Fast pace cellshading flying action. Soar the skies as you take on the most vicious enemies above the ground. Experience an airborne adventure in an all new art style that will take you to something different and exciting. With the possibility to add just about anything you can imagine into the game, the sky it's not the limit. It's just the beginning.

Description

(included in 3-pack) ''Sink or Swim,'' ''Fire and Ice,'' ''Runway Zero.'' A real challenge for 50's fighters, a good test mission for more modern fighters (or with chase-cam).

Preview
[BS160526] ''Fire and Ice''
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Mattoropael
Mattoropael - - 60 comments

All of your missions really need to play SOME music.

I don't care if you just slap Strike Force on all of them (which is what I did), listening to only the engine noise is an experience of pure agony.

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kriseaston2002
kriseaston2002 - - 2 comments

Runway zero is a bit hard due to the Top Performance the MiG's show off. They're a bit too aerobatic that i have to resort to going to 2000-4000 away from them until i can get the chance to fire. also, i don't like listening to warning/missile alert sounds while I'm flying. it is tedious and it makes this a agonizing mission to play. Don't get me started on locking on to them, because it's hard (As shown by reason 1) I like vector thrust, but when you make it so that the MiG's always act like they're in a airshow, it just throws off my experience with it. That's my opinion though. There might be other people who don't find this hard to play, But i can't muster the tolerance having to do this mission and failing it every time.

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