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The Somme - WWI FPS








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The Somme - WWI FPS

Greetings Trench Rats,

It is sad news today, news that will greatly upset a lot of the followers of The Somme. Unfortunately we've collectively agreed as a team to let The Somme peacefully pass away. We acknowledge this might come as a huge shock due to the recent post regarding a firm revival of The Somme, however due to unforeseen circumstances financially, The Somme could no longer sustain itself. This comes with the territory of being a real indie game, indie games are plagued with the problem of funding and believe us when we say we did our complete best in looking for a cure. Maybe one day the project might arise if the funding is there, but from strong observation the probability of that happening is tremendously low.

We hope that you understand the severity of the issues that plague such a ambitious project - we want to thank you as a community for being absolutely amazing, loving and very interested in the product.

Thank you, and good night.

- The Somme



Post comment Comments  (250 - 260 of 438)
molek2312
molek2312

pffffffff Unreal Engine 3. Why not UE4

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[A]Doppler Creator
[A]Doppler

We were in talks with Epic regarding us using Unreal Engine 4, but we didn't hear anything back - so I don't think they're interested unfortunately. Don't worry, Unreal 3 is still good!

Reply Good karma+4 votes
Stalhelm
Stalhelm

When do you reckon we'll see the trailer?

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[A]Doppler Creator
[A]Doppler

It wouldn't be fare if we told you a date and didn't release it on that date. So we don't want to promise anything right now. We ideally would like to release a trailer in collaboration with our Kickstarter campaign. :o)

Reply Good karma+5 votes
reptiledude
reptiledude

If I can, I'm gonna fund the hell out of this game.

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Guest
Guest

maybe they are working on something

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Schrubber
Schrubber

I hope so. Can't wait for some new images ;)

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JibbaJabbaFool
JibbaJabbaFool

i've heard a rumour that there's to be another video :D

Reply Good karma Bad karma+4 votes
Guest
Guest

Will you manually operate the bolt or will it automatically do it? I like to have to click to reload after each shot

Reply Good karma Bad karma+6 votes
[A]Doppler Creator
[A]Doppler

It's an option in the menu(s) to enable or disable auto-bolting.

Reply Good karma+3 votes
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The Somme
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Windows
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[A]Doppler
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War
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