Lockdown Protocol is a high score oriented shooter/platformer game with built-in level editor and basic network multiplayer support.

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Change of plan

Change of plan

Jun 30, 2014 0 comments

Based on user feedback I have decided to completely change my plan for the next alpha release.

Creating level SP9

Creating level SP9

Jul 20, 2012 3 comments

This is a short picture series from creation process of nineth single player level.

First release is nearing

First release is nearing

May 28, 2011 1 comment

Although I still won't set an exact release date, I can tell you that the first public release for the game is nearing.

How to improve The Platform Shooter?

How to improve The Platform Shooter?

Jan 1, 2013 2 comments

A good way to begin the new year for this game project is to update the plan for the future. This also gives you a change to affect the direction where...

Lockdown Protocol 0.11.0 alpha release

Lockdown Protocol 0.11.0 alpha release

Apr 16, 2013 0 comments

Along with this alpha release The Platform Shooter game project has finally lost its working title and has been renamed to Lockdown Protocol!

Lockdown Protocol 0.12.0 alpha release

Lockdown Protocol 0.12.0 alpha release

May 6, 2013 0 comments

The most noticeable change in this release is removed line of sight visibility requirement.

Lockdown Protocol 0.13.0 alpha release

Lockdown Protocol 0.13.0 alpha release

Jul 9, 2013 0 comments

This release brings a new weapon, new enemy type, one new single player level and lots of miscellaneous improvements and bug fixes.

Lockdown Protocol 0.14.0 alpha release

Lockdown Protocol 0.14.0 alpha release

Sep 1, 2013 1 comment

This release adds a tutorial level and initial gamepad support, along with usual improvements and bug fixes.

Lockdown Protocol 0.15.0 alpha release

Lockdown Protocol 0.15.0 alpha release

Nov 6, 2013 1 comment

This update brings two new single player levels, one new weapon and enemy mine as well as loads of bug fixes and minor visual improvements.

Lockdown Protocol 0.16.0 alpha release

Lockdown Protocol 0.16.0 alpha release

Jan 14, 2014 0 comments

This release brings again a lot of improvements to the game as well as some new content.

Lockdown Protocol 0.17.0 alpha release

Lockdown Protocol 0.17.0 alpha release

Mar 11, 2014 0 comments

The main theme in this release is collectible items, but there are loads of other improvements and bug fixes too.

Lockdown Protocol alpha 0.18.0 released

Lockdown Protocol alpha 0.18.0 released

Jun 8, 2014 0 comments

This release brings some major graphical improvements, a completely new enemy type and a long list of smaller improvements and bug fixes.

Lockdown Protocol alpha 0.19.0 released

Lockdown Protocol alpha 0.19.0 released

Aug 25, 2014 0 comments

This release focuses on improving game play and making the game generally more fun.

Lockdown Protocol's year 2013

Lockdown Protocol's year 2013

Dec 29, 2013 0 comments

A lot has happened in 2013 and the game looked very different a year ago.

New game player trailer video

New game player trailer video

Dec 4, 2013 2 comments

New game play trailer video and a quick progress report.

New video from The Platform Shooter alpha 0.7.0

New video from The Platform Shooter alpha 0.7.0

Sep 23, 2012 0 comments

I just uploaded a new game play video from The Platform Shooter public alpha version 0.7.0.

Next release is shaping up

Next release is shaping up

Jul 2, 2013 0 comments

The content for the next alpha release of Lockdown Protocol is shaping up nicely.

Plans for the future

Plans for the future

Jun 26, 2012 0 comments

A couple of screenshots from upcoming new public alpha release and a few words on future plans for the project.

Progress report

Progress report

Oct 22, 2011 3 comments

It has been quite a while since last update here. I'm happy to say that the project is still very much alive although progress has been quite slow.

Progress report 1/2012

Progress report 1/2012

Jan 28, 2012 0 comments

Next public alpha release is coming soon, so I think it's a good time to take a preview to what has been done so far.

Progress report 1/2014

Progress report 1/2014

Jan 31, 2014 0 comments

Time for a short report on development progress since the last alpha release.

Progress report 12/2012

Progress report 12/2012

Dec 3, 2012 0 comments

The next alpha release is still at least couple of weeks away, but I have made some good progress.

Progress report 2/2013

Progress report 2/2013

Feb 25, 2013 0 comments

The next release will focus on visuals and single player game improvements.

Progress report 2/2014

Progress report 2/2014

Feb 26, 2014 0 comments

Here's a second progress report since last public alpha release. Although it has been fairly quiet here, the project is still very much alive.

Progress report 3/2013

Progress report 3/2013

Mar 24, 2013 0 comments

Work on this game project continues slowly, but steadily. It's time for a progress report.

Progress report 3/2014

Progress report 3/2014

Apr 19, 2014 0 comments

The game has received some significant improvement since the last alpha release.

Progress report 4/2013

Progress report 4/2013

Apr 7, 2013 0 comments

All features and changes for the next alpha release have been implemented.

Progress report 4/2014

Progress report 4/2014

Aug 11, 2014 0 comments

Planned content for the next alpha release is almost done. There are some big improvements to gameplay.

Progress report 5/2013

Progress report 5/2013

Jun 10, 2013 0 comments

Work on Lockdown Protocol is progressing slowly but steadily.

Progress report 6/2013

Progress report 6/2013

Oct 13, 2013 0 comments

I have been fixing networking bugs and creating new items. There is still more to do before next alpha release.

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Lockdown Protocol
Platforms
Windows, Linux
Developed By
fractilegames
Engine
Ogre Engine
Contact
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Official Page
Fractilegames.com
Release Date
Released Aug 15, 2012
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