A roguelike game inspired by the literature of Jorge Borges, Umberto Eco & Neal Stephenson, and the games Europa Universalis and Dark Souls. URR aims to explore several philosophical and sociological issues that both arose during the sixteenth and seventeenth century (when the game is approximately set), and in the present day, whilst almost being a deep, complex and highly challenging roguelike. It explores questions of philosophical idealism, cryptography, linguistics and the writing and formation of the historical record, and will challenge players to hopefully think in ways and about themes that are rarely touched upon by games.

Post news Report content RSS feed Generated Artwork and Myth inside Ziggurats

A first look at some of the artwork in ziggurats, and a procedurally generated creation myth!

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Inside Ultima Ratio Regum's ziggurats lurk some new generated graphics, and some hopefully fiendishly-difficult procedurally-generated puzzles, traps, and challenges...

Sun

... along with tales that speak of creation myths, legends and heroes from centuries before...

In a place beyond this life there is a shadowy and noiseless realm of limbo. Nothing occupies the landscape except a wet and humid marsh inhabited by great, lumbering beasts that splash through the undergrowth. The atmosphere above is dotted with a few sharp stars of different colours which some believe represent great artists and philosophers in the world of the living. Hidden here perched two hawks, one male, white and known as Ur`tharran, the other female, black and known as Undorar. They are believed by many to have dominion over the mountains of the world. They could see no other creatures in reality to eat, so they desired a land with more sport. They thus flew to an appropriate spot and scratched at the ground to unearth a new world, ready to be born and give them all the game they could ever want...

... and more to be revealed in future blog entries. The above is only one of many possible images for the "sun" icon that can be procedurally produced in game. Next time: historical figures and noble families in the in-game encyclopedia!

You can keep up to date on my
devblog, Facebook page, or Twitter feed. The devblog is updated weekly or fortnightly on Mondays, Facebook a few times a week, and the Twitter roughly daily. Any thoughts, please leave them in the comments! Version 0.3.0 is now in the works, and will generate languages, myths, histories, coats of arms, flags, and entire civilizations. It'll be a big one, but I'm hoping to keep the updates coming regularly. Stay tuned...

Comments
HartLord
HartLord

Cool. Can't wait till your next update.

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UltimaRatioRegum Author
UltimaRatioRegum

Thanks :). I'm updating roughly fortnightly at the moment, but they'll be closer together the nearer I get to release.

Reply Good karma+1 vote
Dulled
Dulled

Wow, you're pretty good with the art!

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