<> Unity Engine
<> Map sizes from small to epic
<> Action-RTS and RPG combined in one game
<> Dynamic battlefield
<> Lively game world
<> Three powerful factions, each with 5 - 7 playable Generals, unique powers and Commanders
<> Classic base building
<> Convenient User-Interface
<> Third-Person-Control of your Commander
<> Easy to learn, hard to master
<> Powerful teamplay tools
<> Apocalyptic player powers
In an alternative world, history has changed since the clash of 2 super powers, the Pandora Forces and the Chrono Force Alliance, within earths orbit about 38,000 BC. After the battle between their both heavily damaged mother ships one of them crash landed in the antarctic, the other disappeared in space. At the same time, another super power from a parallel universe detected the distortion of time and space that this massive fight above earth caused. By tracking it back to its source the Asen were able to enter our universe and find earth, a planet they call Midgard - the human world.
Since that eventful day, the human world was splitted into two sides. One, mostly present in the northern hemisphere and center of Australia, supports the Asen and live by their codex. The other side is much bigger and is robbing earths resources destroying the enviroment, constantly seeking to conquer and steal Asen-technology.
But the Pandora Forces werent standing by and doing nothing. Their goal is to eradicate mankind and their evil spirit from existence which the Asen are constantly trying to prevent. The machines declared the Antarctica to their home. Within its heart lies a giant fortress protected by a never ending winter storm and temperatures below -140° C.
The Chrono Force Alliance on the other hand drifted through space for thousands of years. All this time their surviving members slept in stasis capsules until their ship wreck reached an earth-like planet in one of the Gliese systems, about 20 light-years away from our solar system. In just a few hundreds of years, they built a huge empire within their system including a jump bridge to reach our solar system. Their only desire is to settle scores with the Pandora Forces for good and conquer back their former home planet.
Since the last update, I was working on the GUI and it now becomes more and more functional. Now it can show you correctly the power bar shows you both, energy production and need. Also the resource counters are working as well as the General EXP bar at the bottom.
The orders and information block beneath the build lists now shows information of your currently selected unit - the unit with the highest priority if you have selected multiple objects.
I added a factory list above the build list which currently shows an yellow bar for representing factories that build regular structures. There are more colors, but all for testing at the moment. Later each factory will be represented by its own button so you can access your unit production wherever you are on the map. This feature is important to increase the game speed especially on larger sized maps, but overall it will help you to find your desired production facility much faster.