Underrail is an old school turn-based isometric indie role playing game that focuses on exploration and combat. It's inspired by western RPG classics such as Fallout, Arcanum, Neverwinter Nights and System Shock 2.

Report article RSS Feed Dev Log #11: Version 0.1.6.0 released

The game is updated to version 0.1.6.0 on Desura, soon to be updated in other places as well (GamersGate and Groupees). You'll find all the new stuff listed here and in the previous two dev logs.

Posted by StygSoft on Jan 13th, 2013

The game is updated to version 0.1.6.0 on Desura, soon to be updated in other places as well (GamersGate and Groupees). You'll find all the new stuff listed here and in the previous two dev logs.

  • Added creature respawning. Creatures in most places will respawn every two hours. Some bandits will also respawn, but most of the human enemies in the current areas will not respawn (since it wouldn't make sense in the context of these areas).
  • Merchants will now refresh their inventories every 90 minutes.
  • Reduced the frequency of base stat point gain. Player character will now gain an extra base stat point every four levels, instead of every two.
  • Fixed the problem with indirect kills not giving the player XP - all damage over time effects, ground effects and explosive barrels will now properly credit the player with XP.
  • Experience gains are now calculated against character's "potential level" which takes into account all XP gained to that point even if you stayed off leveling up.
  • Opening and closing doors in combat now cost 25 action points (up from 10) so no more open-shoot-close tactics!
  • Locked doors and containers will now display the difficulty rating on attempted use. Lockpicks and haxxors will display the max. lock difficulty they can handle in hands of the player character.
  • SGS merchants will now accept stygian coins (charons).

That's it for this patch. Be sure to drop by the forums and let me know what you think of the changes and the new stuff once you get the chance to check it out.

Post comment Comments
pysiu
pysiu Jan 13 2013, 8:37pm says:

gr8! I will check the update out tomorrow.

+3 votes     reply to comment
Naaroo
Naaroo Jan 15 2013, 8:24am says:

great! update gamersgate?

+2 votes     reply to comment
StygSoft Author
StygSoft Jan 16 2013, 8:17am replied:

It up on GG now as well.

+2 votes   reply to comment
Kuznetsovsky
Kuznetsovsky Jan 23 2013, 1:48am says:

Underrail is AWESOME! Go, go, power rangers! Love the style of the HUD.

+2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Underrail
Platform
Windows
Developer
Stygian Software
Engine
Custom Built
Contact
Send Message
Official Page
Underrail.com
Release Date
Released Nov 30, 2012
Game Watch
Track this game
News
Browse
News
Report Abuse
Report article
Related Games
Underrail
Underrail Single Player Role Playing
Related Engines
Custom Built
Custom Built Commercial Released Sep 1, 2007
Related Groups
Stygian Software
Stygian Software Developer