Unvanquished is a fast-paced, futuristic FPS with RTS elements, pitting technologically advanced humans against hordes of highly adaptable aliens. The player can choose from either team, providing a fresh gameplay experience on both sides of the conflict. The game is under highly active development, with a new alpha release being made at the beginning of each month.

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Maps of Unvanquished
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Maps of Unvanquished

Feb 17, 2015 1 comment

Unvanquished ships with its own stock set of ten maps. This article presents an overview of our current collection of maps, as well as how we've improved...

Summary of gameplay changes
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Summary of gameplay changes

Feb 14, 2015 0 comments

One thing we're asked often is, what changes have been made to the gameplay since Tremulous? Here's a look!

Here’s Alpha 36!
Game

Here’s Alpha 36!

Feb 1, 2015 0 comments

Two new models, the spiker and the repeater! Major updates to Antares and Forlorn! Gameplay updates and bug fixes!

New year, new site! Alpha 35!
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New year, new site! Alpha 35!

Jan 10, 2015 0 comments

Here's what's in our latest release. In addition to a new website, we have the rocket pod, alien claws, and other updates.

Alpha 32: shoot 'em up!
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Alpha 32: shoot 'em up!

Oct 11, 2014 3 comments

New SMG model in first-person and third-person. Mantis texture/animation fixes, reanimated trapper. Renderer improvements and multiple general bug fixes.

Alpha 30: Project of the Month Edition
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Alpha 30: Project of the Month Edition

Aug 5, 2014 1 comment

This is our thirtieth monthly alpha release. Read on for what's new!

Alpha 28, with added bite
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Alpha 28, with added bite

Jun 6, 2014 2 comments

This release has several gameplay tweaks and map and model updates.

Alpha 27, flying in your direction
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Alpha 27, flying in your direction

May 7, 2014 2 comments

New jetpack; use of Native Client; texture packs; translations; lots of behind-the-scenes changes.

Alpha 26. Batteries not included.
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Alpha 26. Batteries not included.

Apr 6, 2014 1 comment

We've been busy tweaking and adjusting and fixing things for this release. Batteries not included.

Alpha 25 – feeling the squeeze
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Alpha 25 – feeling the squeeze

Mar 4, 2014 1 comment

Less is more; new models, improved textures; humans are prey.

Alpha 24 – download at your peril (probably)
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Alpha 24 – download at your peril (probably)

Feb 2, 2014 0 comments

New map, new telenode, new… padding to use up your bandwidth and put enough text in this summary‽

Alpha 23 – with added grangers!
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Alpha 23 – with added grangers!

Jan 6, 2014 1 comment

New granger model, improved sound, turrets, and more…

It's release time again – Alpha 22
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It's release time again – Alpha 22

Dec 1, 2013 2 comments

Some engine changes, some gameplay changes, a new map and a new version of an existing map…

Winter mini-tournament
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Winter mini-tournament

Nov 20, 2013 Tremulous Players 0 comments

We are holding a winter mini-tournament! With the dates being tentative, we will be holding a tournament from Sunday, December 8th to Sunday, December...

Alpha 21 time!
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Alpha 21 time!

Nov 3, 2013 5 comments

Here's our twenty-first alpha release. Read on for what's new…

Painsaw progress
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Painsaw progress

Nov 2, 2013 2 comments

Today, let's look at some work we're doing on the painsaw.

SMG: the new rifle
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SMG: the new rifle

Nov 1, 2013 0 comments

The rifle will be replaced with an SMG in the near future.

Here's Alpha 20!
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Here's Alpha 20!

Oct 6, 2013 4 comments

No more stages! Play against bots – locally! Humans get firebombs! Ported to SDL2! Improved support for servers on both IPv4 and IPv6!

Alpha 19 has been released!
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Alpha 19 has been released!

Sep 2, 2013 2 comments

Here's what's new in our nineteenth monthly alpha release.

Here's Alpha 18!
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Here's Alpha 18!

Aug 5, 2013 1 comment

Read on for what's new in our eighteenth monthly alpha release!

Alpha 17 is ready!
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Alpha 17 is ready!

Jul 7, 2013 0 comments

Read on for what's new in our 17th monthly alpha release.

Unvanquished summer tournament
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Unvanquished summer tournament

Jun 24, 2013 1 comment

Read on for news about our first summer tournament!

Alpha 14 is here!
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Alpha 14 is here!

Apr 7, 2013 5 comments

Read on for what's new in our fourteenth alpha release, made today!

Alpha 13: one year of Unvanquished!
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Alpha 13: one year of Unvanquished!

Mar 1, 2013 3 comments

We've made our thirteenth alpha release today, on the anniversary of our very first release a year ago. Download it! Read on for what's new.

Alpha 12 has arrived!
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Alpha 12 has arrived!

Feb 3, 2013 1 comment

Read on for what's new in our twelfth monthly alpha release!

Weekly update: Jan. 20th
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Weekly update: Jan. 20th

Jan 21, 2013 1 comment

Read on for what we've been up to over the past week, and what we're in the process of working on.

Weekly update: Jan. 13th
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Weekly update: Jan. 13th

Jan 14, 2013 4 comments

In this article, I'll be going over what we've been up to lately. Read on for what's new.

Time for Alpha 11!
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Time for Alpha 11!

Jan 6, 2013 0 comments

Read on for what's new in our eleventh monthly alpha release.

General plan for 2013
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General plan for 2013

Dec 30, 2012 1 comment

A new year is upon us. Read on for what we intend to accomplish!

Alpha 11 is approaching!
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Alpha 11 is approaching!

Dec 23, 2012 0 comments

Hey folks. Today, I'll be going over what to expect in our eleventh alpha release, out on Sunday, January 6th.

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Unvanquished
Platforms
Windows, Mac, Linux
Engine
ioquake3
Contact
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Official Page
Unvanquished.net
Release Date
Released Feb 28, 2012
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