Long ago, the galaxy had known peace. Paradise was ruled with the hand of science, and the hand was that of the galactic governing body known as the Core. Ironically, it was the Core's ultimate victory, the victory over death itself, that brought about the downfall of its paradise and started the war that would decimate a million worlds.
The immortality process, known as "patterning," involved the electronic duplication of brain matrices, allowing the transfer of consciousness into durable machines. Effectively it meant immortality, and the Core decreed the process mandatory for all citizens in order to ensure their safety.
However, there were many citizens unwilling to toss aside their bodies so casually, many indeed who regarded patterning as an atrocity. They fled to the outer edges of the galaxy, forming a resistance movement that became known as the Arm. War began, though it was never officially declared by either side.
The Arm developed high-powered combat suits for its armies, while the Core transferred the minds of its soldiers directly into similarly deadly machines. The Core duplicated its finest warriors thousands of times over. The Arm countered with a massive cloning program. The war raged on for more than 4,000 years, consuming the resources of an entire galaxy and leaving it a scorched wasteland.
Both sides lay in ruins. Their civilizations had long since vanished, their once vast military complexes were smashed. Their armies were reduced to a few scattered remnants that continued to battle on ravaged worlds. Their hatred fueled by millenia of conflict, they would fight to the death. For each, the only acceptable outcome was the complete and utter annihilation of the other.
Total Annihilation: Escalation 8.1.1 has been released. With it come numerous changes since the 6.8 release that was listed here on moddb. Here are the most major:
New player colors
'White' has been replaced by 'Pink', 'Dark Blue' has been replaced by 'Gold', 'Yellow' has been replaced by 'Orange','Black' has been replaced by 'Teal', 'Tan' has been replaced by a darker shade that is known as 'Maple', and finally 'Green' has been lightened up somewhat so it is more easily identified when near 'Teal' units. Minimap radar icons have also been changed for improved visibility.
New Construction Mobile hotkeys
Mobile constructors may now place certain structures via hotkeys, no longer do you have to rely on clicking the build icon to place them. Please, consult page 4 inside the help function ingame to see the hotkeys.
Enhanced Energy and Metal economy
TIer 1 and Tier 2 Metal Makers are now 25% more effective. Tier 3 Fusion Reactor energy output has been changed to 5,000 energy for both sides.
The Mobile Minelayers for both sides can now lay underwater Mines. Mines can also now be laid much faster due to instant buildtimes, however metal, and energy costs are unchanged so be prepared to have the resources necessary for laying them.
Hovercraft, on Tier 1 and 2 are in general cheaper, and faster to produce. T2 Hovercraft have had their firepower and/or armor improved. The Tier 3 Hovercraft have been improved with higher dps, and their weapons are now groundfire-based.
Improved Crawling Bombs
They have been improved so that they now pose a greater threat to Light Laser Towers, and to other ground units while on the ground. However, the Tier 3 Arm Vermin has had its armor reduced.
Tier 1 ground unit adjustments
Warriors now have more range, Stumpies, and Raiders are larger in appearance.
Units that are new since 6.8
Arm Bulwark - A Tier 1 pop-up Missile Tower
Arm Gremlin - A Tier 1 Gauss Tank
Arm Cerberus - A Tier 3 Assault Tank
Arm Sfoil - A Tier 3 Air Superiority Fighter
Arm Citadel - A Tier 2 Shield Generator
Arm/Core Deputy Commander - A Tier 3 version of the Commander
Arm/Core Hover Radar Jammer - A Tier 2 Jamming Hovercraft
Core Impulse - A Tier 2 Charge Field Emitter structure
Core MAK - A Medium Laser Kbot
Core Vault - A Tier 3 Combined Resource Storage
Core Defiler - T3 Radiation Spiderbot
Both sides also now have a Tier 3 air factory that is dedicated to building their Tier 3 air options. And there are many more changes for you to find, Commander. Now go, and Escalate your experience!
Total Mayhem beta 6.8 is released! Not sure why I continue to have the beta tag, maybe I want to break gmail's record. Wait, I've already broken gmail's...
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Highest Rated (3 agree) 10/10
This is only for those who can appreciate old games and look past the dated visuals. If you can't, go play something else because this game won't be for you. Plenty of unit variety, a thriving modding community, an excellent soundtrack and many more things make Total Annihilation a truly fantastic RTS of it's time. This game, in my personal opinion, is better than a lot of modern RTS games. You can purchase this game, complete with The Core Contingency and Battle Tactics expansion packs, via digital…
Feb 27 2011 by MrElusive603