Towns brings a fresh new take on the citybuilding/management genre by introducing many RPG features.

Drawing inspiration from games such as Diablo, Dungeon Keeper and Dwarf Fortress, the game has you managing a settlement on top of an active dungeon.  Instead of playing the hero who delves deep into the dungeon, how about playing the town that houses and caters to the hero's needs?

Both the RPG and strategic aspects will be fleshed out over a series of sprawling dungeons.

Craft unique weapons, obtain randomized loot and build a settlement capable of holding back the forces that come up from the depths!

Image RSS Feed Latest Screens
Towns plushies for the contest Heroes partying Buried golden bow
Blog RSS Feed Report abuse Latest News: Towns v14 has been released

2 comments by supermalparit on Sep 21st, 2013


Hello all!
 
We want to thank you all for the patience of waiting of v14, it took a long time, had to take a revision of features midway, but its finally here!

So, what does V14 bring to the table?
 
Events
Events are special, random and semi-random situations that can affect the map, the people or the items in the game. They come in all sort of forms, some can be benefitting but some can cause harm.

Day/Night system
We have added a day/night cycle. Some events will be limited only to the days and some only to the night.
Some might get harsher during night times.
The day/night cycle affect the lighting and trigger sounds, so don't get surprised by hearing chickens here and there.

Mouse interface improvements
The mouse has been improved so that it now allow for interaction of the terrain/items/creatures from higher layers. If you have grown too accustomed to the old mouse style interface, you can set it up easily by switching the 2d mouse. If you don't want the height boxes indicators showing, you can disable them in the options menu accessible from within the game.

Rotation and unlocking
Some items can now be rotated by pressing the F button while building them (a direction indicator will appear) or through right clicking the menu and choosing the facing direction.
Any item can now be unlocked so that it could be moved around and about.

Other stuff
We have reworked heroes so that they are now waiting to be fully healed before returning to the dungeons. Also, heroes now require specific items to be built inside the tavern rooms if you wish to attract them:

Barbarian - bone bed
Elf - harp
Knight - wooden bed
Dwarf - room to be built underground
Mage - wooden cupboard
Sips - necromancer statue
Vechs - bird in a golden cage
Punchwood - a wooden bed and a stone male statue
Herbalist - Potted plant
Rogue/Thief - Decorative Chest
Highlander - Room above level 5
 
Soldiers can level up, but will not keep their levels if they are reverted back to civilians, this is done so you will want to keep a steady and regular fighting force.

Townies will now drop crafted and harvested items directly into containers if they can see free ones around them in close proximity.

You can check the full patch notes here.

We hope you will enjoy this patch and as always, you are more than welcome to leave us suggestions and feedback on steam, indiedb or on our forums.

-SMP

 

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Buried Bundle Download

Buried Bundle Download

Apr 9, 2013 Mapping Tool 0 comments

To ease the initial process we have gathered a bunch of buried towns in the first Buried Bundle

Towns v9 demo for Windows

Towns v9 demo for Windows

Jan 26, 2013 Demo 3 comments

Towns v9 demo for Windows. You need Java to run the game

Towns v9 demo for Linux

Towns v9 demo for Linux

Jan 26, 2013 Demo 1 comment

Towns v9 demo for Linux. You need Java to run the game

Towns v9 demo for Mac

Towns v9 demo for Mac

Jan 26, 2013 Demo 0 comments

Towns v9 demo for Mac. You need Java to run the game

Towns v8a demo for Windows

Towns v8a demo for Windows

Nov 6, 2012 Demo 0 comments

Towns v8a demo for Windows. You need Java to run the game

Towns v8a demo for Linux

Towns v8a demo for Linux

Nov 6, 2012 Demo 0 comments

Towns v8a demo for Linux. You need Java to run the game

Post comment Comments  (40 - 50 of 1,226)
Mrideos
Mrideos May 1 2013, 11:28am says:

Help please, How i can turn off monsters or enemies ? I hate them, really much :(

+2 votes     reply to comment
BurningPet
BurningPet May 6 2013, 8:54am replied:

You can turn of sieges from the options menu even while playing. However, if you want complete monster free maps, you will have to use mods that do that.

+2 votes     reply to comment
Dragon000
Dragon000 May 14 2013, 2:00pm replied:

u can also pause the game and dound them but theres items the monsters drop lik ite's and bones

+2 votes     reply to comment
Niki49
Niki49 Apr 21 2013, 12:55pm says:

Bought this on Steam last year and it's really a lot of fun.

+2 votes     reply to comment
Fluffeh
Fluffeh Apr 15 2013, 8:20pm says:

Okie dokie, i tried turning off one cpu and leaving both on, i tried changing to run as admin, tried disabling visual themes. The game is fast, it's smooth, and doing any of the above options does nothing to stop my version 12A from just.... there isn't any error, no "crash" pausing, just it closes itself after around 10minutes each time. Has anyone else had that issue?

+2 votes     reply to comment
Dragon000
Dragon000 May 14 2013, 2:01pm replied:

demo or full? on max speed tat sounds rit for demo

+2 votes     reply to comment
curtisfield
curtisfield Apr 14 2013, 6:41am says:

Not sure if its just me but the mills are not in the construction menu o,o

+2 votes     reply to comment
Raisincaine
Raisincaine Apr 14 2013, 12:22am says:

Hello. I bought towns back a couple months ago and I'm wondering if I can still get my steam key. Thanks!

+3 votes     reply to comment
Lassy
Lassy May 15 2013, 11:51am replied:

I bought it back in the VERY early times, I'd love to add it to my steam library but have no idea how.

+2 votes     reply to comment
VegBerg
VegBerg Apr 15 2013, 1:49am replied:

I'm also wondering if this is possible, I bought it quite a while ago, tho'.

+2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Towns
Platforms
Windows, Mac, Linux
Developer & Publisher
SMP
Engine
Custom Built
Contact
Send Message
Official Page
Townsgame.com
Release Date
Released Nov 11, 2011
Game Watch
Track this game
Share
Community Rating

Average

9.2

1459 votes submitted.

You Say

-

Ratings closed.

Highest Rated (36 agree) 7/10

It is a game with great potential. The gameplay is like DF Lite (If it existed), which is not coincidental because the developers said they had Toady's masterwork in mind while working on this game. An important difference between Towns and DF is that Towns has an interface more attuned to the human eyes. That's right, wanna mine that wall? Click, drag, click, orders are now set! Now watch the Townsfolk perform hard labor! (Note: Press Ctrl to toggle wall visibility. It makes tracking your village's…

Dec 2 2011, 4:27pm by Mythrrinthael

Lowest Rated (6 agree) 1/10

Disappointed with the progress.

Mar 8 2012, 3:16am by leekz

Style
Genre
Real Time Strategy
Theme
Fantasy
Players
Single Player
Project
Indie
Boxshot
Boxshot
Twitter

Latest tweets from

It can take up to a few hours for tweets to begin appearing.

Embed Buttons

Promote Towns on your homepage or blog by selecting a button and using the HTML code provided (more).

Towns Towns
Towns
Statistics
Rank
274 of 20,555
Last Update
7 months ago
Watchers
2,982 members
Addons
1
Files
40
News
33
Features
5
Tutorials
5
Reviews
272