Overview
UemeU is a functional, interactive and intuitive 3D physics enabled sandbox based around players building functional and interactive creations which other players can then play around with. The game has entered Private Alpha in August 2013.
It has a unique mechanic which allows you to instantly switch between build mode and play mode encouraging players to interact with one another and the environment in a way that's completely different to any other game.  Build mode allows players to build functional, interactive and attractive creations while play mode lets you experience that creation in a way that's immersive.
UemeU has a simple but powerful and flexible way of adding functionality to your creations by using gadgets.  With the tools it offers, you can create almost anything.  UemeU resembles a mashup between Garry's Mod, The Sims, Minecraft and Roblox.
Gameplay
UemeU's play is split into two modes which you can switch between freely.
Build Mode
Build mode gives you access to a variety of basic shapes which you can then manipulate and play with.  The tools included are:
  • Moving
  • Scaling
  • Rotating
  • Deforming
  • Lighting
  • Patricles
  • Applying and Editing Materials
  • Colouring
  • Editing Physical Properties
  • Gadgets
Play Mode
Players can switch to play mode whenever they want.  In play mode you will play as Ueman (avatar) who is able to interact with the environment and your creations.
Gadgets
UemeU Gadget System is where the majority of functionality and interactivity lies. Gadgets are split into two main types: Trigger Gadgets and Action Gadgets.
Trigger Gadgets are used for detection. For example, they can detect a keypress or a collision.  Action gadgets perform the set action whenever a trigger gadget detects something.
There are many gadgets planned for release and the team often looks at the community's requests when considering both new Trigger and Action gadgets.
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Blog RSS Feed Report abuse Latest News: Update v0.23.0 Wondrous Walrus

2 comments by UemeU on Jan 14th, 2014

v0.23.0 Wondrous Walrus

New Features:

  • Added new Thruster Ue-nique.

Thrusters are special objects that are attached on other shapes in order to give them a force in a given direction. Can be activated with a keypress.

  • Scale from one-direction.

Players can now enable an experimental mode of scaling from one direction. It can be toggled on from game options panel.

  • Added new UemeU maps in the “Showcase” menu (Screenshots here):
    • Art Kills
    • Bad Henry
    • Neon Tree
    • The Castle
    • Landrunner’s House
    • The Dungeon
    • Winter Castle
    • UemeU Alpha Gallery





Improvements:

  • General improvements and redesign to the game menu.
  • Added name changing instructions to profile menu.
  • Added “Open Directory” and “Refresh” buttons to inventory panel.
  • Added an indication that something is happening when leaving the dressing room.
  • Added a tip icon that the help menu might be out of date.
  • Made the path from object spawning tutorial section in the tutorial more obvious.
  • Re-balanced volume sounds sliders.

Bug Fixes:

  • Fixed a bug where buttons on physics mass sliders didn’t work.
  • Fixed a bug where chat didn’t open properly when starting in play mode.
  • Fixed a bug where exceptions were thrown when trying to add particles to a group.
  • Fixed a bug where teleporter exits and entries “active lights” didn’t update properly when portals were deleted.
  • Fixed a bug where players were unable to enter multiplayer after checking “Do not remind me again”.
  • Fixed a bug where items didn’t delete correctly from the inverntory after the “Are you sure” prompt.

Updates:

Revamped Character Controller:New character controller is under development. I’m pleased to inform that with the progress made so far, the basic structure of the new character controller will be ready really soon. It already feels more responsive from the old controller and added many new movement abilities. In the meantime Marlon is working tentatively on keymapping new cool animations for UemaN.~ Stathis “Roiku”New Basic Movement Features:

  • Walking
  • Running
  • Sprinting
  • Jumping / Double Jump
  • Crouching
  • Sliding
  • [Secret]

Revamp Saving / Loading System:In order to fix a bug when loading worlds where loaded objects were falling through the floor we re-wrote the save system to load content in batches. So instead of loading an object giving it colour, material, special effects and so on, we now batched all the properties to load simultaneously instead of loading per object.~ Sam “Turbopig”Advantages:

  • More robust saving / loading.
  • More reliable loading in bigger scales.

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Post comment Comments  (10 - 20 of 72)
plzabr
plzabr Oct 17 2013, 6:13pm says:

PLEASE HELP!!!!! i have the minimun requiriments to run the game but the game have many LAG!!

have a fix ?

+1 vote     reply to comment
Mentioum
Mentioum Oct 29 2013, 10:51am replied:

There will be an update this week which we have seen up to 40% performance improvements. :) Just to let you know ;)

+1 vote     reply to comment
UemeU
UemeU Oct 18 2013, 6:00am replied:

See reply below.. :) we will try are best to help you.

+1 vote     reply to comment
Philcon21
Philcon21 Oct 17 2013, 6:29pm replied:

Better computer or lower the graphics?

+2 votes     reply to comment
plzabr
plzabr Oct 17 2013, 7:53pm replied:

the graphics is in on the fastest and i cant get a better computer :(

thanx for the help

+1 vote     reply to comment
UemeU
UemeU Oct 20 2013, 7:10pm replied:

Have you had any luck yet? v0.17.0 is up tomorrow it might help. ;)

+1 vote     reply to comment
UemeU
UemeU Oct 18 2013, 5:57am replied:

Hi plzabr :) what is your spec?? and ar you on Mac/laptop??

+1 vote     reply to comment
UemeU
UemeU Oct 18 2013, 4:57am replied:

Hi there plzar - we are in Alpha and some machines do seem to be having some trouble (which we will obviously fix as fast as possible ;). Could you help us out and ping us over some of your computer information please?

Operating System,
Specifications?

+1 vote     reply to comment
plzabr
plzabr Oct 18 2013, 11:05am replied:

windowns 7
geforce 6200 (old)
memory 2 gb
NOT A LAPTOP

+1 vote     reply to comment
UemeU
UemeU Oct 18 2013, 5:59am replied:

Thx Lazy Guys

We have a demo version coming soon!! + the updates are coming in thick and fast atm dev team really doing a great job.... v0.17.0 is gonna be sweeeet! :)

+2 votes     reply to comment
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UemeU
Platforms
Windows, Mac, Linux
Developed By
UemeU
Engine
Unity
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Official Page
Uemeu.com
Release Date
Released Sep 3, 2013
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Community Rating

Average

9.2

26 votes submitted.

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Highest Rated (3 agree) 10/10

Really like this game! it gives you so much freedom and creativity, i have been amazed by some of the cool items and worlds i have been able to create in such a short time... I cant wait for the full version so i can really go to town it and make my very own sandbox world. 8/10

Sep 6 2013, 6:17am by Landrunner

Style
Genre
Realistic Sim
Theme
Abstract
Players
Single, Multiplayer & Co-Op
Project
Indie
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594 of 20,523
Last Update
2 months ago
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News
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