In the game you will take control of 4 adventurer team. As you advance in the game world you can recruit more adventurers through dialogues and quests. So you as a player will have a large variety of different adventurers to choose from for each situation. Features -Twist of Destiny will have exciting turn based combat which features controlling team of 4 adventurers -Huge game world full with dangerous monsters and dungeons -Realistic day and night cycle +storms. Day and night and storms will not be just a visually impressive things to see but it will affect gameplay in various ways. For example werewolf adventurer during day time will have a human form, but during night time he will turn into a werewolf and have large strength boost. Similar thing applies to vampire adventurers which would receive negative debuff during day time. -Detailed towns populated by npcs. After your adventurers become stronger in battles you have to return to town to improve your equipment, recruit

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Our Adventurer Level Up system is now complete! Our new map Traveler's Road is brimming with mystery and danger :)

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In Twist of Destiny our latest milestone is the level up system and new map to explore!

When adventurers defeat an enemy they all gain exp as long as they are alive. When you level up far enough, you are able to reset your character for additional bonuses which we are working through. This change has been fun to implement and next we will be moving on to creating a save game system. This will be complicated because we plan a high amount of adventurers with many stats, etc.

Traveler's Road is also a new bit of content to see here, Join us on a walk around the docks and see all the mermaids, frogs, creatures and pirates!

See what we have been up to:

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