This version contains also some additional content over the original beta 52
OK, I'll freely admit - I'm not the greatest at keeping this page up to date. Or the mod itself, in terms of public releases. But to be fair, I've been bustin' ass working on the gameplay, code backend, level design, features, etc. Everything. And it's all coming along SO WELL.
I really want to get a new update pushed out fairly soon. ModDB still only has the download links for the v5 editions, while the EXU Forums have the v6 content, but v6 doesn't include the full loadout of campaign maps yet - only 1-11.
I need to finish Map 12's remake, then replay 13-16 since I haven't touched those in years. They'll likely need some modernization for the v6 codebase before they're ready to roll.
Once I get Maps 1-16 all packed up and pushed out the gate, I'm looking forward to starting something fresh for the campaign. Maybe a new map from scratch? We'll just have to see!
I'd like to include some screenshots of new stuff, but most of it is the kind of thing that's hard to illustrate with static images. I've uploaded a video instead of some enhanced rocketry in action. Hope you enjoy!
Highest Rated (7 agree) 10/10
This Game is still one of the best games on earth.
You get a short adaptation phase and therefore a quicker feeling of success. The Level-editor is provided right from the start.
This means thousands and thousands of community made content.
Down to the present day are still mods developed around the world.
Look for the UT-community-SDK.
and other mods... as the Food Fight mod (^__=)
Oct 22 2010 by papercoffee