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Timeless War is a Action-RP-RTS game in which 3 factions are fighting for the domination of earth in the end of the 21st century.

In the beginning of the 21st century oil companies tried to drill for methane hydrats on the bottom of the oceans and oil sand in Canada. The dramatically increased amount of greenhouse gases, while the human population was growing up to 9 billion people caused the global warming process to accelerate. Decades later, the civilized world as we used to know it has crumble to its grounds. Just 6 billion of people are still fighting for their survival in a world that has been marked by misery, greed, war and faith. In 2097 mankind is trapped into totalitarianisms of mega-corporations guided by superstition and violence while the world is dying, but three new powers are about to rise again to change the face of the world forever. Which one will decide the fate of the earth?

Planned Features:
* RTS gameplay
* 3 factions
* Take direct control of your avatar in 3rd person view
* Unlockable player powers
* Use the battlefield for your advantage
* Epic battles
* Game modes like KotH, DM and TDM, Classic, AOD, CTF, C&C
* A living world full of details

Release: Not yet decided!
Status: Doing a bit of this and that

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Medusa_Zenovka
Medusa_Zenovka Feb 3 2013, 9:26pm says:

"4.If so will all rthe missions boil down to kill the enmy structure or are you going to have varity?"

If I implement missions, they will have varity. One of the major reasons why I swiched to the CryEngine 3 is because its physics which not only allows me to variate the missions itself, but also to set multiple goals and way to victory. Killing all enemies might be one way to complete a mission, another could be to knock him down to interrogate or imprison. Third way could just be to steal certain information or using propaganda to make citizens riot against their oppressor or whatever.

Anyway you will have a certain freedom of choise how you want to complete a mission and which goal you want to achieve. You may not even need to build up a base for completing a mission by doing everything with your hero unit, but that would be something for skill-players and Action-RP-Fans. ;)

+2 votes     reply to comment
Bigpather12
Bigpather12 Feb 2 2013, 8:47am says:

so will their be an option to play agaist ai?

+2 votes     reply to comment
Medusa_Zenovka
Medusa_Zenovka Feb 2 2013, 11:09am replied:

Hopefully yes.

+2 votes     reply to comment
Guest
Guest Feb 2 2013, 4:21am says:

Awome llook game couple of quetion

1.will you be haveing a skermish mdoe(to incree reply value)

2.How many diffrent type of units are you going to have for each faction?

3.Will each faction hqave multply heroe to summon or omething?

4Will you have a campgain mode qwith cinmatuics?

4.If so will all rthe missions boil down to kill the enmy structure or are you going to have varity?

5How mnay campgain mision will you have in the final release?

6.Will you have diffrent resoruce to collect?

7will you have a slpha avaible to everyone or jsut the people who preorder it?

8will it be avaible to steam or desura

9QWill you have a blog post every week or something?


Again thanks for the answers or gonna track thi ghame!!!

+2 votes     reply to comment
Medusa_Zenovka
Medusa_Zenovka Feb 2 2013, 5:26am replied:

1. Would be the most simplest mode among all in the sense of programming, so yes.

2. Light, medium, heavy, tech & support and epic units (the highest unit class)

3. Several heroes are planned, hopefully you will be able to choose once per game.

4. If there will be a campaign at all, there will be ingame cutscenes. Renders are not really dynamic.

5. Dont know. The maps will be huge (up to 128x128 km is possible), so there can be a dozen of missions and twice the amount of side missions on one map.

6. Sudami, Rubonium and Ore. Faction specific focus.

7. I would rather aim for a F2P model if there will some commercial stuff at all, but sure I will release some alphas if they are ready.

8. I would tend to steam. Too soon to decide.

9. Irregular updates until for now, might change in the future.

+2 votes     reply to comment
kaiserleomon
kaiserleomon Jan 11 2013, 10:20pm says:

I will track this ;)

+3 votes     reply to comment
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Timeless War
Platform
Windows
Developed By
Medusa_Zenovka
Engine
CryENGINE 3
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Release Date
TBD
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Style
Genre
Real Time Strategy
Theme
Sci-Fi
Players
Single & Multiplayer
Project
Indie
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Timeless War
Timeless War
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Last Update
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