight into the sky or those who love a flexible, diverse and customisable game experience.

Vector Thrust gives the player full power over the game to alter any aspect of the game they choose, ranging from simple tweaks to full-blown modifications. Adding user-made skins, changing unit performance and parameters or even complete battle scenarios is easy and open to anyone. With fully fleshed out Map, Mission and Campaign editors, Vector Thrust boasts unlimited expandability and adaptability.

With advanced tactical AI that actively analyses and responds to a dynamic battlefield, as well as over 200 fully playable aircraft and even more naval and ground units that all work to complete their objectives in different ways, Vector Thrust offers missions that are never played the same way twice.

With regular updates containing new game-modes, aircraft, and other important features brought to you by a friendly, active and involved team from around the world, Vector Thrust offers an all-new aerial combat experience in a unique artstyle that will be sure to please both arcade flight sim veterans and new pilots.

Features:

  • Engage at your discretion with a variety of game modes
  • Take part in an scarred and battle-weary world with a series of campaigns
  • Unlock over 200 aircraft through an simple, yet competitive challenge mode
  • Pit yourself against advanced tactical AI that responds to the world around it
  • Clash against titanic aerial fortresses and superweapons
  • Duel with a myriad of Ace squadrons, each with their own unique combat strategies
  • Modify your game with easy, simple modding tools and share your creations with others

Minimum:
Windows XP SP3, Windows Vista SP2, Windows 7
CPU with 1Ghz
GPU: 128 MB DirectX®–compliant, Shader 2.0–enabled video card
Ram 1GB
Hard-disk space 3GB
DirectX Version: DirectX 9.0c

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.ini Touch ups for Hollow Thunder Release Air Patrol ...we’re all under the same stars.
Blog RSS Feed Post news Report abuse Latest News: Report 058: Heating up the engines

6 comments by timeSymmetry on Jul 1st, 2015

Okay!

It is almost time, Vector Thrust will most likely release in the next 24 hours.

Before saying anything else, let me be clear, for release there were only two priorities, the Hollow Thunder Campaign and making a game as solid as it should be for a release. I mean with this, in gameplay and modding, and extra effort has been made to make the game adapt to missing textures, files or out of range values. To help the designer there is a new editor log that prints any critical situation but without crashing.


Of course, there is more new content in the release, but this has not been a priority. But as may know me, I´m always ready to add more content for VT, so there will be plenty of opportunities to add it later.

A game with open architecture like VT, there is no clear end for the development, but I feel a solid campaign and gameplay is what defines it as a full release


This world has been in development for a long time, I´ve seen some files that date back to 2007. (Would be interesting to find the date of the first file of VT, but that is a talk for another time)

Now is not the time for retrospectives, but I feel that the world could have been presented a lot sooner in the development. But fortunately with the release, we will now be able to see the world trough the perspective of the Hollow Thunder campaign.


Also! I almost forgot, the multiplayer has been fixed during joining and gameplay.


If you have played multiplier before you probably noticed a heavy lag on other payers. But that has been fixed! Actually it wasn´t lag! It was an issue in the code that made all NPC aircraft always move in the direction of the nose, this contradicts to the actual movement of the other player and that created a constant popping effect.

I hope with this multiplayer really takes off, because if it does I have greater plans for it.

But I´ll stop here for now, there is a lot more to talk about for the release, this is just the start. more reports will be available before the release has been launched.

So stay tuned!

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OADF Tigers and Phantoms pack

OADF Tigers and Phantoms pack

Jul 3, 2015 Skin Pack 3 comments

"On a distant island, far away from the civilization, the protectors of the peace take to the skies."

F-15S/MTD Skin pack

F-15S/MTD Skin pack

Jul 2, 2015 Vehicle Skin 3 comments

Adding to Vector Thrust the F-15/SMTD with some skins.

WAMPA Library 0.9rc

WAMPA Library 0.9rc

Jun 17, 2015 Weapons Model 0 comments

Version 0.9rc of the WAMPA library. Like before, this is designed as a library for modders to use for their planes and units to specifically invoke an...

"Ofnir" Canonic Squadron

"Ofnir" Canonic Squadron

Jun 15, 2015 Vehicle Skin 3 comments

A custom aircraft skin of the Ofnir Squadron, canonical Aggressor Squadron of the Yuktobanianan Air Force.

WAMPA library

WAMPA library

Jun 13, 2015 Weapons Model 10 comments

Genericized weapon names and performance stats using existing VT models, intended as a library for modders trying to invoke AC gameplay mechanics. Licensed...

F-23 Pack: Part 1

F-23 Pack: Part 1

Jun 8, 2015 Vehicle Model 0 comments

In an alternate reality where the YF-23 won instead of the YF-22, the Black Widow II reign supreme.

Post comment Comments  (990 - 1000 of 3,318)
Ahan99
Ahan99 Aug 31 2014, 11:00am says:

Wow....
This is the game i was looking for!
Must...not...buy...anything...

0 votes     reply to comment
OrangeFr3ak
OrangeFr3ak Aug 31 2014, 6:47am says:

When will we get the Su-30MKK and Su-30MK2?

+1 vote     reply to comment
Nergal01
Nergal01 Aug 31 2014, 7:13am replied:

I thought John Silver once did a temporary Su-30MK2?

update, welp, that's Su-30M2

+1 vote     reply to comment
John_Silver
John_Silver Aug 31 2014, 5:53am says:

Alright, Tomcat fans. Wait for the BIG pack, somewhere along next week.

+2 votes     reply to comment
szboudreau01
szboudreau01 Aug 31 2014, 6:04pm replied:

dont you DARE MAKE LANCER SQUAD

That's my job. I'm making a pack.

+1 vote     reply to comment
timeSymmetry Creator
timeSymmetry Aug 31 2014, 9:23am replied:

Use the templates from the version 0.9102. The earlier version didn’t had the panel line details for some of the pylons

+1 vote   reply to comment
John_Silver
John_Silver Aug 31 2014, 11:55am replied:

Wilco.

+1 vote     reply to comment
Nergal01
Nergal01 Aug 31 2014, 7:15am replied:

Call it Danger Zone pack plz

+3 votes     reply to comment
MyHatismyFriend
MyHatismyFriend Aug 31 2014, 2:05am says:

WHERE ARE MY JOLLY ROGER SKINS

EH

EHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH

+2 votes     reply to comment
Nergal01
Nergal01 Aug 31 2014, 4:16am replied:

"WHERE ARE MY SKULL LEADER SKINS "

ftfy.

+1 vote     reply to comment
John_Silver
John_Silver Aug 31 2014, 3:13am replied:

Just wait until actual F-14A is added. Then I'll see what I can do.

+1 vote     reply to comment
MyHatismyFriend
MyHatismyFriend Aug 31 2014, 3:32am replied:

Skin Request: Jolly Roger for F-14D. Also F-14A is in watchu smokin

+1 vote     reply to comment
John_Silver
John_Silver Aug 31 2014, 3:38am replied:

I only got YF-14. (If you mean the update - I haven't gotten it yet). Also, request accepted.

+1 vote     reply to comment
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Vector Thrust
Platform
Windows
Developer & Publisher
timesymmetry
Engine
Ogre Engine
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Official Page
Time-symmetry.com
Release Date
Released Jun 2012
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Community Rating

Average

9.3

182 votes submitted.

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Ratings closed.

Highest Rated (13 agree) 10/10

I am sorry I couldn't give it a 10/10 out of euphoria; but this is still an alpha; I am glad that such a ace combat pandora box has been opened; i was very pleased, really; and the only reason i cannot be more precise is the state of advanced sleep deprivation my brain is suffering from. The musics seem sometimes to be out of place and we can barely see what the entire game will be; but...... This is a godlike game. Really. I have never been so hooked on a game this "young" since years. Not even…

Jun 26 2012, 8:54pm by Wheaton_Adams

Lowest Rated (2 agree) 5/10

Pretty unplayable at the current moment, UI's too small, the game is also very buggy for me currently, every time I start the game it just likes to empty out all my controls, so I have to keep 'reverting to default' and resetting my modified controls over and over again. And also Desura seems to have wiped all my skins and modified content when I update (And also wipes all options again, including Display options) I understand that this is a Alpha version, but the game's bugs and problems are too…

Jul 2 2012, 3:59am by DEathgod65

Style
Genre
Combat Sim
Theme
War
Players
Single Player
Project
Indie
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