Ultimate Space Commando (USC) is a turn-based sci-fi tactics game with strategy and role-playing elements, inspired by many "old-school" top-down view classics, featuring a semi-randomized Campaign mode with real multiple ending possibilities, fully interactive random maps, a detailed combat system with 18 distinct weapons and in-depth mechanics, a lot of unique gadgets, customizable squads with craftable goodies and lootable weapon prototypes, TCP/IP-based and hot-seat multiplayer modes, and an alien horde not stopped even by walls to fulfill its terrifying agenda...
USC is a complex game. From training your units with skill points and outfitting your squads with the appropriate weapons, ammo and additional gear to exploring, salvaging resources and fighting the alien horde, everything is in your hands. The game mechanics are easy to learn, but mastering them is a grand journey. USC features seven difficulty levels for custom games and three for the Campaign mode, including Easy for learners or casual players, but beating the highest levels requires both sophisticated tactics and a great deal of planning ahead with resources and synergy between environment, weapons and items.
"Commander, I have an important task for you!
The science team has put together a new pioneer P.R.O.B.E prototype to serve us in our struggle against the aliens. When ready, it will be capable of infiltrating the aliens’ nests even through the smallest tunnels, and reach places where no man or other craft can go!
But, before we can move forward with the build, we need the basic flight capabilities thoroughly tested! We entrust you with this job. Safe flight, good luck!"
P.R.O.B.E is a fast-paced, unforgiving "tunnel-runner", loosely set in our Ultimate Space Commando universe. You are tasked with the field testing of a recently prototyped reconnaissance unit, the Pioneering Remote Orb, with which you enter the tunnels of an alien-infested mining facility, both to evaluate the P.R.O.B.E's capabilities and your own skills...
It is a "classic", deliberately minimalist arcade game, where your only goal (at least currently) is to earn the most score and reach the furthest level. On your run you will encounter obstacles, dangers and also useful stuff--everything has its role or purpose. Energy balls grant some energy for your shields, but give a speed boost that may be lethal if you're not careful. You may attempt to crack special crates for a bonus, but doing so you may die if your skills fail. You need to carefully manage your health and energy to reach far.
You can also collect crystals to upgrade your P.R.O.B.E between levels or to retry a level--spend them wisely!
The game will be free-to-play and is complete in its current state, but we also have a lot of ideas (new obstacles, level types, bosses, etc.) to add in the future.
— Easy-to-learn, but hard-to-master tight controls
— Randomized levels
— Energy shield system to protect yourself and get past obstacles in one piece
— Statistics after each stage
— Model USC RD-2X Golden Duckies
-- lots of new features and improvements, such as:
-- Revised, spot-on control scheme
-- Instant level loading on all devices!
-- Greatly optimized performance, general bug fixes
-- New and revised obstacle types (falling worms, crates, etc.)
-- Rebalanced and graphically varied levels
-- Collect Crystals to upgrade your P.R.O.B.E between levels or retry one
Have fun! :P
Ultimate Space Commando v126.96.36.199 is now available on multiple platforms, including Steam!
Beta 3.0 is very likely the last major update before the Final Release of the game, which is now scheduled Q1 (preferably February) of 2015, and the stack...
The latest USC patch is now available with playable Campaign missions for the first time! And many more! Read in details...
Beta 2 is out now! It brings a ton of gameplay changes, fixes, enhancements! You can also read a bit about the development status of the Campaign mode.
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Installer for the free, full version of PROBE (v0.92a).
Beta 2.1 features various fixes, improves engine stability, adds general gameplay enhancements and some minor rule changes. BETA CAMPAIGN DEMO! Fully...
Beta 2 Update for USC Beta 1 (any 0.9.0.x version). A HOARD of important changes & fixes, see below. A must have!
Update 3 is now available for USC. As the biggest update in the history of Beta 1, version 0.9.0.3 greatly enhances the Defend the Base! game mode, adds...
A quick update for USC Beta 1 based on initial feedback. Various fixes and an important rule change regarding acidic ammo!
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