A peaceful and colourful paper world is about to be torn apart as the evil Dark Shogun prepare to make their last stand in the final attempt to bring ruin to this tranquil kingdom. In their way are two plucky paper heroes, a boy and a girl. Play as the two characters separated into different dimensions as you flip between these worlds to battle the villainous Dark Shogun and his minions.


Step into a world that’s been fractured in two as you use your wits, agility and samurai sword to turn fearsome Japanese warriors into heaps of confetti. Summon the power of magical origami power-ups and allies to help defeat and overcome evil for ever.


Now released at Steam Early Access Bit.ly

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A very hard week!

The challenges for the past week were quite ambitious, from one side, start to introduce in the main build the coop feature that had been tested in different version of the game, and at the same time, work on closing some bugs ( new and old) affecting the overall gameplay experience.


The merge is done, but we lacked the time to enable the coop in this update, so we will keep it for one the next weeks.

We were also able to introduce a new feature that allows for the puzzles to be reset in case the player used one of the boxes in the wrong place, without the possibility of sending it back. The result is very interesting as it allows for the player to test also for different solutions to overcome the same problem.

As always more time was spent trying to find and solve bottlenecks in the performance as to try to keep it as high as possible for the majority of the time, a very crucial aspect, as we are heading for the activation of the split screen for the coop ( local mode).

You can find the complete announcement on our steam hub community





Update #3 to the game on Steam Early Access

Update #3 to the game on Steam Early Access

News

The hard work to make the game stable in steam continues, as we unravel new bugs an quest for the right solution to it.

Udpating Steam Early Access Build

Udpating Steam Early Access Build

News

Update 2 to the build in Steam Early Access has been released with new features and bug fixes.

Upside-Dimensions now released on Steam Early Access

Upside-Dimensions now released on Steam Early Access

News

As today 9th august 2017, Upside-Down Dimensions is now live on Steam Early Access, ready to deliver hours of fun to players around the world, with its...

Upside-Down Dimensions is coming to Steam Early Access

Upside-Down Dimensions is coming to Steam Early Access

News

Upside-Down Dimensions is close to be edited on Steam Early access.

Comments
Shadows234
Shadows234

Hello what is progress of the Wii U version of this game also do you have a release date?

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hydra-interactive Creator
hydra-interactive

We are aiming for Episode One coming in Q1 2016. And yes we are working on the Wii U too.
We will be trying to have it too in the 3DS but not yet for sure as time is putting some pressure on development and porting.

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Tattorack
Tattorack

So, how will you make the Unity engine work for the DS?

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hydra-interactive Creator
hydra-interactive

Sorry about the delay.
Since we don´t know if the Unity Engine, will be made available for the Unity. We are considering a port of the game, not of the engine, using a inhouse engine, depending on if players want it for Nintendo 3DS.
In the past, with another company, we have tried to port the Unity Code to another platform and it was a titanc work that needed a lot of resources.
So the best way, would be a port.

Reply Good karma+2 votes
hydra-interactive Creator
hydra-interactive

Yes all the images are from the game, and the same used to generate the gameplay video.
If you look at the video, you will see that the characters are in different planes/Dimensions of the game scenario, can only communicated through the use of the boxes.

Reply Good karma+2 votes
yone
yone

Too few shown. Are those images gameplay I mean, will this game be in third person camera or first? Also dimensions' change is intendeed to be from a character to another only or is it a 3d to 2d concept?

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Upside-Down Dimensions
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Windows, Mac, Linux, iOS, Android, Metro, XONE, PS4, PS3, WiiU, DS
Developer & Publisher
Hydra Interactive Entertainment
Engine
Unity
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Fantasy
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Latest tweets from @upsidedown_game

Working in all fronts of #gamedev #indiedev, finetuning fps with a pseudo-streaming feature in the game.… T.co

20hours ago

It's official: I just launched on @Patreon! Check out my new page here: Patreon.com #NowOnPatreon #gamedev #indiedev #indiegame

Sep 19 2017

We have applied to the freegalaktus award, why don´t you vote for us? #gamedev #indiedev #indiegameT.co

Sep 18 2017

RT @hydrainteractiv: Update #4 on steam early access. Hydra-interactive.com T.co

Sep 18 2017

Hey, we have just update again the game on @steam_games #earlyaccess #gamedev #indiedev #indiegame #rpg #gamingT.co

Sep 18 2017

Look who is becoming a full cooperative multiplayer adventure? #gamedev #indiedev #indiegame #origami #rpg #ZeldaT.co

Sep 18 2017

Late #screenshotsaturday fixing a new bug with piled boxes and checking the reset system with several boxes.… T.co

Sep 16 2017

Fine tuning and improving the box reset feature into the game to avoid game blocks due to boxes lost. #gamedevT.co

Sep 15 2017

Have you seen our page on @gamejolt ? #gamedev #indiedev #indiegame #papercraft #origami Gamejolt.com

Sep 13 2017

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