Fast pace cellshading flying action. Soar the skies as you take on the most vicious enemies above the ground. Experience an airborne adventure in an all new art style that will take you to something different and exciting. With the possibility to add just about anything you can imagine into the game, the sky it's not the limit. It's just the beginning.

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Campaign Making General Q/A (Games : Vector Thrust : Forum : Mod Support : Campaign Making General Q/A) Locked
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Oct 26 2013 Anchor

Okay, I am making a campaign. I am going to be having problems, and I do not feel like spamming the place with everyone of my problems.

So I thought, WHy not have a all in one campaign problem thread, so anyone who is toying with the campaigns can have questions answered.

THe first one I have off the bat is "How can I have a briefing narrator?" I have the voice, I ust do not know how to get him to talk.

I'll have more as it developes.

Oct 26 2013 Anchor

So are you trying to ask how to get the briefing to use the voiceover you recorded? I'm not sure I understand the question.

Oct 26 2013 Anchor

No, THat's it. THat and I want to keep the forum clean.

Oct 29 2013 Anchor

At the moment, it is not possible to add voice files in the briefing, but one alternative is to make a cutscene were the mission is explained in detail and then the game moves to the existing briefing map.

I’ll give a look in that and if possible I’ll try to make a small tutorial here how to do that.

Edited by: timeSymmetry

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