When you played other strategy games, did you ever wish to come down and keep the enemy at gunpoint in dynamic battles? In Universum you can:
- Command your troops on high or come down and keep the enemy at gunpoint in dynamic battles.
- Discover unique NODE-based strategy gameplay.
- Play infantry, vehicles, mechs or alien creatures.
- Customize your character and researching new technologies.
- Enjoy beautiful graphics, realistic physics and incredible visual effects.
And all of this, on the beautiful landscapes of alien planets with their unique nature environment, - physics and disasters, in the huge world of Universum.

INTERACTIVE DEVELOPMENT gives the funders a unique opportunity to adjust direction of the project creation in compliance with their wishes!
In fact all that you see now was done by one person - Cyril Megem , who is both professional artist, game designer and programmer at this project, worked hard to build the game of his dreams called "Universum: War Front". If we reach our goals, Cyril will be able to invite to the project some other very talented and experienced people to help him, and game will be released more faster than if he continue to develop it alone.
In our Community, we have a special system to consider your decisions and suggestions. We have contests and development direction polls that would take into account the opinion of each funder. As a result, the game will turn out as funders want it to be!

What distinguishes Universum from other?
- Switchable on fly Action/RTS control
Develop your base, grow a strong army, send your troops into the enemy camp, but at any time come down, control your main characters directly and keep the enemy at gunpoint in dynamic battles with realistic physics and beautiful visual effects. See what you character sees!
- Unique NODE-based Strategy Gameplay.
- Variety types of Maps and Units
Several planets with their unique nature and variety of maps based on it. (Not only Dota-style maps! Survival and deathmatch maps also planned.)
A variety types of units: high-tech vehicles, magic and incredible alien creatures meet at the battlefield.
- Single player campaign
Lead your heroes thru the fascinating storyline of the game.
- Transformations
Walk along the ground, fly into the air, digs into the ground, dive under the water, teleport in open space. Move at high speed in all directions and destroy your enemies everywhere!
- Tactical Nukes ;)

This is a story about our possible future, and what could happen after the beginning of space expansion and after the first contact with aliens. We look forward and ask a question: "What would happen if mankind lost Earth and will they be able to capture their home planet back?" This game is about choosing a path for human evolution. Storyline of Universum based on the book written by our project lead, Cyril Megem, created with deep sense and narrative.
In 2050 the global crisis of low resources came to an overpopulated Earth. Genetic modifications and implantation entered into the life of humanity. The need for colonization and resource extraction on distant planets became apparent to the United Government of Earth - "New Colonial Republic". When the world's largest resource-processing corporation TerraKorp launched a planets-colonization project called"Universum" many volunteers and adventurers rushed to the most remote parts of the galaxy in search of the resource-rich planets.
By 2075, most of the human population lived outside of Earth on distant planets, the government has difficulty controlling their colonies. On most of the colonial planets began insurrections and territorial wars. And then humanity first faced the greatest horror in the universe..
Unknown till now alien civilization started to conquer humans planets one by one. People must unite in the fight against the enemy, but instead separatists and large corporations took advantage of the protracted conflict for their own purposes. This lasted until the humans lost most of their colonies, and there was a threat of destruction of the planet Earth. Most of Earth's citizens have been evacuated to nearby planets. Homeplanet was preparing a devastating invasion. Humans realized that they must unite in order to survive or they will disappear..
An amazing interstellar adventure waits! Be a republican guard, mercenary of corporations, bounty hunter, rebel or a warrior from alien civilization and find out who will rule the universe tomorrow.

For more information about the game visit our website:
For any comment, feedback or suggestion feel free to contact Cyril via

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Blog RSS Feed Report abuse Latest News: New video: Have some fun with tactical Nukes ;)

2 comments by CyrilMegem on Oct 22nd, 2013

Hello, Friends!

This is a joke video I made just for fun when experimenting with the settings of visual effects and physics for tactical nuclear weapons in the game.

Not all game objects are able to burst into pieces under impact of the explosions yet. But in the future, all large objects should be destroyed or moved (for example flying islands), also will be fire on trees and for some time will remain radiation after a nuclear explosion. But don't worry, this weapon will be balanced by not a less powerful and interesting opponents weapons. And it will be available only at the highest levels of character skills. By the way, you cannot use this weapon as recklessly as shown in the video, because it destroy not only the enemies but your troops too if they are too close to explosion center. Unless you are going to make joke/surprise for your allies wink
Hope you like it! And dont forget to support this project on

Post comment Comments
Plejadenwolf Oct 16 2013, 11:41am says:

Damn... Seriously, this is the game I've waited for for all this years. A science-fiction themed real-time strategy game with MMO-elements, but which is not an MMO. Some concepts remind me of Universe at War and Dawn of War but it all has it's own overall identity, which very much speaks for the great concept of this game. This seems like a massive breakthrough in RTS gaming: Visuals great, gameplay great, different battlefronts (land, sea, air, underground, space) and even galactic conquest like in Empire at War. I mean, I know many many games where some of this concepts were fulfilled in a very good way but they always lacked some of the other concepts, always! But a game which combines all of this stuff..., damn. I'm speechless and blown away in every thinkable form. At this point my superlatives are going out, I hope you won't mind. But one last thing:

Please, make this dream come true!

+1 vote     reply to comment
Reactorcore Oct 2 2013, 2:50pm says:

Holy cow, all that content, systems and depth is amazing!

I'm looking forward to this project, but I'm concerned about the overall metagame design both in single/multiplayer and the epic storyline focus.

With such a massive game with so many systems with incredible effort put into this, an adventure based storyline mode would make it playable only once, in a genuine kind of way. A procedurally generated world where players would make their own stories and be the actual heroes, instead of pre-defining such with a made-up lore is much more interesting and infinite by design.

Then the multiplayer's focus on human vs human competitive gameplay is also a concern from a social behaviour encourament angle.

Also, considering the singleplayer is driven by a story, there may be instances where the story may require something that is incompatible with the multiplayer balance (which is something of a natural necessity with human vs human game design), causing an inconsistency within the game universe and thus potentially damaging the immersion of the experience.

+2 votes     reply to comment
attackmike Oct 2 2013, 11:32am says:

looks kick *** hows the resource management in this?

+2 votes     reply to comment
nightovizard Oct 2 2013, 6:33am says:

OH MY GOD, this looks awesome!

+2 votes     reply to comment
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Universum: War Front
Windows, Mac, Linux
Developer & Publisher
StarworksArt Studio
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Universum: War Front
Universum: War Front
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1 year ago
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