Unreal Tournament 3 marks the return of the world's première first-person shooter. It unleashes the full power of Unreal Engine 3, taking graphics, gameplay, and challenge to a whole new level. Players engage in intense battles with other human players online, or against Unreal artificial intelligence that sets the industry standard. With the most powerful futuristic weapons and vehicles available, this is FPS action at its best!
As many mentioned, this is the fine example of a game which sold out it's potential as a shameless FPS with no storyline. In all honesty, the Unreal series were standing strong without such things as Plot or Storyline supporting them, and it would seem the implementation of such terms as Respawner and the like in a game called Unreal for a reason seems redundant.
The single player consists of pre rendered cynematics followed by simple bot matches on various normally playable single player maps and it would seem that it almost gives the impression that Epic Games were desperatly trying to make Unreal3 into a game it should not be.
Unreal has never been in the need of a storyline or plot and many will agree that it's earlier titles like UT2004 or UT99 are better games in it's series. However the game graphics are wonderful and the sloppy single player mode does not stand near the multiplayer experience as it should be expected.
However the graphics are also the game's downfall: the game effects and the weapons themselves seem to give this ominous glow, which makes every pvp encounter into a rave party with neon lights and disco balls. Also, for newer players, the over-done weapons can prove a challenge to memorize and recognize during the fast gameplay, unlike Unreal 2004, which simple and easy to distinguish weapon models had no such issues.