Thrive's goal is to encapsulate the player in the wonders of the universe, and to allow them to manipulate the virtual world around them in any way they please. Our game will contain multiple editors where players can create and modify technology, culture, organisms, and entire solar systems.
When a player tires of creation, or wishes to test what they have made, they can move on to actually playing the game, and experience the evolutionary progression of a species from a eukaryotic single cell to a thriving civilization. At any point in the game, a player can play as a single organism and experience the world through their senses. Later, as organisms group together, the player can move into an RTS-style play where they command several units at once- from a few footsoldiers to fleets of starhips.
Along the way from cities to colonized planets and beyond, special tools will be discovered by your species. These "God Tools" allow for easy manipulation of entities within the game- merging together the editors and gameplay to allow the player to reshape their universe from within.
If you would like to be part of this incredible project , and can donate any amount of time at all, we are actively seeking the following:
- Graphic Artists
- 3D Artists
- Legal Advisors
- Software Developers (Games)
- Scientific Advisors
- Composer (Soundtracks)
- Sound Effects Engineer
- Promoters
- People with cool ideas and visions for the biggest game ever conceived!

If you are at all interested in contributing, please go to our Development Forums. REMEMBER that we are a FreeWare and OpenSource project, and that because of the revolutionary nature and monumental scale of the project, this game will not be completed for some time. We're all looking forward to having your help!

You can keep up with Thrive development on Facebook.

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Some more microbes Some microbes Forum Theme
Blog RSS Feed Report abuse Latest News: 0.2.1

17 comments by RevolutionaryGames on Dec 30th, 2013

This may not be what you have all been waiting for. Or it may. This depends on your expectations.

It is, however, what I have been waiting for: our first official release.
Thrive 0.2.1 is in-engine and working beautifully, for what little content it has. Currently, your options are limited to swimming and collecting compounds- there are other AI cells to compete with and bump into, and pushing the poor blind hexagonal concretions is wonderfully diverting, but there is little in the way of gameplay.
The great accomplishment of this release is our engine, which is handling beautifully and poised to accept whatever we throw at it in future releases. Atop this, our compound management system performs exactly as it should, keeping your cell's metabolism in check by metabolizing, excreting, and absorbing compounds from and into your environment. 
This somewhat tedious release may seem anticlimactic, but further additions will prove that this demo has a lot more to it than meets the eye. 
For now, enjoy 0.2.1 while it's the pinnacle of our accomplishments. Its status as such will not last long. 

Alternate download.

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Cell Editor Prototype

Cell Editor Prototype

Jan 13, 2010 Demo 36 comments

This is the earliest version of our cell editor. Enjoy and comment!

AI Editor Prototype

AI Editor Prototype

Jan 13, 2010 Demo 12 comments

Say hello to our first Prototpye! Many more to come!

Post comment Comments  (280 - 290 of 356)
Mavis130
Mavis130 Sep 22 2010, 10:38pm says:

<disregard, never checked the link below...>

+2 votes     reply to comment
sciocont
sciocont Jul 26 2010, 5:25pm says:

Our page may be updated soon, but the person in charge of it cannot modify it now.
Our development forums' address is at
Thrivegame.forum-free.ca

+1 vote     reply to comment
Razihel
Razihel Jul 8 2010, 4:07pm says:

Hi. No updates for a while here. Im getting worried =(.

Check the game description here on Moddb: "With Evolutions! our goal is to make the possibilities feel truly endless."

You need to change the "Evolutions!" for "Thrive" =P

+1 vote     reply to comment
Bashinerox
Bashinerox Jul 12 2010, 6:52am replied:

All of the activity is on the new forums. I am now the official Lead Developer of the project. The pseron that owns this account has been unreachable though, so we can't update this page until we get ahold of him.

+2 votes     reply to comment
Callinstead09
Callinstead09 Jul 25 2010, 10:04pm replied:

THAT'S good to know! I was getting worried as well!

+1 vote     reply to comment
Razihel
Razihel Jul 20 2010, 5:01pm replied:

Nice to know, I'll check the forums from now on. =)

+1 vote     reply to comment
Bashinerox
Bashinerox Jul 5 2010, 11:17pm replied:

To rephrase that, I will help you for _free_. This project interests me, and I would like a project to work on in my spare time.

+2 votes     reply to comment
sciocont
sciocont Jul 6 2010, 3:33pm replied:

We've just moved to a brand new forum because of trouble on the last one. If you'd like to join, I'll be posting the URL in 7 days

+1 vote     reply to comment
sciocont
sciocont Jul 6 2010, 3:41pm replied:

scratch that
http :// thrivegame .forum-free .ca/forum .htm

Remove those spaces to access the new forums.

+1 vote     reply to comment
lol1234
lol1234 Aug 17 2010, 12:01am replied:

you didn't need to add spaces o.o

+1 vote     reply to comment
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Thrive
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Windows, Linux
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Revolutionary Games
Engine
Ogre Engine
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