Unreal Tournament 3 marks the return of the world's première first-person shooter. It unleashes the full power of Unreal Engine 3, taking graphics, gameplay, and challenge to a whole new level. Players engage in intense battles with other human players online, or against Unreal artificial intelligence that sets the industry standard. With the most powerful futuristic weapons and vehicles available, this is FPS action at its best!

Report article RSS Feed Anvil + Environment Assets (Nov 2011)

We are back with another media release of our FPS game based on Epics UDK Engine a new pimped up Level plus stunning art from our environment teams! Jump inside and let your mouth drool with excitment!

Posted by a2ny on Nov 21st, 2011

Dear Community,

We are back with another media release, and this time it's an updated version of the classic TO: Crossfire map, Anvil! This popular bombing objective map has been completely remade in the UDK with next-gen assets and lighting.

Originally designed by Spin, the building and completion of this map has been taken over by Matt Lefevere, with our talented team of artists creating new content, led by art director Peter Aldred.

Other contributors:

Jason "midwinterdreams" Mathews
Stefan "rockstar6" Groenewoud
Chris Perrella
Armin "Akashius" Chaudhry
German "maquina" Benitez
Denis Baudin "Midgard" Chronos
Christopher "CDRose" Rose
Bram "Moody" Van Rompuy
Krisztián "FireFly" Lakatos

Matt and the team have really brought this level to life. In comparison to the version shown in the August Autumn News Release, one can really see how much it has improved!

We hope you enjoy the pictures and look forward to playing this level as much as we do!

Anvil

STREETS / MERCENARY SPAWN
http://tactical-assault.com/assets/images/misc/Anvil_Street_960x720.jpg

SWAT SPAWN
http://tactical-assault.com/assets/images/misc/Anvil_SwatSpawn_960x720.jpg

WAREHOUSE
http://tactical-assault.com/assets/images/misc/Anvil_Warehouse_960x720.jpg


We have also made great headway on weapon animations thanks to several new animators we've recruited after last month's weapon media release. Headed by lead animator Alex "TheCounter", with additional animations from Serg "comicsserg" and Timothy "sikorsky14", we have been producing beautiful animations at a quick pace for in-game coding.

Adam "drakklord" our lead coder has not only been working on our weapons system, but has been polishing up a dynamic music system together with lead music artist John "JTMarrin".

We have bulked up the team with a handful of additional programmers to help push our progress further and faster.

The overall progression of Tactical Assault has moved very fast over the last 2 months, with the team breaking some very big milestone plans and bottleneck issues, where we now feel we are "Over the Hill" and looking down the other side.

Just to finish off with some more amazing art, here's what some of our artists have been up to recently! Enjoy.

Environment Models

Designed & Modeled by Chris Rose
Roof Air Conditioning Unit
http://tactical-assault.com/assets/images/misc/ta_mediamat__RoofAirCon_720.jpg

Mossberg 590
http://tactical-assault.com/assets/images/misc/ta_mediamat_Mossberg590_720.jpg

Wall Heater
http://tactical-assault.com/assets/images/misc/ta_mediamat_WallHeater_720.jpg

Designed & Modeled by Peter Aldred
Breakroom chairs
http://tactical-assault.com/assets/images/misc/TA_Anvil_BreakroomChairs.jpg

Pool Table
http://tactical-assault.com/assets/images/misc/TA_Anvil_PoolTable.jpg

Locker
http://tactical-assault.com/assets/images/misc/TA_Anvil_Lockers.jpg

Designed & Modeled by Bram "Moody" Van Rompuy
Shipping Crate
http://tactical-assault.com/assets/images/misc/Anvil-Shippingcrate-large960.png


Designed & Modeled by Armin "Akashius" Chaudhry
Anvil Assets
http://tactical-assault.com/assets/images/misc/assets_armin_high.jpg

We have a lot left to do, make no mistake, so continue to spread the word of our project and enjoy the ride through our development.

Coming Soon....

December media release

For a festive holiday treat, we have a highly anticipated media release planned and currently being worked on that should certainly put a smile on your faces!!

Stay tuned....

Best regards,
Your TA Team
www.tactical-assault.com


Tactical Assault requires a license for adobe photoshop! Your donations will be much appreciated, thank you
Click here to lend your support to: Adobe Photoshop CS5 Extended and make a donation

Comments
fragfest2012
fragfest2012 Nov 22 2011, 1:05am says:

Looking good, but, in my opinion, the last two screenshot areas could use more static meshes.

+2 votes     reply to comment
Post a Comment

Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.

Track this game Profile
Icon
Unreal Tournament 3
Platforms
Windows, PS3, X360
Developer
Epic Games
Publisher
Midway Games
Contact
Send Message
Official Page
Unrealtournament3.com
Release Date
Released Nov 18, 2007
Game Watch
Track this game
News
Browse
News
Report Abuse
Report article
Related Games
Unreal Tournament 3
Unreal Tournament 3 Single & Multiplayer First Person Shooter
Critical Point: Incursion
Critical Point: Incursion Indie Multiplayer First Person Shooter
Related Engines
Unreal Engine 3
Unreal Engine 3 Commercial Released Aug 31, 2007
Unreal Development Kit
Unreal Development Kit Commercial Released Oct 31, 2009
Related Groups
Unreal Tournament 3 Mod Developers
Unreal Tournament 3 Mod Developers Fanboys & Clans group with 225 members
UDK Developer's Group
UDK Developer's Group Hardware & Tech group with 504 members
Epic Games
Epic Games Developer & Publisher
Dominating Studios
Dominating Studios Developer & Publisher with 28 members
Midway Games
Midway Games Developer & Publisher