Raven Shield is a tactical shooter with realistic properties. Raven Shield moved forwards, adapting various features absent in previous versions. These included the ability to see one's weapon while in first-person view, many new weapons and upgrades (including larger magazines and sights), and a redesigned multiplayer.
It is about an elite team called Rainbow Six specializing in anti-terrorist activities. They were deployed to counter a Neo-Facist groups bent on doing major attacks on South American oil interests and European financial institutions. The game features over 60 different weapons and gadgets, as well as different camos and uniforms.  There are two official expansion packs, Athena Sword and Iron Wrath, as well as multiple user made expansions and multiplayer mods.

Athena Sword

Athena Sword is the first expansion for the PC version of Raven Shield. Athena Sword expands on the original by adding eight new missions, five new multiplayer missions, three new multiplayer gamemodes, and seven new weapons. Athena Sword was developed by Ubisoft-Milan and released on March 9, 2004. A Mac port was released on November 23, 2004. Athena Sword was packaged with the original game as Tom Clancy's Rainbow Six 3 Gold Edition in 2004.

The story of Athena Sword begins in 2007, two years after last wave of terrorist attacks. Team Rainbow neutralized the terrorist threat and captured Gutierrez, but the threat is not over yet as there are still remnants of his terrorist group. The remaining cell still has some chemical weapons, making them a very dangerous threat.
When the terrorist cell strikes in the Castle in Milan and takes hostages Team Rainbow is immediately brought onto the scene to deal with the threat. The terrorist hunt is then continued along the Mediterranean coast. The last terrorist action is to be set in Athens, Greece, where the remaining terrorists plan to launch a chemical attack. Team Rainbow launches the operation Athena Sword and manages to prevent the attack.

Iron Wrath

Iron Wrath is the second expansion for the PC version of Raven Shield. It was in production for almost 2 years before Ubisoft decided to release it as a free download on June 9, 2005 to FilePlanet subscribers. Since the sites archival, its now available here: both in US version and UK versions. Developed by Ubisoft-Casablanca, this latest expansion features a 7-mission campaign, 3 classic missions, 8 new multiplayer maps, 6 new weapons, as well as 5 new multiplayer game modes. In October 2008, the CD-key activation server was taken offline, suspending the multiplayer features of Iron Wrath.

EXTERNAL LINKS:
This section is made so as to compliment other Ravenshield sites such as RVSGaming.
* Ravenshield Wikipedia
* Rainbow Six Wikia

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Blog RSS Feed Report abuse Latest News: R6: Zombies - version 1.2 released!

About Rainbow Six: Zombies with 7 comments by .Twi on Dec 29th, 2013


Rainbow Six: Zombies - version 1.2 RELEASED!

The newest version of the Zombies mod has been released.  You can get the multiplayer, singleplayer, and source code versions on our Downloads page once ModDB authorizes them.

R6: Zombies single player mod - version 1.2
R6: Zombies single player mod - version 1.2

R6: Zombies multiplayer mod - version 1.2
R6: Zombies multiplayer mod - version 1.2

R6: Zombies source code - version 1.2
R6: Zombies source code - version 1.2

What's in the update?

Multiplayer changes:

- respawning in multiplayer added at end of each wave
- newcomers to the server can now join the game in progress
- non-dedicated servers are now supported

General additions:

- new map Snowstorm
- new map Nacht Der Untoten
- added 20% speed boost powerup
- zombies no longer have "Nazi" theme but are based on R6 characters

Balance changes:

- shotguns now do double damage to regular zombies
- shotguns are now far more effective against juggernauts
- LMGs and snipers are now always a 1HKO headshot
- LMGs and snipers now do 1.5x damage to regular zombies
- LMGs and snipers now deplete a juggernaut zombie's extra health twice as fast
- barrier maps without proper powerups now replenish ammo automatically after 7 rounds
- ammo respawned every 7 rounds, not 8
- juggernauts and high-level zombies now have more health
- added extra health to players before wounding and dying
- zombies now take down player health incrementally, with shaking and sound
- increased the rate of zombies spawning powerups from 1 in 30 to 1 in 24
- zombies can now break down doors if players hide behind them
- changed max ammo powerup to refill all players
- pistols get unlimited ammo

Bug fixes:

- bug fixed where dead players would still attract zombies
- bug fixed where the round would never end
- bug fixed where a zombie dead at a barrier prevented other zombies from climbing
- juggernauts now bleed properly when you hit them
- zombies no longer spawn powerups if they die behind a barrier
- bug fixed where a zombie would sometimes spawn in mid air
- zombies can now attempt to crouch if stuck under something
- bug fixed where zombies would get stuck on Nacht Der Untoten

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AS/IW Guns package for GUNS Mod
Tom Clancy's Rainbow Six 3: Raven Shield

AS/IW Guns package for GUNS Mod

May 4, 2014 Tom Clancy's Rainbow Six 3: Raven Shield Server Tool 0 comments

ASIWGuns v1.0 for GUNS Mod 4 May 2014 Author: [H.T.P]Tequila AS & IW ukx, uax, usx &utx files made by Ubisoft Athena Sword & Iron Wrath weaps...

Cooked Grenades mod
Tom Clancy's Rainbow Six 3: Raven Shield

Cooked Grenades mod

Apr 4, 2014 Tom Clancy's Rainbow Six 3: Raven Shield Server Tool 3 comments

This mod by Twi modifies your server's frag grenades. You can now "cook" them -- decrease the fuse time by holding them longer!

Server Mod version 2
Tom Clancy's Rainbow Six 3: Raven Shield

Server Mod version 2

Mar 3, 2014 Tom Clancy's Rainbow Six 3: Raven Shield Server Tool 0 comments

This is my Server Mod version 2. It allows you to: add new death messages, private chat, administrator messages, start the round instantly, kill, shake...

R6: Zombies single player mod - version 1.2
Tom Clancy's Rainbow Six 3: Raven Shield

R6: Zombies single player mod - version 1.2

Dec 29, 2013 Rainbow Six: Zombies Full Version 0 comments

The single player version of the R6: Zombies mod. Note: this file is NOT needed for any sort of online play; only download for offline play.

R6: Zombies multiplayer mod - version 1.2
Tom Clancy's Rainbow Six 3: Raven Shield

R6: Zombies multiplayer mod - version 1.2

Dec 29, 2013 Rainbow Six: Zombies Full Version 0 comments

R6: Zombies dedicated server mod, for multiplayer gameplay. NOTE: Clients should NOT download this file. This version of the mod is for setup on a dedicated...

R6: Zombies source code - version 1.2
Tom Clancy's Rainbow Six 3: Raven Shield

R6: Zombies source code - version 1.2

Dec 29, 2013 Rainbow Six: Zombies Source Code 0 comments

The complete source code for R6: Zombies mod (version 1.2). You are free to use this code however you like as long as you credit the author (.Twi).

Post comment Comments  (20 - 30 of 80)
ankhneter
ankhneter Sep 14 2012, 11:31am says:

Screenshots of a new map I'm working on are up at my profile. It is currently in Beta testing. Should be finalized shortly. RainbowStein will be the name.

+3 votes     reply to comment
ankhneter
ankhneter Sep 17 2012, 7:44am replied:

I am having some issues with this map and I believe it's due to the amount of Random tango's I am trying to spawn. I am trying to have it spawn around a 100 tangos. I've been looking at a few of Fodder's maps and noticed he has 2-3 R6ZoneRandomPoints. That is what I've done to get the count up but I keep getting a crash error complaining of a runaway loop. If someone know's how to resolve this issue, or knows the "secret" on how to spawn more than 40 tango's a map...please PM me.

Thanks

+2 votes     reply to comment
poompoom500
poompoom500 Sep 19 2012, 4:15pm replied:

To ankhneter,

You use the R6DZone/m_aNode/New to add more terros to the map.

+2 votes     reply to comment
ankhneter
ankhneter Sep 20 2012, 12:29am replied:

Yes, that is what I am doing...maybe I should explain a little better.

Creating tango's with only 1 R6ZoneRandomPoints will only give you 35 tango's in single player or 40 on servers. It doesn't matter if you put a 1000 random nodes on the map that will be all that spawn. What I'm figuring out is if you add additional R6Zone RandomPoints and create random nodes off that...it multiplies or spawns all of those nodes. The issue is, I can only get roughly 15 or 20 extra tangos to spawn. So right now, I have 3 R6ZoneRandomPoints in this map, with 15 random nodes on 2 of them and 457 random nodes on the other. This get me somewhere around 85ish tangos to spawn. The issue is, if the round ends or restarts, the game crashes with a runaway loop error.

I've been on a few custom maps that have 150 tango's on them, and I'm trying to figure out how that is possible without the map crashing out.

+2 votes     reply to comment
poompoom500
poompoom500 Sep 20 2012, 1:29am replied:

Or you can check R6DZoneTerrorist/m_iMaxTerrorist and m_iMinTerrorist to have 100.

+2 votes     reply to comment
poompoom500
poompoom500 Sep 20 2012, 1:19am replied:

I'm not sure why it's giving you a runaway loop. Maybe you can check the AVAILABILITY? Set it to terro hunt? I know Arctura has a map like that, the auditorium map.

+2 votes     reply to comment
poompoom500
poompoom500 Sep 16 2012, 7:43pm replied:

To ankhneter,

Nice. I will check on it regularly. Post in in the ADD-ON section!

Let me know if you need help in posting it on the ADD-ON. PM me.

+3 votes     reply to comment
ScorpionMK3
ScorpionMK3 Sep 5 2012, 5:23pm says:

Is there a signed version because hbl won't work it just crashes my psp?

+2 votes     reply to comment
juicytoot
juicytoot Sep 7 2012, 8:49am replied:

sign it yourself. use pscrypter from your psp with the eboot in it. If this is an official game, then it wont work without LCFW.

+2 votes     reply to comment
poompoom500
poompoom500 Sep 6 2012, 8:12am replied:

Try Torrents?

+2 votes     reply to comment
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Tom Clancy's Rainbow Six 3: Raven Shield
Platforms
Windows, Mac, Mobile, GCN, PSP, PS2, XBOX
Developer
Ubisoft Montréal
Publisher
Ubisoft
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Official Page
Rainbowsixgame.com
Release Date
Released Mar 17, 2003
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Highest Rated (3 agree) 10/10

This game is an absolute classic. The fact that it still has an online community after nearly ten years is a testament to the quality of gameplay. Whether you enjoy single-player missions, online cooperative terrorist hunt, or frantic deathmatch games, Raven Shield delivers. It's not the mindless on-rails gameplay of the Call of Duty series or the R6 Vegas games, where you are always forced down one narrow route; in Raven Shield your choices matter and strategy is of ultimate importance. Other notable…

Feb 14 2012, 9:14am by .Twi

Style
Genre
Tactical Shooter
Theme
Realism
Players
Single & Multiplayer
Project
AAA
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Sequels
Tom Clancy's Rainbow Six: Patriots, TBD
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Tom Clancy's Rainbow Six: Vegas 2, Released Mar 12, 2008
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Tom Clancy's Rainbow Six Vegas, Released Nov 21, 2006
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Tom Clancy's Rainbow Six: Lockdown, Released Sep 7, 2005
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Tom Clancy's Rainbow Six 3: Raven Shield, Released Mar 17, 2003
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Tom Clancy's Rainbow Six Rogue Spear, Released Aug 30, 1999
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Tom Clancy's Rainbow Six, Released Jul 29, 1998
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Tom Clancy's Rainbow Six 3: Raven Shield
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