The original version of The Very Organized Thief. You are a thief. A very organized thief. Find all the items on your checklist and then escape the house... Designed to be neither easy or hard, and slightly different everytime you play.
This game is really cool! I liked a lot the randomized objects position and the Rank when you escape, it makes the game funny to play even more than one time.
-Make the game longer with more houses to explore (or just a single one with randomized rooms position, but that can be really hard to do...)
-Put more difficulty levels, the diffuculty is perfectly calibrate right now but I think that a good player would like a harder one (or a newbie an easier quest for training himself...)
I felt like this game was a very interesting idea. It definitely made one feel like an intruder, and they helped add the tension of being one as well. I thought that it broke the immersion a little bit by adding in physics and the ability to toss things around because no human I know can lift a grandfather clock and toss it several feet away. The tension of knowing when the lady returns adds a pinch of panic to the game that increases as the threat of her returning to the house increases. I'm not sure about how the mechanics of how she is able to detect you or what rooms she enters, but I remember a time when I tried to cut out the power to the house and I ended up running into her as I left the room with the power box in it and I ran upstairs only to see her start following me all the way up and into rooms when I was certain I lost her, so either the AI was able to guess where I am or I am running from a wallhacker. Either way, this was an enjoyable game and I hope to see more from the developer.
Really enjoyed this game. It was a good experience. In the beginning, I wasn't imerged totally, but when the owner came home, that really put me in the mind of the burglar. The pressure that arises. Funny, it really made me think about how this situation is seem from the burglars point of view in a real-life situation. Also because there was no real Gui, that helped a lot to the experience. I found the house design nice and real. I can't explain it exactly, but this game has a good feel to it.
The concept works overall. Yes, you could improve the AI, give more options, and what else...there is always room for that. But I like that it is clean, well presented, easy to play, it has a story and has no bugs.
It's a good example that simple games can be fun too. And I don't mean by simple, that it was easy to do. I believe a lot of effort went into this. What can I say more. It's a game well done.