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Traction Wars is a Tactical Teamwork WWII Realism Game. A realistic and historically accurate environment for players to immerse themselves. In this the first release we will be featuring the Normandy Campaign between the British and German Armies between D-Day on June 6th and the capture of Caen on August 22nd 1944. Chapter One will be infantry only with vehicle combat being added in a future chapter.
The game will be released in a series of chapters which will add new features and maps at each stage. Chapter One is currently planned to be infantry only but tanks and other vehicles will be added in a later chapter.
Announced Features:
9 comments by [TWDEV]_General_Naga on May 13th, 2013
The past few weeks have been exceptionally busy time for the team so we must first apologise for the interruption in our series of weapon previews. They will return in the near future but in the meantime we firstly would like to share a new atmospheric in-game concept featuring a British infantry section by [TWDEV] volcol.
The piece "Faire La Guerre" has been previously featured as the backing track to our weapon update videos but we thought we would share the full version for your enjoyment following the positive response it received. The piece was composed by [TWDEV] Callum Bidgen and arranged by [TWDEV] Callum Bidgen & [TWDEV] SwadianFC.
We get a lot of questions about the game from the community. We enjoy responding to these but two of the more common questions we thought we would share for clarification.
Q: WILL I HAVE TO PAY FOR THE GAME?
A: Traction Wars is PLAY FOR FREE. We have no plans to charge for the game or to have any form of in-game store.
For the very latest media and updates follow us on the social networks below, as well as our community forum and our media gallery.
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Is this game related to Festung Europa? Both use Cry Engine 3, are Brits/Germans during the Normandy Campaign and seems to be the same kind of tactical shooters...
If not I hope it won't be a War of the Roses kind of fiasco which got destroyed by Chivalry.
No we are not related to Festung Europa in any way. Totally separate entities. We were the first team to start a world war 2 game on the engine (Festung switched from unreal to cry engine 3). Yes its inevitable that we will be competing with each other, but it will motivate us even more than before to create the best game possible. Although the two games share the same time period and setting it doesn't necessarily mean the games will be identical.
To add to that, WotR and Chivalry were both commercial ventures. We are releasing TW as a Free to play game.
glad tos ee you upgraded to cryengine 3
so will this be open world? like ArmA?
Alright, I'm somewhat curious if this thing is still alive. The forum is not exactly brimming with activity.
Yes,as Apple says we are still very active. The vast majority of our site is developer only boards, which are invisible to guests and non developer members. Keep checking this page for more updates soon. We have some nice surprises in store!
Very much looking forward to playing this, I have always imagined the cry engine would make a fantastic engine for a WW2 themed game.
Keep up the good work.
Sturm.
I am glad to know!
Of course its still alive, actually there is more active development going on now then ever before. Lots of stuff, coming soon.