Unreal Tournament is the sucessor to the awesome game that was Unreal. Boosting the most advanced gaming engine when it was released, this game kicks some serious arse.

Unreal Tournament's got it all without a doubt: ton's of amazing levels, kick-ass weapons, brain-melting modes of play, unbelievably deadly bots, and a slew of other features bound to have your happiness glands working overtime!

I have not even mentioned the mod's either, and boy are they bountiful and bloody brilliant, with titles such as Strike Force. So give this game and spin, then crank up a few of it's mods and you will be wondering how you lived without this game!

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Blog RSS Feed Post news Report abuse Latest News: UT99.org Xmas 2012 Mapping Contest

6 comments by papercoffee on Nov 14th, 2012

Mapping Contest: "UT99.org Xmas 2012 Mapping Contest"


PRIZE:

There is no prize, this is just a fun contest for bragging rights and pats on the back. The main goal to hopefully make a bunch of new maps for the UT community, and have some fun while doing it. The real winners of these contests is the players, because they get some new maps to frag in. The submitted maps will be included in a map-pack following the contest.

TIME-FRAME:

One month, starting Nov.15, 2012 and ending Dec.15, 2012 (plus 5 days grace for final submission)

CONTEST RULES:

1.
Map is to be based on Epic product maps for any version of UT, and
Unreal (because Unreal works in UT). Map can be a conversion with a new
theme, or a modified layout, or a mash-up of Epic maps parts, or can be
brushed from scratch - as long as map has recognizable Epic Games design
elements. A mapper is allowed to submit a map that does not conform to
the "Epic" rule - but the map will lose a point in score.

2. DM,
MH, CTF game type - Maps must be runnable in ut99 and should be
playable online. If map is not one of these types, it will lose a point
in score.

3. XMas theme. If map is not xmas theme, that's okay, except it will lose a point in score.

4.
Custom content allowed - credits must be included in a maps readme file
if there are terms of re-use by original authors. A UT99.org contest
banner graphic will be provided, and should appear in the map somewhere.

5. Maps must be submitted by Dec.15, 2012. Maps will be accepted up to Dec.20, but will lose one point from score.
Maps must be named using the prefix "XC" to identify them as contest maps. "XC" stands for "Xmas contest" .
Example map names: MH-XC-YourMapName, CTF-XC-YourMapName, DM-XC-YourMapName

SCORING:

Submitted
maps will be scored by judges and given a point score out of 5 for
looks, build and gameplay. The maps will also have a voting poll for
"best DM", "best CTF", "best MH", and "Best overall" map. The winner of
each poll gets one extra point added to the judged map score.

So
if you make a perfect popular map, you can get 7 points. Of course, if
it sucks really badly and everyone hates it, that would be ZERO :)

SUBMISSIONS:

Mappers can submit more than one map if they want to, can be high-poly or low poly if they want, whatever you
can do in one month. The contest ends Dec.15, 2012, but late mappers have until Dec.20 to get their map submitted.
A submission thread will be set up for mapper to include a download link for their contest map.

Contest map should be submitted in a zip or rar archive file. Archive file must contain the map, a screenshot, a readme
text file with any required credits, and any other required packages (utx, umx, uax, u, etc). Packages can be MyLeveled
if you want.

So that's it!

All
mappers are welcome. One month is plenty of time to make a good map, so
have fun and create some cool maps for the UT community!

UT99.org

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Post comment Comments  (30 - 40 of 168)
Midnightmare
Midnightmare Jan 29 2012, 1:01pm says:

Hi community! I must ask you for a fav; does anyone here know (or have a link)if there is a mutator for akimbo enforcers as a starting weapon?
It's my favorite gun :D and I'd love to have it right after starting a match (and all along the match).

Thanks in advance!

+2 votes     reply to comment
Midnightmare
Midnightmare Jan 31 2012, 8:17am replied:

No need to find me a mut! I found something similar after a very VERY long search... totally at random XD (Thanks NexGen Weapons!)

+2 votes     reply to comment
syythe
syythe Dec 20 2011, 10:45am says:

personally one of the best shooters ive played. plus all the mods being released adds nearly endless hours of replay value

+2 votes     reply to comment
ice_trey
ice_trey Dec 20 2011, 1:01am buried:

(buried)

alas the unreal engine is crap, i can understand why that game company sued the makers

-6 votes     reply to comment
Incarus
Incarus Oct 21 2011, 12:56pm says:

Let me fix it out to u both: THE BEST SHOOTING GAME ANYBODY HAS EVERY PLAYED no need to thank me lol:D

+3 votes     reply to comment
asif_ridwan
asif_ridwan Jun 28 2011, 10:53am says:

Nice shooting game!

+5 votes     reply to comment
Feralidragon
Feralidragon Oct 7 2011, 12:41pm replied:

Let me fix that for you:
"Best shooting game!"

There, you don't need to thank me :) lol

+4 votes     reply to comment
JayProductions
JayProductions Oct 11 2011, 10:20am replied:

I agree - J@Y or MutedSlayerking

+1 vote     reply to comment
Frontrider
Frontrider Jun 18 2011, 1:32pm says:

q3? deathmatch on maps,witch are bad for deathmatch(all maps have a sickness:room corridor room syndrome)ut? a very good game with many maps,mods,gametypes.

+2 votes     reply to comment
KeeperUTX
KeeperUTX Mar 14 2011, 2:29pm says:

Actually I have a problem: UT WON'T START!!! SOMEONE PLEASE HELP!!!

+1 vote     reply to comment
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Unreal Tournament
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Windows
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Epic Games
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Released Nov 1999
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Highest Rated (7 agree) 10/10

This Game is still one of the best games on earth.
You get a short adaptation phase and therefore a quicker feeling of success. The Level-editor is provided right from the start.
This means thousands and thousands of community made content.
Down to the present day are still mods developed around the world.

Look for the UT-community-SDK.
Moddb.com

and other mods... as the Food Fight mod (^__=)

Oct 22 2010, 4:22am by papercoffee

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