To ease the initial process we have gathered a bunch of buried towns in the first Buried Bundle
Towns brings a fresh new take on the citybuilding/management genre by introducing many RPG features.
Drawing inspiration from games such as Diablo, Dungeon Keeper and Dwarf Fortress, the game has you managing a settlement on top of an active dungeon. Instead of playing the hero who delves deep into the dungeon, how about playing the town that houses and caters to the hero's needs?
Both the RPG and strategic aspects will be fleshed out over a series of sprawling dungeons.
Craft unique weapons, obtain randomized loot and build a settlement capable of holding back the forces that come up from the depths!
Hello dear men and women,
We are proud to announce the release of Towns v13!
In this build have We added a server support for the buried towns, so now you will be able to download buried towns from other players automatically or from a default server. You no longer need to go out and search for them, they shall come to you.
We have also added items where you can write custom texts on, those carved and written texts will remain when the town is buried, so its possible to send messages through time to other players.
Think of them is kind of like a message in a bottle.
Since v13 sieges now have a chance to appear from underground, so defend accordingly!
Heroes can now make friendships and form parties with other heroes based on their moral. Heroes on the same party will explore together and rush to each other's aid.
We have changed how happiness is calculated in according to idle and work time, so now townies get unhappy if they are unemployed or overworked. Maintain a balance between your townies work and fun times.
There is now an option to reincar
nate unique dead heroes. It is a complicated spell so follow its instructions carefully!
Other than those, there are many more additions, fixes and performance improvements, you can check them all here.
Please, visit our forums andd dont be shy if you have any suggestion or criticism.
So long and may Nux be with you!
Highest Rated (32 agree) 7/10
It is a game with great potential. The gameplay is like DF Lite (If it existed), which is not coincidental because the developers said they had Toady's masterwork in mind while working on this game. An important difference between Towns and DF is that Towns has an interface more attuned to the human eyes. That's right, wanna mine that wall? Click, drag, click, orders are now set! Now watch the Townsfolk perform hard labor! (Note: Press Ctrl to toggle wall visibility. It makes tracking your village's…
Dec 2 2011, 4:27pm by Mythrrinthael
Lowest Rated (4 agree) 5/10
This game needs a lot of work, especially the sound and music. There is some great music on the net that you can license for cheap I would really recommend you take a look at those. The game could use some ambient sounds and all the other sound effects..especially the deaths.
Mar 3 2012, 9:18pm by joeadamhill
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