Chapter One: Overlord

Traction Wars is a Free to Play, standalone WWII Realism Game utilising the CRYENGINE. It will offer a gaming experience that highlights realistic and historically accurate environments leading you through the battlefields of WWII. The first release "Overlord", will feature the early stages of the Normandy Campaign between the British and German Armies. From the infamous D-Day invasions through to the capture of Caen in the Summer of 1944, players will take part in some of the most fierce and bloody battles in history. Traction Wars will be released in a series of chapters, each expanding upon the previous. Chapter One: OVERLORD, is currently in development.

The following features will be included in the first release:

  • Two Nations (Britain and Germany)
  • Teamwork Orientated Gameplay
  • 20+ beautifully authentic WWII weapons
  • Squad & Command System
  • Balanced & Historically Accurate Class System
  • Historically accurate and detailed maps
  • Custom Interfaces and HUD
  • Original Soundtrack

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Focused on realism and historical integrity, constructing audio for Traction Wars does create some problems. Each gun must sound accurate and be as immersive as possible all on a zero budget.

When the game moved to Cryengine EaaS, it created an opportunity to completely rework the audio implementation. Starting our new project in Wwise opened up many new pathways, from enhanced distance-based real-time effects, improved resource management, and many other important (albeit relatively boring) back end processes. One of the pathways it opened up to us was a third-party plugin called 3Dception, developed by Two Big Ears. 3Dception works as a extension of the default audio positioning in Wwise. By affecting all audio events that pass through it, the plugin adds advanced spatialisation to positional audio in the game.

Instead of the standard left-right audio setup that the majority of games use, 3Dception enables us to create a complete 360-degree audio field. The traditional left-right field only allows players to accurately determine the direction of a sound coming from either left or right of them; only knowing if something is coming from behind based on whether or not you can see it on screen. In Traction Wars, with the help of 3Dception, it will be possible to detect the direction of gunfire from above, behind, below or to either side of you.


3D Audio Demo by Two Big Ears

How does it work?

The binaural effects created by 3Dception in real-time are based on Head Related Transfer Functions, or HRTF, which reveal how the human ear picks up sound differently based on location. It is something humans learn naturally through growth, and allow us to accurately determine the direction of a sound whether we are aware of it or not. (You can tell a car is passing you on the street, or locate some nearby drilling, even if your eyes are closed.) It is when this ability is taken out of the natural location that we really notice it. Listening to binaural audio on the internet (or playing Traction Wars with 3Dception enabled!) enhances the immersion. All of a sudden because of the audio we are in that location.

3D audio has been available through proprietary technology for many years, through dedicated sound cards and audio interfaces. However very few games have (yet, at least) had full 3D binaural audio implemented directly, allowing greater control of directional cues and enhancing the immersion. Traction Wars will launch with support of 3Dception, meaning all you need to enjoy the immersive audio is a pair of headphones.




3Dception will enable Traction Wars to provide a richer and more dynamic interactive audio mix that is accessible to anyone with a pair of headphones. It will be possible to pinpoint the location of your enemy through their gunfire and movement. Shots and explosions will ring out across the terrain and bullets will whiz and ricochet past you. We have been blown away by the immersion which 3Dception has added to our audio in recent testing and we are therefore delighted to announce today that we have been sponsored a full 3Dception license by the team who have created this incredible technology, Two Big Ears.

Keep an eye out for future videos and updates utilising 3Dception in Traction Wars and in the meantime you can find us on social media from the links below!

We will be back in two weeks time with another update but in the meantime you can find us on social media from the links below!






Dev Blog #27: Developer Interview - Maniche

Dev Blog #27: Developer Interview - Maniche

News 2 comments

This week we are continuing our series of developer interviews; this week its the turn of our Lead Level Designer, Maniche!

News Update #57: State of the Game

News Update #57: State of the Game

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Over the last six months, we’ve been working hard to implement as many of the core gameplay features as we can into the internal build. We are building...

Community Newsletter #6: Merry Christmas

Community Newsletter #6: Merry Christmas

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Well, we said that the 3,000 community member update would be the last of 2015 but we couldn't resist giving you all a little Christmas present... Since...

News Update #55: Old Rivals

News Update #55: Old Rivals

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As promised by General Naga in his interview last update, this time we turn our attention to the first of the updated Wehrmacht weaponry along with its...

Post comment Comments  (40 - 50 of 473)
Shrektacular
Shrektacular

I really really hope this gets finished ;_;

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calgoblin
calgoblin

Well, in a way it may never be finished, new updates and chapters are planned for the future. But yes, it will be playable for sure, it just takes longer as we develop it in our spare time.

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Shrektacular
Shrektacular

Well the best game I've ever played is Project Reality and it's technically a mod that guys make in their free time/for free, so as long as there is motivation then that's a good sign

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Roughbeak
Roughbeak

Project Reality is awesome though, I like Forgotten Hope 2 better - mainly because of the time period (WW2). :)

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Shrektacular
Shrektacular

FH2 was great too, I just wish the PR had the WW2 mode put in it like how it has the Vietnam one too.

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reptiledude
reptiledude

Don't know if you'll see this but...

Realitymod.com

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cinco
cinco

traction war and festung europe are two indie ww2 games on the cryengine with near identical art quality, goals, and design choices.

just wanted to mention this. because twice the people developing one game seems more optimal than half the people producing 2 separate games

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Guest
Guest

festung hasn't made a single update in over half a year, and they keep advertising themselves as the developers of darkest hour... but the darkest hour devs went on to develop rising storm!

festung europa is a write off.

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hannibaldinski
hannibaldinski

I must agree with you though sadly both teams have very different goals. One of them is that Traction Wars is going to be free and the other payed.

But maybe having a bit of competition is good (:

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Guest
Guest

irc traction wars was around long before FE was on CE3.

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Generalfeldmarchall
Generalfeldmarchall

Amazing! Can't wait to shoot with them.
Keep up the great work guys!

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Brainlaag
Brainlaag

Yay, an update.

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Rebel12Lz
Rebel12Lz

I wonder if this older Enfield rifle will be issued to a future engineer class :)

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Traction Wars
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