<> Unity Engine
<> Map sizes from small to epic
<> Real-Time-Strategy mixed with Action-Roll-Play-Game
<> A great variety of game modes
<> Dynamic battlefield
<> Lively game world
<> Three powerful factions, each with 5 - 7 playable Commander and their unique powers
<> Classic base building
<> Convenient User-Interface
<> Third-Person-Control of your Commander
<> Easy to learn, hard to master
<> Powerful teamplay tools
<> Apocalyptic player powers

Timeless War is a Real-TIme-Strategy game which aims to include Action Role-Play elements and as much freedom as possible, depending on the game-modes. Different game-modes are designed to fit the gameplay style of your favor. Send your characters in 1 on 1 battles in Arena fights, fight along with your friends for domination, explore epic sized maps for various items to use in battle, quest and other opportunities. The future has no limits.


You will find detailed information about THE PLOT and GAMEPLAY by clicking on the images down below of visiting our Forum here on IndieDB. ;)




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IndieGOGO Campaign Medusa Zenovka on Patreon
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Upcoming first trailer Asgardian Hills Skirmish map Skirmish Menu close to complete
Blog RSS Feed Post news Report abuse Latest News: Timeless War - First Trailer Online

1 comment by Medusa_Zenovka on Jun 30th, 2015


After alot of work, the first Trailer to Timeless War is finally done. It is completly done by a self made ingame cinematic system. Enjoy. :)


******** Pre-Alpha ********

Of course, I want to talk about a few details of the upcoming pre-alpha I promised. Since the trailer and its cinematic system is now done, I can focus on implementing a decent multiplayer system which is the next step I planned. After that, I expand the gameplay mechanics to a very certain point. You can expect to play 1 Commander of each faction in Skirmish game-mode. The Tech-Tree will be simplified to infantry and economy system only. The Pre-Alpha stadium will also include on of the game-modes for those of you who prefer some kind of MOBA like games: the "Arena". In Arena you shall be able to fight "1 on 1" or all players together in groups in much smaller arena like levels. The purpose of the pre-alpha is primarily to find bugs and basic multiplayer testing, but having fun is the most important aspect of the game. ;)

However, I still have no further details on the release date of the Pre-Alpha version. I am trying hard to aim for August / September.

******** Crowdfunding ********

For the long term, this project cannot survive unless it grows to a commercial product. The plan is to upload the game to Steam Greenlight and enter Early-Access-State where it will be available for a lower price at start. This game will not be Free-to-Play, instead you pay once and play forever. In this context you can see the Pre-Alpha as early demo version, which will be updated as well. ;) To go this step I need your help! If you like this game, please support my campaigns on IndieGOGO and Patreon. I am grateful for every bit, even the smallest! Besides, awesome rewards are waiting for you. :)

At the end of this article, I want to thank my girlfriend Clarissa (Vermnetrax) for supporting me up to this point! Without her help, I wouldnt be where I am today!

Stay tuned!

Post comment Comments
omaranwar
omaranwar Jun 25 2015, 5:07am says:

style of red alert 2

love it >3

+2 votes     reply to comment
Edna1
Edna1 Mar 10 2015, 12:23pm says:

Interessantes Game :3

Hab auch dein Mod verfolgt :3

Hoffe ihr schaffst bis zu finalen Release.

Aber eine Frage hab ich.

Das spiel ist ja kostenlos und du machst es bestimmt aus Spaß.

Also warum hast du mit den Modden aufgehört ?

+2 votes     reply to comment
Medusa_Zenovka Creator
Medusa_Zenovka Mar 10 2015, 2:53pm replied:

Danke für dein Interesse. :) Das finale Spiel wird auch kommen, ich gehe davon aus, dass bis Mitte des Jahres schon der erste Alpha-Release kommen wird. :D

Beim Modden stieß ich auf ein Hindernis nach dem anderen und ich wollte nicht für jede Macke in C&C3; Tiberium Wars ein Work-Around, einen Umweg, suchen. Also habe ich paralell zum Modden auch Ausschau nach einer vernünftigen Engine gesucht und bin mit der Unity auch fündig geworden.

Kostenlos wird das Spiel nicht, zumindest nicht auf langer Sicht. Ich werde auf Steam am Early-Access-Programm teilnehmen und so meinen zukünftigen Lebensunterhalt verdienen.

+2 votes   reply to comment
Doci
Doci 23hours 29mins ago replied:

Ich weiß genau was du meinst :D
Ich modde Star Wars Empire at War ...

+1 vote     reply to comment
FIN7
FIN7 Mar 2 2015, 2:50pm says:

Good luck to making this game btw.

+2 votes     reply to comment
Medusa_Zenovka Creator
Medusa_Zenovka Mar 2 2015, 2:59pm replied:

Thanks, we will do our best. :)

+2 votes   reply to comment
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Timeless War
Platform
Windows
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Zenovka Games
Engine
Unity
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