Underrail is an old school turn-based isometric indie role playing game that focuses on exploration and combat. It's inspired by western RPG classics such as Fallout, Arcanum, Neverwinter Nights and System Shock 2.


The game is set in a distant future, when the life on the Earth’s surface has long since been made impossible and the remnants of humanity now dwell in the Underrail, a vast system of metro station-states that, it seems, are the last bastions of a fading race.


  • Great character customization possibilities through stats, skills, feats, items and more that allows for many different play-styles
  • Tactical turn based combat that utilizes weapons, energy shields, grenades, psi abilities and more
  • Vast underground world to explore: city states, abandoned building complexes, natural caverns, secret areas and more
  • Elaborate item crafting system
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Blog RSS Feed Report abuse Latest News: Dev Log #27: Version released

5 comments by StygSoft on Jan 21st, 2014

Hey guys, the new version has been released. For a preview of what's new you can check out this and past four dev logs.

Underrail - Rail Crossing Underrail - Rail Crossing
Underrail - Rail Crossing Underrail - Rail Crossing

You will now be able to travel a bit through Lower Underrail, either on foot or by train, and explore the town of Rail Crossing and the surrounding areas and face new types of enemies. The main story of the game starts in earnest with this patch, but I'm not going to spoil anything regarding that in this log :).

I also did a lot of polishing of existing game mechanics and added some new ones, as well as did a fair amount of economical re-balancing. After these couple days of internal testing I feel quite content where we're at now in that regard and while there surely be some more tweaking done in the future, I don't expect to do any major work on the existing mechanics in the future. With the future patches we will mostly be focusing on adding more content at a faster rate, which will as always include more areas, quests, enemies, items, feats, etc.

Anyway, have fun guys and let us know what you thought of the changes and the new stuff. Cheers.

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Underrail Alpha Demo v0.1.4.1 patch

Underrail Alpha Demo v0.1.4.1 patch

Aug 24, 2012 Patch 6 comments

This patch fixes a random crash when transitioning around mushroom cove areas. To apply it just extract the underrail.exe and copy it over the installed...

Underrail Alpha Demo v0.4.1

Underrail Alpha Demo v0.4.1

Aug 22, 2012 Demo 17 comments

This demo showcases a number of starting areas of the game. It should provide for a couple of hours of gameplay.

Post comment Comments  (10 - 20 of 375)
king_of_mankind Nov 28 2013 says:

Just uninstalled the demo and removed it from my account. ... Because I just bought it on Steam :D

+1 vote     reply to comment
Crosmando Nov 28 2013 says:

Any chance of an update/more content soon? I'm anxious to play more Underrail

+2 votes     reply to comment
StygSoft Creator
StygSoft Nov 29 2013 replied:

We're working on new content, but I don't think it will be ready before the New Year, sorry.

+3 votes   reply to comment
tr01k8j2 Nov 1 2013 says:

add mechs or power armor!!!

+2 votes     reply to comment
Crosmando Nov 1 2013 says:

Hey StygSoft, have you considered implementing the ability to cut holes in fences with wire-clippers, perhaps tie it to Dexterity to throw in something different from a locked door from now and again?

+2 votes     reply to comment
Nightwolf1177 Oct 29 2013 says:

If i buy it here on desura, Does it include a drm free version?

+2 votes     reply to comment
StygSoft Creator
StygSoft Oct 29 2013 replied:

Yes, you'll get an option to download a stand-alone installer.

+3 votes   reply to comment
Carnival73 Oct 26 2013 says:

Will the game on here be finished just as well as Steam's version or will we have to move over to Steam upon completion?

+2 votes     reply to comment
StygSoft Creator
StygSoft Oct 28 2013 replied:

The game will be updated regularly here as well.

+4 votes   reply to comment
Crosmando Oct 12 2013 says:

StygSoft, just curious but does the Recklessness feat increase crit chance of melee weapons like knives, or only firearms?

+3 votes     reply to comment
StygSoft Creator
StygSoft Oct 14 2013 replied:

Yes, it affects all weapons and unarmed combat as well.

+3 votes   reply to comment
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Stygian Software
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Released 2012
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Highest Rated (15 agree) 10/10

love fallout 1 and 2 then just buy underrail.

Dec 6 2012 by boomsticksimo

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