Current Devs: Korvin Trey777 Tsluecke Corytheidiot Necrod Mobster DiRT Ghost Fang
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"Your Safe as long as your behind my super heavy duty, modeled, UV mapped, textured, 83 poly safe room door." -ghost fang
Looking good.
That texture is sooo nice.
Good Poly count too, it is a door afterall.
Nice
wow turned out really nice, i made that texture long time ago, i suppose you had to make model after texture instead of me making texture after model :D
yo that actually worked out better :)
Looks great!
Guess what happened to my pants. Go on, guess.
they changed color?
ahh very nice. havent seen necrod's stuff in a while...
its old they just didnt use it before
looks good but i reckon that poly counts a bit high do the old Zelda method of only two back to back polys with transparent textures to make the bars it would look near the same and near half your poly count =D hope i helped
it will be fine
I was thinking about that, but the PSP can handle it so its no big deal
Very good!
Do rotating doors work in the Kurok engine?
lookin good mate.
That's great!
waoh
theres only 2 per level, i think its ok. they wontt fly out of the sky
Really cool, creates an abandoned type of atmosphere! Very cool shadow!
ok just an idea =D great texture btw
To be honest, it looks great. But it should really be mapped not modeled.