Tremulous is a free, open source game that blends a team based FPS with elements of an RTS. Players can choose from 2 unique races, aliens and humans. Players on both teams are able to build working structures in-game like an RTS. These structures provide many functions, the most important being spawning. The designated builders must ensure there are spawn structures or other players will not be able to rejoin the game after death. The overall objective behind Tremulous is to eliminate the opposing team. This is achieved by not only killing the opposing players but also removing their ability to respawn by destroying their spawn structures.

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Development on Tremulous is nearing completion, but before we can call it 'finished' it needs to be tested more extensively. The primary aim of this testing is to balance the mod, which is particularly important for Tremulous since the each of the two teams in the game are different. Balance

Posted by Timb0 on Jan 15th, 2005

Development on Tremulous is nearing completion, but before we can call it 'finished' it needs to be tested more extensively. The primary aim of this testing is to balance the mod, which is particularly important for Tremulous since the each of the two teams in the game are different. Balance data is generated daily that illustrates where the current level of balance is with various numbers of players. We have plenty of data for small games, but very little for higher volume games.

Tremulous can be downloaded easily in one big zip file that is regenerated weekly. Note you only need the big zip file, the individual pk3 files are for keeping up to date if new files are uploaded before the main download is updated. If you decide to participate, it is a great help if you also idle in #tremulous on irc.quakenet.org. All games are organised in this channel and there are always people around who can help get Tremulous up and running (which isn't hard incidentally -- just unzip into your Quake 3 directory and go). Our test server is server.tremulous.net:27960. I highly recommend you set cl_allowdownload to 1 in the console so that any updates will be automatically installed.

In summary:

  • Download
  • Chat; #tremulous irc.quakenet.org
  • Play; server.tremulous.net:27960
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Pxtl
Pxtl Jan 17 2005, 5:16pm says:

I wonder - how complete is the Tremulous media? When Q3 becomes an opensource project (as Id has promised will happen sometime this year), could Tremulous become a good basis for a media replacement project, similar to FreeDoom and OpenQuartz? The graphics are beautiful and live up to the original (unlike the somewhat weaker FreeDoom and Quartz mods).

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Tremulous
Platforms
Windows, Mac, Linux
Engine
ioquake3
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Official Page
Tremulous.net
Release Date
Released Mar 30, 2006
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