The Town of Light is a first-person psychological experience with locations and characters inspired by real events. It's made by the independent studio Our goal is to recreate the experiences, the anguish and the human drama of patients living in mental institutions up to the end of the last century: both the pain of mental disease and the horrors patients underwent within the walls of the institutions where they were being “treated”. Our story takes place in one of the biggest asylums that ever existed in Italy, which counted more than 5000 internees at one time and was located in the city of Volterra: an asylum with a most controversial though little known history. We faithfully recreate a notorious area of this asylum, that included two pavilions called Charcot and Ferri, by carrying out “authorized” inspections on the abandoned site and by gathering the testimony of former patients, doctors and nurses

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Hi Everyone!

Our last post is dated “10 months” ago but it doesn’t mean we are not working on the project anymore, we are still here rockin :) You should follow us on Facebook, Twitter and our blog as well, they are our main channels to speak to you.

But we love IndieDB and I’m here to make a quick recap of these months:
’ll talk about development later, don’t worry! :)

New Trailer

This is the new trailer we made for Gamescom 2015 (i’ll talk about it later). This video talks about Renèe, our main character. For other new videos, visit our Youtube Channel.


gamescom 2015 the town of light

In the last months we travel the world, 2 events outside Europe and 2 inside. It was so awesome to be able to meet you there and talk about The Town of Light, thank for you support!

These are the events we partecipate:


2015 the town of light

Many worldwide gaming website talked about The Town of Light and it was amazing.
You could have seen us on:

We’ve been chosen as indie game of the week by Famitsu, one of the biggest magazine in Japan. Amazing magazine.

2015 the town of light 2


Ok. It’s time. Just Do It!

We are about to begin the last months of development. 3 months, just to be clear.
It’s a lot of work still to do and we have no time left!

We are, exentially, doing 4 things right now:

  1. Last month to change things: If something bother us, or it just doesn’t feel as good as it has to be, we are still in time to modify it. We talk about it and then we decide to keep it, remove it or change it. If we keep doing this over and over the game won’t be release so fast, and we don’t want this :)
  2. Close Events: we started to close events. We have to take off all the placeholder and replace them with proper objects or characters. Find the right image-effect for the camera or the best sound for a particular moment. Also we are changing every bad written text with proper text according to the story. Lately we are going to translate it for you, and it’s not an easy task with 15k words
  3. Optimizing: We need this in every moment of our development. We have to find bad written code and fix it. Replace models with higher polycount than normal and rearrange them. We want that everyone will be able to play The Town Of Light without hiccups or slowing down. Holy FPS!
  4. Public Relation: Development is of course our main focus, but we know that while the game needs to speak for himself, PR are vital to make sure to let everyone one knows about The Town of Light and our vision. So, we are also planning a lot of updates on the website, show the game at shows around the world, events, youtube video, streaming and everything else needed to tell you all the details about the game and is release.

Consider that we are a very small team working full-time on the project (5-6 at the moment) and you will understand why we have no time left.

2015 the town of light 3

Here's a screen of a 2D cutscene showing Charlotte.

 case "395_DiarioRenee":
      Globale.eventi[395] = true;
      Globale.ultimoCapitolo = 16; 

And here's a snippet of code, just for fun ( in italian of course!).

That's it!

I really hope that this updating post didn’t bore you to death (And sorry for mistakes here and there, if you want to correct me in a private message(PLS) feel free to do it).

Ask us anything, spread the word and show us your support!

Or just leave a comment, to let us know you are still here rockin'!

Don't forget that Beta testing will start soon, true supporters found here will be favourited :)
Follow us on Facebook, Twitter and our

P.s. If you read up to this point, please spend another second visiting our MadeWithUnity page, leave a like if you want and spread it. THANKS.

New arrivals, new screens and vote for the Indie game of the year!

New arrivals, new screens and vote for the Indie game of the year!

1 year ago News 0 comments

We are going to face the last part of the production of "The Town of Light". We will announce soon the official release date along with other important...

The Town of Light won 2 times at Game Connection Europe 2014

The Town of Light won 2 times at Game Connection Europe 2014

1 year ago News 1 comment

Game Connection Development Awards and Game Connection Europe Games Booster awarded The Town Of Light has an "Excellence in Story & Storytelling".

The Town of Light has been selected as Games Connection finalist! New Trailer

The Town of Light has been selected as Games Connection finalist! New Trailer

1 year ago News 4 comments

The Town of light has been nominated in the "StoryTelling" cathegory of Games Connection Paris 2014, we will attend from 29th to 31th October, can't wait...

New update choosen by you: Characters!

New update choosen by you: Characters!

1 year ago News 0 comments

2 weeks ago we launched a "survey" asking what do you prefer as a new update, we want to thanks everyone who answered on IndieDb or Twitter, it was the...

Post comment Comments  (0 - 10 of 20)
Guest Oct 7 2014 says:

HEEEEEYYY!!!!! COOOL MAN..... it takes place in my town... i'm from VOLTERRA.. I've been in this place so many times taking photos!!!!! woooow i can't wait

+2 votes     reply to comment
TeamCollier Sep 11 2014 says:

Don't believe this is using Unity. The quality is impressive at most. Great artistic direction, outstanding ilumination. It's turning very good. We're following this closely.

+5 votes     reply to comment
INtense! Staff
INtense! Oct 2 2014 replied:

I concur, amazing artistic direction

+4 votes   reply to comment
Azaxor Sep 7 2014 says:

Tracked , love the photo realism // checkout my projects also :)

+3 votes     reply to comment
Mrksmt9 Aug 31 2014 says:

Ive been following this from the start and with the exception of Infra this is one of my most anticipated games to this year

+1 vote     reply to comment
javierpanero Aug 29 2014 says:


+2 votes     reply to comment
TheSparrowsJourney Jun 5 2014 says:

Here's my take on The Town of Light :)

+1 vote     reply to comment
Onyxxeria May 25 2014 says:

This looks really interesting. Especially the character concept art. :D
I'll keep track of this.

+1 vote     reply to comment
subbywubby May 25 2014 says:

Take place in Italy ? I am intrigue since not many game take place in Italy.

+1 vote     reply to comment
Fleerew Apr 26 2014 says:

I hope this game will go through to the end :)

+1 vote     reply to comment
tessaix May 10 2014 replied:

I feel the same way Fleerew. This game looks amazing and i cant wait to be scared s$%^less.

+1 vote     reply to comment
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The Town of Light
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Release date
Coming 2015
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The Town of Light
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2 months ago
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