Fast pace cellshading flying action. Soar the skies as you take on the most vicious enemies above the ground. Experience an airborne adventure in an all new art style that will take you to something different and exciting. With the possibility to add just about anything you can imagine into the game, the sky it's not the limit. It's just the beginning.

Forum Thread
  Posts  
Prop planes! (Games : Vector Thrust : Forum : Mod Support : Prop planes!) Locked
Thread Options
Jan 21 2014 Anchor

(After some deciding, I found this to be a good board)

Hello,
after some time of wanting to make an A-10, I realized: VT has no Prop planes. (And how do I do Prop Plane Hipster without prop planes for him to hipster in?)

So, I came to your guys' help, but first;
This is going to be the first model of an aircraft I make for a game. Heck, it'll be the first 3D Model I do ever.
The way I utilize this idea is as a bit of a public lesson of how to model: using just info from the web on how to make good models, as well as a blueprint of your aircraft of choice, I want to know if I can end with a really good model that can be used in a game.
This is just an idea of mine, as well..

Without further ado (or where I'm coming from), the only criteria I wish for are:

PROP PLANE
Military! (Of course, you aren't gonna use a Cessna 152 against an X-02, are ya?)
Simple enough that I don't just drop dead apon seeing the complexity (I can't tell if a P-38 fits in this..)

Just an FYI: I will post images when I feel a big accomplishment has.. well... accomplished. But only then!
Of course I'm way over my head, I'm a texturist hoping to become a good modeller with little time, how could this go wrong?

Nergal01
Nergal01 I stopped supporting Vector Thrust. AMA.
Jan 23 2014 Anchor

Let's see, how about a *target practice* for the start?

Like....UAVs? Especially Predator/Reaper.

Or IL-2 Strumovik plz.

Edited by: Nergal01

--

anon wrote:

There are only two things in this world worse than Vector Thrust; Star Citizen and No Man's Sky

'anon' wrote: Now I shall use this 'Vector Thrust Threshold' to measure how awful your product is

Jan 23 2014 Anchor


You mean this? (To be honest, it looks really simple and elegant at the same time)

Edited by: szboudreau01

Nergal01
Nergal01 I stopped supporting Vector Thrust. AMA.
Jan 23 2014 Anchor

Yup. Consider that as a *not-so-humble* start.

--

anon wrote:

There are only two things in this world worse than Vector Thrust; Star Citizen and No Man's Sky

'anon' wrote: Now I shall use this 'Vector Thrust Threshold' to measure how awful your product is

Jan 23 2014 Anchor

Thanks, then! This and some Blendercookie should get up on a start to modelling! (And it's encouraging me to set a record - the first Prop Plane avaible to public drool (and uploaded to the same public) in VT)

Edited by: szboudreau01

Nergal01
Nergal01 I stopped supporting Vector Thrust. AMA.
Jan 24 2014 Anchor

For the next 'real' thing, I'd suggest the P-51 since it has quite simplistic yet elegant design.

--

anon wrote:

There are only two things in this world worse than Vector Thrust; Star Citizen and No Man's Sky

'anon' wrote: Now I shall use this 'Vector Thrust Threshold' to measure how awful your product is

Raptor_101
Raptor_101 Jet Junkie
Jan 25 2014 Anchor

Since we know the Tucano is being mulled for the game, the one the springs to mind is the FMA IA 58 Pucara. Upload.wikimedia.org

Jan 25 2014 Anchor

Oh god, these three suggestions are equally as awesome, it's so hard to choose

Edited by: szboudreau01

Nergal01
Nergal01 I stopped supporting Vector Thrust. AMA.
Jan 25 2014 Anchor

szboudreau01 wrote: Oh god, these three suggestions are equally as awesome, it's so hard to choose


May I request one more? Hope this won't be too much for you.
Either Mosquito, Spitty, or OV-10 Bronco.

--

anon wrote:

There are only two things in this world worse than Vector Thrust; Star Citizen and No Man's Sky

'anon' wrote: Now I shall use this 'Vector Thrust Threshold' to measure how awful your product is

Jan 25 2014 Anchor

Okay, okay.. I know a solution:
EMERGENCY POLL TIME!

A: MQ-1/9
B: P-51D
C: FMA IA 58
D: Mosquito
E: Spitty
F: Bronco

MyHatismyFriend
MyHatismyFriend Synchronized Drowning Expert
Jan 25 2014 Anchor

Bronco, son.

Nergal01
Nergal01 I stopped supporting Vector Thrust. AMA.
Jan 25 2014 Anchor

Well, if I have to choose......

Tiny Bronco.

--

anon wrote:

There are only two things in this world worse than Vector Thrust; Star Citizen and No Man's Sky

'anon' wrote: Now I shall use this 'Vector Thrust Threshold' to measure how awful your product is

Jan 26 2014 Anchor

I just realized that I can add this to the poll later :P

Jan 26 2014 Anchor

So that's where Crimson Sky's Warhawk came from.

Jan 26 2014 Anchor

Yep! :3

Jan 26 2014 Anchor

For prop planes to look good you need prop blur

Jan 26 2014 Anchor

To be honest, I don't think blurry props will be that hard. Flat circle/cylinders with blurry prop texture looks okay and, again, shouldn't be very hard.

Now that I think of it, I think it'll be the sounds that are gonna be ruthlessely difficult. I do have a few WWII games, though, so using those as placeholders should work.

And I say Sounds in a general sense: default gun firing sounds won't feel correct with WWII aircraft, for example.

Edited by: szboudreau01

Nergal01
Nergal01 I stopped supporting Vector Thrust. AMA.
Jan 26 2014 Anchor

Nah, you can start with more generic gun sound first.


Like, YSFlight's default gun firing sound.

--

anon wrote:

There are only two things in this world worse than Vector Thrust; Star Citizen and No Man's Sky

'anon' wrote: Now I shall use this 'Vector Thrust Threshold' to measure how awful your product is

Jan 26 2014 Anchor

Well, I mean, YS' guns do not sound that far off, though I can't use it's prop sounds, they're abit crap :P

Edited by: szboudreau01

Mar 27 2014 Anchor

szboudreau01 wrote: To be honest, I don't think blurry props will be that hard. Flat circle/cylinders with blurry prop texture looks okay and, again, shouldn't be very hard.


That's pretty much what I meant, except it probably still needs to be coded in.

IbizenThoth
IbizenThoth Gun-crazy
Mar 28 2014 Anchor

Autodesk posted this series on their youtube channel recently. Might be useful.

Mar 31 2014 Anchor

Almost forgot about this.

Thanks for the reminder, guys. I am still abit indecisive of what I should start with..

BF-109, P-51, P-39, and many more craft are actually fairly simple, and even so is the A-6M5.

Hey, why not start with a double feature: F4F vs. A-6! A good start, I'd say.

May 29 2014 Anchor

If we're going to have prop planes they should be able to do prop chops and cut telephone lines like the Israeli mustangs did during the suez crisis.

Aug 11 2014 Anchor

I can only think of the A-1 Skyraider.

Reply to thread
click to sign in and post

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.