Looking Glass Studios released the sequel to Thief in 2000. Utilizing the same DARK engine that powered the original Thief, Thief II had an almost identical look and feel, with only minor graphical and programming improvements. The basic gameplay was also fundamentally similar to the original Thief, but many new elements had been added, including technological gadgets such as a remote eye camera. Other changes include an increase in the number of A.I. behaviors, and the addition of female guards and soldiers. Responding to criticisms of the original Thief, the missions in Thief II were designed much more around typical thief-like behavior, and much of the game is spent robbing the rich denizens of the City rather than battling monsters. In fact, the player encounters almost none of the monsters from the original Thief except for burrick heads mounted as trophies in some of the mansions, and a few zombies and apparitions.

Description

Garrett having a little ale at the ole Burrick's Head Inn, overhears a couple Taffers just returning from the Isle of St.Vincent. He overheard just two words; "Hammerites, and Golden Hammers". A few weeks later Garrett steps foot on the small island weary and tired from the long journey across rough seas. A small eatery and pub known as Cookies Place offered some good fried fish and chicken at a decent price. Garrett enjoys his meal, and sips on some aged ale, not knowing someone slipped a micky in his drink, forcing him to passout.

Preview
Cathedral St Vincent v1.3
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