Your goal in this retro arcade platformer is to take Dr. McSlime from the start to the goal, as fast as possible. On each level lurks tricky puzzle elements, and the key to success is often to keep your speed as high as possible. Bouncing against walls lets you keep most of your speed momentum, allowing you to get to the goal in less time. If you hit a wall fast enough, you will get an upwards speed boost which is often neccessary to overcome tricky obstacles. Many obstacles are unpassable if you don't have enough speed. The faster you complete a level, the better score you get on that level. The scores of each level add up to your total score. Future versions of Dr. McSlime will contain a level selection view where you can replay completed levels to improve your time, thus further improving your total score.

Level design - The Return of Dr. McSlime

Level design - The Return of Dr. McSlime

Apr 6, 2011 Intermediate mapping/technical 0 comments

This tutorial will tell you everything you need to design levels for The Return of Dr. McSlime. When you have designed some levels, you can send them...

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The Return of Dr. McSlime
Platforms
Windows, NES
Developer & Publisher
Brodlin Games
Engine
Custom Built
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Release Date
TBD
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