We are going to go ahead and label this a fan made game and develop it as far as possible adding a few things here and there but keeping the core game intact most of the changes we will be making will only be additions to make it more fun(as if that's possible). details with in.

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Blog RSS Feed Report abuse Latest News: Still alive please visit me on facebook

6 comments by Orindoomhammer on Dec 6th, 2014

Just want to say hey still working hard the pace has picked up and i have been very active on facebook while developing this game, so please drop by.

I really don't like the system they have here but eh what can you do, please look us up on facebook!


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Indurok Dec 12 2014, 5:37pm says:

I am looking forward to this, but I could never progress in the original N64 game. I kept having to triple-check levels 4 and 5. But nothing.

+1 vote     reply to comment
DAFFYDAFFY Dec 8 2014, 3:23pm says:

This could be a good one :)

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Guest Oct 3 2014, 4:07am says:

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DarkHammerStudio Sep 3 2014, 9:32am says:

The Turok project is coming along great.. the UI system is coming together as are the game mechanics. We are using Unreal Engine 4 and it has caused some hang ups as we are without net but to the prevail we have overcome many hurdles to learn to use the engine with some decent efficiency. We have come across small animation bugs while learning but they are now resolved. We are moving forward as fast as we can.. and at times with little sleep being up all night resolving bugs that occur. So in the near future we should be able to put up some nice screenshots on the internet and you can tell us what you think of the game thus far. Also a small demo will be coming as soon as we can get it all setup and ready.. so please be patient as we code and design Turok. You will see the progress soon. PS. This is the new programmer for the Turok Project, nice to meet you followers and kudos.

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Tur0k Oct 6 2014, 12:13pm replied:

Interesting. So since there is a new unreal engine you decide to use that one. Good decision. I'm not a huge unreal engine 3 fan anyways. since that's what Turok 08 used and a bunch of other games use. I feel Unreal 3 is an unoptimized engine for pc. Hopefully unreal 4 is a better more optimized engine for pc gamers. Plus I guess I couldn't see Turok on any other engine since Rage wars did come out around the same time as Quake 3 and Unreal. Only engine I can see it using is id tech. other than that hopefully unreal 4 can be a good engine for Turok. I personally believe that even though Rage wars was a console game. I believe it competed very well against Quake 3 and unreal. Haven't seen a game since that uses Turok's weapon interface making it easy to use over 18 weapons just by the click of a button. Hopefully you guys implement that into Turok 1 since it was only in Turok 2 and Rage wars. But other than that I hope you guys can finish this and get as far into remaking Turok as you possibly can. It's been almost a year since anything new has been posted. And this post is reassuring. Good Luck!

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Guest Sep 21 2014, 10:20am replied:

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boredgunner Sep 16 2014, 12:24am replied:

Great news! Do you guys need any help with anything? Not sure if I can help personally, though I'm a long time fan of the franchise.

+2 votes     reply to comment
VGames Dec 11 2014, 11:42am replied:


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Guest Jul 4 2014, 11:52am says:

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Orindoomhammer Creator
Orindoomhammer Aug 13 2014, 12:03pm replied:

No, not dead, my family and i just got over a small bout of homelessness for the last 4 months, we are getting back on our feet, technically we are still homeless but not to the extent we were. we are currently looking for a new home, and all updates are going threw facebook for simplicity, meaning i dont have to actually await a mod to approve my post nore do i have to have a min post lenght or picture for it, so there i post its up seconds rather then an hr or so.

+3 votes   reply to comment
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Turok: Dinosaur Hunter
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