S.T.A.L.K.E.R.: Clear Sky
First Person ShooterA group of stalkers, for the first time, reaches the very heart of the Zone-the Chernobyl Nuclear Power Plant-and triggers a cataclysm on the brink of...
What is the extent of fear? This is the question that we love to ask, and one that we strive to answer. The Vale is designed to do exactly that ; to re define Horror. To drive fear into the player at a Psychological Level is no easy task, however it is one that we are determined to attempt. The Vale uses Unreal Engine 4's advanced tech to give birth to Horror like never before. With a P.T like gameplay, we plan to use some exciting techniques to fulfill our goals - Dynamic Levels, Dark Moods, Vertical AI, Photorealism and more are some of the many tactics we intend to implement. For those of you who built up an appetite for True Horror playing P.T , only to have it left unfulfilled due to the recent cancellation of Silent Hills , we hope we may be able to help
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A group of stalkers, for the first time, reaches the very heart of the Zone-the Chernobyl Nuclear Power Plant-and triggers a cataclysm on the brink of...
In the remote mountains of Colorado, horrors wait inside Mount Massive Asylum. A long-abandoned home for the mentally ill, recently re-opened by the “research...
In F.E.A.R An unidentified paramilitary force infiltrates a multi-billion dollar aerospace compound, taking hostages but issuing no demands. The government...
In this game you play as: Chris Redfield or Jill Valentine. The player's character is a member of a special law enforcement task force who is trapped...
Let the Obsession begin. Again. This time, the entire forces of the netherworld have overrun Earth. To save her, you must descend into the stygian depths...
First person horror action-adventure video game developed by Techland and published by Deep Silver for Microsoft Windows, PlayStation 3, and Xbox 360...
WILL THIS GAME EVER BE AVALIABLE?
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Heyy this looks so damn awesome!Is the project still alive? I'd LOVE to make a video of this game for sure!
Sounds interesting, but I'd recommend writing a proper essence statement for the game's description. Jasonleeelliott.com
In fact, I'd keep what you have currently, but use it in the game's body summary instead of the short description. Then, have the essence statement in the short description.
Thanks for the feedback! Definitely helps us out, not only right now, but in the future as well!
I'll be sure to make the changes!