Current Devs: Korvin Trey777 Tsluecke Corytheidiot Necrod Mobster DiRT Ghost Fang

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Comments
ianmnfla13
ianmnfla13 Oct 10 2009, 1:23am says:

Looking good.

+2 votes     reply to comment
Shallows
Shallows Oct 10 2009, 2:10am says:

That texture is sooo nice.

Good Poly count too, it is a door afterall.

+2 votes     reply to comment
TheRealSolus
TheRealSolus Oct 10 2009, 4:12am says:

Nice

+2 votes     reply to comment
Necrod
Necrod Oct 10 2009, 6:19am says:

wow turned out really nice, i made that texture long time ago, i suppose you had to make model after texture instead of me making texture after model :D

+2 votes     reply to comment
tsluecke
tsluecke Oct 10 2009, 10:41am replied:

yo that actually worked out better :)

0 votes     reply to comment
emetalce
emetalce Oct 10 2009, 9:51am says:

Looks great!

+1 vote     reply to comment
CptCool
CptCool Oct 10 2009, 10:53am says:

Guess what happened to my pants. Go on, guess.

+1 vote     reply to comment
Necrod
Necrod Oct 19 2009, 6:41am replied:

they changed color?

+1 vote     reply to comment
Mobster103
Mobster103 Oct 10 2009, 1:32pm says:

ahh very nice. havent seen necrod's stuff in a while...

+1 vote     reply to comment
Necrod
Necrod Oct 19 2009, 6:41am replied:

its old they just didnt use it before

+1 vote     reply to comment
fraser3000
fraser3000 Oct 10 2009, 4:37pm says:

looks good but i reckon that poly counts a bit high do the old Zelda method of only two back to back polys with transparent textures to make the bars it would look near the same and near half your poly count =D hope i helped

+1 vote     reply to comment
tsluecke
tsluecke Oct 10 2009, 10:07pm replied:

it will be fine

+1 vote     reply to comment
Ghost_Fang
Ghost_Fang Oct 10 2009, 10:40pm replied:

I was thinking about that, but the PSP can handle it so its no big deal

+1 vote     reply to comment
joshrules599
joshrules599 Oct 10 2009, 5:53pm says:

Very good!

+1 vote     reply to comment
Klammy
Klammy Oct 11 2009, 1:22am says:

Do rotating doors work in the Kurok engine?

+1 vote     reply to comment
death5421
death5421 Oct 11 2009, 2:03am says:

lookin good mate.

+1 vote     reply to comment
Bloodvayne
Bloodvayne Oct 11 2009, 2:42pm says:

That's great!

+1 vote     reply to comment
Gearsguy
Gearsguy Oct 11 2009, 5:34pm says:

waoh

+1 vote     reply to comment
razrkillr
razrkillr Oct 11 2009, 7:23pm says:

theres only 2 per level, i think its ok. they wontt fly out of the sky

+2 votes     reply to comment
Stoof
Stoof Oct 12 2009, 1:05am says:

Really cool, creates an abandoned type of atmosphere! Very cool shadow!

+1 vote     reply to comment
fraser3000
fraser3000 Oct 20 2009, 11:46pm says:

ok just an idea =D great texture btw

+1 vote     reply to comment
Samuk
Samuk Oct 26 2009, 5:48pm says:

To be honest, it looks great. But it should really be mapped not modeled.

+1 vote     reply to comment
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Description

"Your Safe as long as your behind my super heavy duty, modeled, UV mapped, textured, 83 poly safe room door." -ghost fang

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Entertainment
Date
Oct 10th, 2009
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616×557
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