Chapter One: Overlord

Traction Wars is a Free to Play, standalone WWII Realism Game utilising the CRYENGINE. It will offer a gaming experience that highlights realistic and historically accurate environments leading you through the battlefields of WWII. The first release "Overlord", will feature the early stages of the Normandy Campaign between the British and German Armies. From the infamous D-Day invasions through to the capture of Caen in the Summer of 1944, players will take part in some of the most fierce and bloody battles in history. Traction Wars will be released in a series of chapters, each expanding upon the previous. Chapter One: OVERLORD, is currently in development.

The following features will be included in the first release:

  • Two Nations (Britain and Germany)
  • Teamwork Orientated Gameplay
  • 20+ beautifully authentic WWII weapons
  • Squad & Command System
  • Balanced & Historically Accurate Class System
  • Historically accurate and detailed maps
  • Custom Interfaces and HUD
  • Original Soundtrack

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The past few weeks have been a busy time for the team. Our focus behind the scenes has been redirected onto something new and exciting… the latest and greatest iteration of the engine behind Traction Wars; CRYENGINE 5.0.


CRYENGINE 5.0 was launched in March, since which we have been exploring the potential of the new engine alongside our usual development, how it might benefit the game and what issues we would encounter.

Since the release of version 5.1 last month we have been focused on migrating the game onto the new engine, which as the community has noticed has impacted on the flow of game related updates.

The new engine offers the usual graphical enhancements such as a new low-overhead renderer, DirectX 12 support and a new particle system but more importantly to the team is firstly the full engine source code and secondly the new price model.

Low-Overhead Renderer and DirectX 12 in CRYENGINE 5 (Source: Crytek)


The new pay-what-you-want price model for CRYENGINE means our current developers may no longer have to pay a monthly subscription to work on the game but it also opens up the recruitment of new team members to a wider audience.

Over the coming weeks we will be putting the new engine through its paces and deciding when it would be best for us to officially adopt the improved engine. In the meantime we are continuing development of the game on CRYENGINE 3 until the time is ripe to make the switch.

That’s all for this update. We expect to be back with another update in three weeks.







News Update #58: 3Dception Announced

News Update #58: 3Dception Announced

News 3 comments

When the game moved to Cryengine EaaS, it created an opportunity to completely rework the audio implementation. Starting our new project in Wwise opened...

Dev Blog #27: Developer Interview - Maniche

Dev Blog #27: Developer Interview - Maniche

News 2 comments

This week we are continuing our series of developer interviews; this week its the turn of our Lead Level Designer, Maniche!

News Update #57: State of the Game

News Update #57: State of the Game

News 3 comments

Over the last six months, we’ve been working hard to implement as many of the core gameplay features as we can into the internal build. We are building...

Community Newsletter #6: Merry Christmas

Community Newsletter #6: Merry Christmas

News 3 comments

Well, we said that the 3,000 community member update would be the last of 2015 but we couldn't resist giving you all a little Christmas present... Since...

Comments  (0 - 10 of 471)
lolfr
lolfr

what nations are coming other than germany USA russia UK and japan?

i want to know if we will see any of these in the future...

china
italy
france
poland
hungary

just a yes or no on any of them in a reply would be nice.
down votes would not be soo nice...

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Blitzkriegrekrut
Blitzkriegrekrut

Is "Festung Europa" dead now and me must hope of "Traction Wars"? Who would be the differences?

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[TWDEV]_General_Naga Creator
[TWDEV]_General_Naga

Can't speak for the Festung team but we are definitely alive and kicking.

We are all about the historical accurate, realism and teamwork... and free of course.

Reply Good karma+2 votes
Blitzkriegrekrut
Blitzkriegrekrut

very nice to hear. I hope that you added the british/canadian landing beaches like Sword, Juno and Gold as maps too?

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Damian21
Damian21

Merry Christmas all, And a Happy New Year!! :D

Reply Good karma Bad karma0 votes
victormanix
victormanix

this game looks really really nice cant wait for it :D

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iiZainab
iiZainab

Hello!

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ShakesVoice
ShakesVoice

Did a little breakdown of the video....check it out and share your thoughts! Youtube.com

Reply Good karma Bad karma+4 votes
Sindrio
Sindrio

Excellent news!

Reply Good karma Bad karma+1 vote
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Traction Wars
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Windows
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Traction Wars Team
Engine
CryENGINE 4
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Tractionwars.com
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Twitter

Latest tweets from @tractionwars

In this weeks update, we’re taking a sneak peak at this year’s DevCon and the state of the game! Ht.ly

Jul 22 2016

Our latest update reveals the source of our recent busyiness and excitement.. @cryengine 5 Ow.ly T.co

Jun 11 2016

For this week’s update, our devs have found time in their hectic calendars to answer a few of your questions! Ow.ly

May 21 2016

Just incase you missed it at the bottom of last week's interview here is the theme "Pegasus" from the TW OST Soundcloud.com

Apr 22 2016

For this weeks update I we caught up with Calgoblin, our Lead Composer and Sound Artist. Ow.ly

Apr 15 2016

We have hidden some gnomes on one of our maps. Head over to our forum to find them! Ow.ly T.co

Apr 8 2016

RT @Crytek: Preview the ascent in our Alps setting–the largest environment we've built in @cryengine–with our 360-degree video. Youtu.be

Apr 5 2016

Traction Wars will support @TwoBig_Ears 3Dception, bringing 3D audio to @cryengine and WW2! Ow.ly T.co

Mar 25 2016

RT @calgoblin: @TractionWars">.@TractionWars will launch with support of 3Dception by @TwoBig_Ears See you on the binaural battlefields! Tractionwars.com

Mar 23 2016

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