Mapping & Mod SDK - RA:APB Gamma
Mar 22, 2012 SDK 6 commentsArt source files, mapping tools, compile/decompile utilities, and documentation to get you started on creating your own maps and mod packages. Please...
Tiberian Sun Reborn is a standalone game that aims to recreate the atmosphere and combat of Tiberian Sun in a FPS. The original effort was started in 2004 by a small group of dedicated modders, leading to its first official release in 2008 as C&C Reborn.
As of November 2011, TSR has been entirely reimagined and redesigned to stick closer to its Tiberian Sun roots while allowing you to benefit from what we've learned from playing the original Reborn and our work on the other Bluehell Productions projects, with room left for imagination and exploration of the Tiberian Sun atmosphere. We invite you to visit our website for more information.
Be sure to check out our forums for the latest news and discussion, plus our semi-regular development blogs!
4 comments by TeamWolf on Dec 14th, 2011
Hello and welcome to another Tiberian Sun: Reborn blog, today's blog theme is GDI!
Mobile EMP Tank
Mick has been busy at work once again, this time he has modelled the GDI Mobile EMP Tank. The M-EMP Tank works pretty much like the EMP Cannon but on a much smaller scale, able to disable vehicles and Cyborgs on the battlefield but for a much shorter lengh of time.
Kane000 has kindly started to work on the GDI Radar Installation. This Radar Tower is GDI's means of attaining information from the battefield and feeding it to their soldier's HUD. If this structure is taken out your team will lose it's radar. As you can see it is still in a very early WIP stage and that more will be added to make it look a lot more like it did in TS.
I'd like to welcome four new staff members joining us at Bluehell Productions recently. MightyBOB has gone from a moderator to being a modeller/texture artist, BaneofSorrows has gone from being a tester to Lead Tester, Eggman is back to help out with rigging and BogdanV has returned as a modeller!
That's it for another TS:R blog, be sure to keep following us here, on facebook and on our forums, and don't forget to vote for us in the top 100!
Art source files, mapping tools, compile/decompile utilities, and documentation to get you started on creating your own maps and mod packages. Please...
Retained for posterity, this Feb. 2008 build is only now serves as a curiosity and is entirely unsupported; use at your own risk. Radical changes have...
This is a video of the GDI Ion Cannon featured in reborn, taking direct influence from the C&C3 Ion cannon with it's separate beams joining to create...
A video showing the fast paced gameplay of C&C Reborn
Sloth's even prepared a convenient video for you guys. It shows off every corner of the Nod Powerplant, I highly recommend you all check it out...
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Im alwas checking here does that make me paranoid?
i bet about 1000 dollars this is going to rock yeaaaa :thumbup: :ninja:
beta testing is such an ugly word... in essence... beta testers are greedy people who wanna play a game/mod before the average gamer can... they critizise and comment... but do they really contribute?
sure bugs in a vehicle's skeleton might be usefull notices... but when it comes to gameplay, its ENTIRELY up to the moderator... unless stated otherwise...
put puttin the rant aside... well done guys... well done...
Very nice redub of the Hand of Nod, can't wait for it to release :)
These pictures need some updating, that's still the old inaccurate juggernaut.
I can't wait. You most contact me when the mod has come
man i can't wait till this mod comes out it look f***ing cool
Whoa, that actually looks really cool. Isn't that from Tiberian sun, the walker on the pic's up top.
it must be coming out soon as its 80% done i can't wait
hey where do u download it i cant find it or do u send it to us can soem one send it me please at scotty7751@aol.com