Fast pace cellshading flying action. Soar the skies as you take on the most vicious enemies above the ground. Experience an airborne adventure in an all new art style that will take you to something different and exciting. With the possibility to add just about anything you can imagine into the game, the sky it's not the limit. It's just the beginning.

Post news Report RSS Report 004: Flying Dragon

A new aircraft is available to battle in the skies and is none other than the double delta dragon.

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As previous mentioned, in the next weeks it will be a close air support simulation to test the new ground ordinance against upcoming ground targets and vehicles.

For that simulation, the J 35 J Draken was selected to act as the aggressor fighter.
Although it is fighter/interceptor, the Draken is also a great plane for the attack role, his characteristic double delta wings offer great stability at low speed and also plenty of room for ammunition.

It may not be up to the current standards, like other more recent aircrafts, but it is a well-rounded fighter none the less.


As the Draken uses different electronics and weapons system, only the mark 80 bombs are compatible (up to mk 83), so new weapons were added and are now available.

Based in the AIM-9 Sidewinder, there isn't much to say as it behaves identical as his parent (uses the same "Standard" role, being able to fire against ground and air targets)



The Rb 27 is an Air-to-Air Semi-active missile, like most of its genre the maneuverability is above normal but requires the pilot to keep the target in their steering circle.

This characteristic leaves the pilot vulnerable to attack if he wants the missile to connect the target and it is also inefficient at close range, because of the difficulty in keeping the enemy in sight.

A clear shot of a draken in a test flight:

A Draken firing an Rb 27 missile:

In other news related to the mechanics, now it is possible to play any mission if previous cleared in their respective campaign.
This mode is designated as "Free Mission".

Other ongoing, not yet completed mode, is the addition of the "Battle scenario", in resume, is a single mission campaign. Suited for recreating battles or other missions without the need of defining a lot of parameters exclusive to campaigns. Another use is to test new missions in development.
The battle scenarios will also share the same ability as the Campaigns of adding story or context information to the missions.

  • Added Free mission mode for campaigns
  • Added Battle Scenario Mode (not yet completed)

  • Added J35 J Draken
  • Added Rb 24 Missile
  • Added Rb 27 Missile


Stay tuned, more reports will follow.

Post comment Comments
Legiondude
Legiondude - - 96 comments

Sweet

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mobiusdisco
mobiusdisco - - 8 comments

cant wait to see all this in action!

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Pra3t0r5
Pra3t0r5 - - 120 comments

epic =D

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jlolment
jlolment - - 199 comments

Looks good.

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Lupus_of_nox_noctis
Lupus_of_nox_noctis - - 1,088 comments

I seriously cannot wait for this, Ive prayed for something like Acecombat on PC and now its finally come true! Will you guys be adding Controller support though, As much as it pains me i find it much easier with one that with a keyboard and mouse

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timeSymmetry Author
timeSymmetry - - 948 comments

Yes, it has full controller and joystick support.
By default it plays similar to hawx in a keyboard and like ace in a controller. But you are also free to map the keys the way you like.

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Lupus_of_nox_noctis
Lupus_of_nox_noctis - - 1,088 comments

Excellent, Thank you very much

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DontHarshOnMeMellow
DontHarshOnMeMellow - - 49 comments

Nice work you have there. Have any milestones you've set or made recently?

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timeSymmetry Author
timeSymmetry - - 948 comments

In response to the positive reactions to the game, an attempt is being made to release an alpha version.
If all works accordingly, that release could be coming very soon.

In that way, the users can experience the regular updates in a more effective manner and in consideration to their feedback, turn the game into the most interesting experience possible.

Working toward that milestone, other things are being considered, such as the variety of content available in that release; these updates reflect that.

So in conclusion, these updates and the game itself are following what was initially planned.
But that doesn’t mean the game isn’t open to suggestions, all feedback will be appreciated.

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