Fast pace cellshading flying action. Soar the skies as you take on the most vicious enemies above the ground. Experience an airborne adventure in an all new art style that will take you to something different and exciting. With the possibility to add just about anything you can imagine into the game, the sky it's not the limit. It's just the beginning.

Report 037: Su-30MKI

Report 037: Su-30MKI

May 9, 2013 11 comments

More units have been added, it should take long to reach one hundred playable aircrafts.

Report 036: Out of the Blue

Report 036: Out of the Blue

Apr 16, 2013 16 comments

The addition of the first stealth aircraft in the game as well the introduction of the important Stealth gameplay mechanic.

Report 035 Extra: Overdrive

Report 035 Extra: Overdrive

Mar 16, 2013 23 comments

With this mode, if you are in danger, forget that limits of your unit, as you can push it to extraordinary levels and crush your enemies with ease.

Report 035: Ion Cannon

Report 035: Ion Cannon

Mar 1, 2013 35 comments

What only lacks is a warning message saying “Warning, Ion cannon detected!”

Report 034: Delta wing variants

Report 034: Delta wing variants

Feb 12, 2013 12 comments

The other delta variant from the F-16 family and more.

Report 033: Instagib

Report 033: Instagib

Jan 30, 2013 17 comments

Just because, everything is more fun in instagib arenas.

Report 032: Map Editor Upgrade

Report 032: Map Editor Upgrade

Jan 14, 2013 14 comments

Improvements in the map editor and more mutators integrated, including some silly ones.

Report 031: Mutators enabled

Report 031: Mutators enabled

Jan 6, 2013 13 comments

Mutators have been enabled, now skirmish battles can have a different flavor in every play.

Report 030: Jaguar

Report 030: Jaguar

Dec 28, 2012 14 comments

The strike aircraft, jaguar has been added along with all its most relevant versions.

Report 029: AI evolved

Report 029: AI evolved

Dec 1, 2012 46 comments

This update brings more human and natural AIs and as an extra a really big unit.

Extra Report 001

Extra Report 001

Nov 19, 2012 17 comments

A preview of the upcoming improvements in the AI Players.

Report 028: F-15J & more

Report 028: F-15J & more

Nov 1, 2012 18 comments

More Aircrafts, more weapons, more gameplay mechanics = good update!

Report 027: Stuff, lots of stuff

Report 027: Stuff, lots of stuff

Oct 12, 2012 19 comments

Lot of stuff was added in this report. The additions were mainly improvements in the mechanics, but there was still time to add two more aircrafts.

Report 024: Projectiles Upgraded

Report 024: Projectiles Upgraded

Sep 28, 2012 7 comments

All the weapons have been upgraded, it brings new gameplay elements as well more options for modding.

Report 025: Splitted Update

Report 025: Splitted Update

Sep 20, 2012 6 comments

A quick update, while the bigger one is in development.

Report 024 Extra: Skirmish Upgraded

Report 024 Extra: Skirmish Upgraded

Sep 5, 2012 11 comments

Besides all the improvements, it was also added a new extra game mode.

Report 024: Skirmish Mode

Report 024: Skirmish Mode

Aug 29, 2012 6 comments

No more fighting against puppies, from here on, you'll be fighting truly ferocious Aces.

Report 023: New Skin System, Fuel and weapons

Report 023: New Skin System, Fuel and weapons

Aug 19, 2012 4 comments

As promised before, this update will be part of a sequence of updates that will be more directed in towards the improvement of the game mechanics. Focusing...

Report 022: Starfighter

Report 022: Starfighter

Aug 10, 2012 20 comments

X + Y + A + B + C + D + G + G-CCV + G-Doppelrumph + G HA + S + S ASA + S ASA M + VTOL + NF = Starfighters galore!

Report 021: More aircrafts, more control

Report 021: More aircrafts, more control

Jul 26, 2012 16 comments

A little side step in the development of an aircraft, just to add... more aircrafts

Report 020: Trees and First super weapon

Report 020: Trees and First super weapon

Jul 11, 2012 25 comments

Skipping the order of the todo list, it was added the vegetation system way before the it was expected.

Report 019: Long Range Missiles

Report 019: Long Range Missiles

Jul 4, 2012 12 comments

The first report after the update is here. It fixes some bugs and adds more weapons to the already extensive arsenal.

Welcome

Welcome

Jun 27, 2012 29 comments

Welcome on this Ace Combat fan-group. That first news will show you some pictures and a video about modding on Vector Thrust.

Vector Thrust Alpha Released

Vector Thrust Alpha Released

Jun 26, 2012 29 comments

The day as come for the Vector Thrust to be released.

Alpha release delayed

Alpha release delayed

Jun 18, 2012 13 comments

New Gameplay video, alpha release delayed and new release date.

Report 018: Rockets

Report 018: Rockets

May 28, 2012 11 comments

As the release date draws near, there is still time for some more additions.

Report 017: Cockpit & Release Date

Report 017: Cockpit & Release Date

May 14, 2012 15 comments

The release date has been set! Also, the cockpit view that was many times requested was finally implemented!

Report 016: Cosmetic improvements

Report 016: Cosmetic improvements

May 1, 2012 17 comments

New additions from core improvements to aesthetic overhaul.

Report 015: SAM units

Report 015: SAM units

Apr 10, 2012 15 comments

Till now it was only available AA guns. Not enough to be a real threat against the aircrafts, but now the situation have changed…

Report 014: MiG-29

Report 014: MiG-29

Apr 1, 2012 19 comments

The long awaited (and delayed) report is finally here! A new update featuring the MiG-29.

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Vector Thrust
Platform
Windows
Developer & Publisher
timesymmetry
Engine
Ogre Engine
Contact
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Official Page
Time-symmetry.com
Release Date
Released Jun 2012
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