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Jamming On Existing Aircraft (Games : Vector Thrust : Forum : Mod Support : Jamming On Existing Aircraft) Locked
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Raptor_101
Raptor_101 Jet Junkie
Sep 30 2014 Anchor

I guess this is the place to ask this. I was just fiddling around with allowing the F-15C to have a jamming capability and how I went about this was a simple copy and paste of the F-15Z's jamming code in the .ini. When testing the modified plane in skirmish, immediately it targets the bogeys created through the jamming. I had also given the plane new radar stats based directly off of the F-15XX to see if somehow this would change things to no avail. I checked the lines for jamming resistance as well seeing that the -C and the -Z have the same numbers for those fields. Is there something I'm missing?

Sep 30 2014 Anchor

It might be something with the jamming code itself. The F-15Z targets its own false signatures as well.

Raptor_101
Raptor_101 Jet Junkie
Sep 30 2014 Anchor

I've played with the F-15Z many times and haven't had that issue. However I know it can target its own signatures. In this case, the F-15C is immediately locked on to the bogey upon employment of jamming or in the case of having it activated from the get go, have the aircraft lock onto a bogey immediately upon spawning.

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