TRTWNT is a board game with elements of FPShooters and RPG's. It relies on procedural generation in order to generate new experiences every time you play the game. Stats determine how the world and it's entities interact with the player.

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Media RSS Feed Report media Board Generation Implemented In Game (view original)
Board Generation Implemented In Game
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Description

I implemented the algorithm in unity. Took me a while but I finally got it to work right. Here's a board it generated.

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Type
Demonstration
Date
Sep 6th, 2013
Size
798×595
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