The Protectors of Etheria is a stand-alone mod of the game Warlords Battlecry 3 (i.e. it can be run without having the original game installed - 100% free full game). It is an improved RTS/RPG game with new campaigns, quests, terrain, units, items, heroes, modding features and more. Beta versions available for download!

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WBCKharn Creator
WBCKharn - - 404 comments

There's actually quite a few new things shown in there. Can anyone spot them all?

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WBCKharn Creator
WBCKharn - - 404 comments

No replies? Well I guess videos do tend to be a bit out of the way on this site - they're not always obvious when they are uploaded and clicking the thumbnail only plays the video and doesn't take you to the comments.

Anyway - new to 0.8.7 and in order of appearance:

1. Increased maximum utility buildings amount. Previously you couldn't have any more than 4. Now you can have up to 9. However, quest buildings now count as being a utility. Previously they would be added to the maps in a random quantity that even ignored the "quest disabled" option.

2. Old army limit. If you don't like the food system, you can now re-enable the traditional army limit system via the "more options" panel.

Unfixed alliances won't be mentioned (other than this explaining it) because it's still WIP and probably won't be working for 0.8.7

3. Confirmation message when leaving the point-spending screens. If you try leaving the screen where you purchase troops before a battle when you still have points to spend, or when you try leaving a hero level-up screen with AP not all spent, the game now prompts you with the choice to go back and spend those points. This can be annoying for hasty players choosing to play with temp heroes and accidentally click the "next" hand before spending any of those APs on their hero. I've done this myself a few times when going into a multiplayer battle!

4. New panel button. Have a guess what it does - it sits next to the "next idle builder" button and the image is a combination of said button and the conversion flag button that generals have.

5. Crown display. As mentioned some time ago - your hero now brings his crowns to battle with him. The amount he has is displayed next to your resources.

6. New tiles. There are indeed some new tiles for existing themes coming in 0.8.7, as well as new themes (see images). But we'll show more of them later.

7. New tiles / features in random maps. As mentioned in the images posted last week, random maps will now start using some tiles and features not native to WBC. The opening random map scene from the video showcases not only an entirely new tile, but some of the WBC2 tiles that were previously never seen in a WBC3 random map.

8. Trebuchet. Yes, it's definitely named that now! The old WBC1 Catapult model is used in 0.8.7 as an entirely new siege weapon for the Dwarven races.

9. New utility building. Will probably mention more on that at a later date. So for now I'll leave it to your imagination as to what it might do.

Not all of the above are entirely new reveals as some have already been showcased in the images. But they are all new features for 0.8.7.

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Patrick_Winekiller Author
Patrick_Winekiller - - 738 comments

I've spotted a few extra, but I'm not going to say anything :)

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satriaahmad
satriaahmad - - 13 comments

when 0.8.7 release sir???

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Patrick_Winekiller Author
Patrick_Winekiller - - 738 comments

Probably at the end of this month. We're running some final tests.

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Coming in 0.8.7