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Im trying to figure out how to get this to work. as you see in starcarft the marines just like teleport from the outside of the bunker to the inside. but im trying to make a way for the player to go inside the bunker that makes sence. and not just somthing like jumping through the windows.
me likey
you could make one main entrance on a side that is openable or you could have a sory of teleporting pad
u can delete a ramp and put a big metal door instead of the ramp. anyway i really, i mean really like ur structures. no matter what other people say, i think this is awsome. r u gonna put some hl2 combine's static machine guns?
Thankyou for the suggestion of the static machine guns, i have come up with a solution for my problem and will give a screenshot if it works out soon...
But if anyone else has any more ideas please comment.
static machine guns - no, because in starcraft marines used their own weapon, instead of this u can do deploying machine guns! but not static with inf weapon...
Hmm, about base color. Make it like moddb backgroud - dark grey, maybe some blood on it.
Those ramps stick out much too much. Make the plot square by extending the corners, and retexture the pillbox part to a dark, dirty metal.
i dont think the base of the bunker is ment to be square yeah im makeing it darker
The ramps seem to stick out too much. In my opinion, reduce the extension of the ramp. Not sure about the dome, it seems a tad small in the screenshot.
I think they just need to be wider.
Think Starcrafty. what would you need to fight a Zergling rush exc in a bunker? *cough* Firebats *cough*(in some cases). I say this is very well done. great job!
Can you please put a normal marine or something next to the bunker to show how big the structure will be in-game?
needs.. shorter ramps and for it to have steps like in the original SC and SC2
okay first of all dont forget to put in vehicles
work more on details
make the bunker just like sc2