A Futuristic, Fast Paced shooter, built on the DarkPlaces Engine. 2303: The earth based UPC (United Planetary Coalition), extends it's membership to a planet in a neighbouring star system, Procyon. The membership is strongly opposed by the neighbouring planet of Procyon, called Tascyonia. The Tascyonian rebels have sworn war on Procyon and Earth, and time is running out! Alpha Release Scheduled for September 2010.

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1 comment by gtxstudios on Nov 23rd, 2010

Well, as you may well of noticed. The BETA release date of 17th September 2010 has come, and gone, with no sign of the beta being in sight.

The reasoning behind this was pretty simple overall. We didn't want to release a beta that just simply wasn't ready. You may be wondering why the beta wasn't ready? Well..

We were plagued by quite a few show stopping development problems. The dedicated server code was one of the biggest problems. Both on Linux and Windows, the dedicated server software simply did not want to run the Trinity maps, and wasn't actually displaying any useful debug messages. This pushed us past the 17th September.

As we'd already passed the beta deadline, we decided that rather than release a late beta with things still to be done, we'd rather release an even later beta with less to be done.

The main reasoning behind this is basically that we don't want to release a beta version that simply won't grab you by the scruff of the neck, and throw you into some fast paced action! If we were to release a beta that played, for lack of a better word, Shit!, we just wouldn't forgive ourselves. First impressions and all that ;)

What added to all of this is, the summer. This is a wonderful time of year, where the beer flows late into the night, and maybe through to the next morning. Light nights, warm sunshine, ladies in bikini's.. You can't tie a developer to their desks during that time! No way!

So summer came and went also, and development was still pretty damn scarse. The dev team had lost contact, and with me getting a new job, I was spending less and less time on the project. You guys must know how real life goes! It gets in the way of everything. BUT, just as things were looking grim, I decided to give the project a well deserved kick up the ass, and restart development! We've made some excellent progress in the past few weeks.

Firstly, the pesky dedicated server problem is now gone! In fact, we've brought in a bit of a testing team, and we've organised and played a few matches! Albeit with the Nexuiz player models. -

Secondly, the maps are nearing completion. We're looking at having at least 4 Deathmatch and 4 CTF maps ready before the beta.

Thirdly, we've worked out our music scores, and we have studio time booked for that in the next few weeks. We're hoping you'll be completely blown away by the sound track. We've drafted in a professional music producer (Chris Stewart), and even an orchestra!

Now, I keep mentioning the beta.. When is it going to be released? - I'm going to take a leaf out of the DNF book here and simply say "When it's done". pssst. it won't be long ;)

Keep an eye out for some updates in the next coming weeks, and hey.. Head on over to the Trinity website at Trinity.gtxstudios.com and get signed up.. That way, you'll get all the updates right away!


GTX Studios

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Post comment Comments
FiredFox3 Feb 21 2012, 7:27am says:

Is Xonotic bro, yez?
Main Menu & start gun from Xonotic

+2 votes     reply to comment
fragfest2012 Oct 3 2011, 7:49pm says:

What is going on? Is this game finished, like as in eternally postponed?

+2 votes     reply to comment
acrox999 Feb 1 2011, 2:12am says:

Any news? Hope it's all going well.

+2 votes     reply to comment
Billl Jan 25 2011, 3:02am says:

How do you guys manage to do stuff like this, I can't even be stuffed making a waffle...

If you keep up the progress, I'll visit websites around the web like CVG telling them about your project.

Good luck!

+2 votes     reply to comment
LiquidusWolf Jan 5 2011, 12:43pm says:

Is this project is somekind of finishing the Trinity game that has been cancelled by Activision around 2004-2005? If not, looks still promising...

+2 votes     reply to comment
Dynamo128 Jan 2 2011, 1:17pm says:

Looks like my type of shooter. I hope a beta will come out soon.

+2 votes     reply to comment
LowiSky Nov 17 2010, 7:26am says:

I'm impatient :p

+3 votes     reply to comment
gtxstudios Creator
gtxstudios Nov 23 2010, 3:03pm replied:

We've got a news post waiting to be authorized. Explains the huge delay.

+2 votes   reply to comment
Tone-Malone Sep 15 2010, 9:01pm says:

Looks good man. For darkplaces.

+2 votes     reply to comment
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