Game Story:

The year was 2016. A world was in an extremely unstable situation. In Russia, the president plundered and ruined the country and the people were about to start a revolution. After the president betrayed his country, he fled to his bunker in Novaya Zemlya. Three hours later USA Forces crossed the border of Russia, and started the Third World War. Next year something strange happens in USA, a very big disaster. The war was finished, because USA Forces weren't able to continue it, but without a central ruling government, Russia was split into many smaller countries.

Now, in 2017, our world is in ruins.
The capital of Russia - Moscow was destroyed with many rockets and weapons. Miraculously, here in Moscow, many people survived and still live in their flats. Most of them established/joined local gang clans, creating a very unstable situation. The railroad in the northern region is still working, even though many regions of Moscow lie in absolute ruins.

Mihail Antonov, our main character of the game, lives near this railroad in his old flat in a partly abandoned building. From Moscow, every day, he rides on the train to his workplace, in Dolgoprudny, a small town, not even slightly damaged by the war. Many people from Moscow migrated there after the war. Gang clans control Dolgoprudny and they do not like visitors from other towns. Mihail works in a research lab, specializing in weather forecasting.

On this sunny March Monday, the entire day had gone horribly wrong for our hero. When he finally comes to Dolgoprudniy, he founds that many people are escaping from the town. Also, his bus In Dolgoprudniy cannot drive him to his lab. Mihail decides to walk to research lab by himself. When he reaches it, he knows a very bad news from his friend, but he was late... Next happens what he didn't suspect and it finally separated his life to "before" and "after"! He does not suspect what else will happen today, and what the HELL he must survive the next 14 hours!

The story mentioned on moddb is only a half of the full story of game. I'll upload it, when the half of game will be ready!


The game story is based on my "The Long Way" mod for Half-Life 2(tm)
Moddb.com
Many people said that this mod is bad, and I want to total remake it.


Features:

The game uses the Run3 Game Engine.

  • Unique atmosphere
  • Many sci-fi and outdoor locations
  • Ingame computers - you can use them to open blast-doors
  • Game inventory
  • More than 30 weapons
  • Clever, pathfinding NPCs
  • Stereo 3d - via Anaglyph imaging
  • Lip-syncing and facial animation
  • Ingame Physics
  • Game-specific soundtracks
  • Many cut-scenes
  • Unique Russian military transports, such as MRL "Smerch", GRAD, "Topol-M" and others
  • Monsters

The first episode of the game will include the part of story, mentioned above.


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Hello, community!


The Long Way beta will be available for request since 27th of December 2015.

Beta version will include all maps of the so-called "first part", described there in the story. You can walk-through the game from the start to the credits.

The beta-testing will be open since all bugs and some parts of a gameplay will be fixed.

SGL TEAM

The Long Way news

The Long Way news

News 0 comments

The game development progress, latest tasks and beta-test readiness.

The Long Way Concept Demo Released!

The Long Way Concept Demo Released!

News 0 comments

This is our second release. In it, you must get out from a PHOL_LABS underground station on Venus. Luckily, there is a teleporter which can get you straight...

New Year The Long Way update

New Year The Long Way update

News 0 comments

Happy New Year! The Long Way game development is alive, but the main thing I'm doing is my engine. All time since the last update I was making porting...

Another demo announcement

Another demo announcement

News 3 comments

After the release of the demo we haven't assembled a team to develop a full game. We decided to make a new demo.

The Long Way Concept 01 Demo

The Long Way Concept 01 Demo

Demo 2 comments

As I said, we developed a new demo of The Long Way. We will start making full game soon.

The Long Way Demo

The Long Way Demo

Demo 27 comments

That's it! This demo is working on our custom built engine, and the demo was made by 3 peoples. The demo has a story :) Enjoy!

Post comment Comments  (30 - 40 of 43)
chris_coma
chris_coma

ur english is crap. use google translator, pal :D
I'm pretty sure dat ppl won't buy ur 'masterpiece', coz it's just a piece of... hm... art :D besides I doubt that ppl even will download it... You do it wrong, man. Why so ambitious? Do u rly think your game will be better than all the free games around? LMFAO.

Reply Good karma Bad karma-2 votes
acrox999
acrox999

Excuse me, but, you're English are a lot worse than Sgw32's. You don't even know how to spell words properly.

And don't give me the "ziz iz internetxorzx" crap. Internet, real life, or anything, spelling can't be changed.

//Back-On-Topic
This game looks good but the HUD is funny tho.

Reply Good karma Bad karma+3 votes
Gunship_Mark_II
Gunship_Mark_II

What the point of you comment? Trolling?

Sgw32, don't listen to him, you job is good, i will download you game.

i'm a coder too and i understand how it's hard to make games/stuff like that.

Reply Good karma Bad karma+4 votes
Sgw32 Creator
Sgw32

Thanks for your support!

Reply Good karma+3 votes
Sgw32 Creator
Sgw32

Than try to make somthing like this! Okay - a game engine, a map editor, 700 mb of game media and 60000+ strings of code! I realy don't know what's wrong, yes weapons, but they are only for test. Did you ever programmed on CG? It's a very strange language, remember: shader programming is very difficult. I have an "all in wonder" shader - normal mapping, specular mapping(with specular map or just a color), soft shadows. I think that someone would like to play my game! Because there are only 3 maps, they don't show the entire game! Also, I want to make a public demo-release - when a first part of game will be ready(a first part of story mentioned on moddb)

Reply Good karma+5 votes
LizardGamer
LizardGamer

Yea, that what my Engine's gonna be like, just huge!!!

Reply Good karma Bad karma+2 votes
Sgw32 Creator
Sgw32

I'll publish soundtracks on weekend! There is a lot of to show you!

Reply Good karma+3 votes
LizardGamer
LizardGamer

This looks good

Reply Good karma Bad karma+2 votes
Sgw32 Creator
Sgw32

Thanks!

Reply Good karma+2 votes
Sgw32 Creator
Sgw32

I want to make a flashlight as game weapon. Do someone of us want to make it as it was in HL1 and Hl2?

Reply Good karma+2 votes
LizardGamer
LizardGamer

You'll have to program a dynamic light to place into the torch model

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Sgw32 Creator
Sgw32

Of cource, now I'm just testing it. Sometimes it goes wrong because me application exits with an exception. I'll fix it.

Reply Good karma+2 votes
Sgw32 Creator
Sgw32

I changed the game type to indie. I thought that idnie games cannot be paid.. Thanks for comment!

Reply Good karma+2 votes
Sgw32 Creator
Sgw32

Thanks! I want to create two versions - comercial, with many shaders and some additional features, and freeware - for free download and modding. Now I'm working on shadows (they don't presenet on screens and trailer) with technology called "Depth Shadowmapping", in difference of HL2, it's a dynamic shadowing and it doens't need to be compiled. It's a little problem - they are not very realistic.

Reply Good karma+2 votes
Twitchmafia
Twitchmafia

But this isn't a commercial game its and Indie

Reply Good karma Bad karma+1 vote
Twitchmafia
Twitchmafia

Wasn't trying to be mean was just giving you a heads up before the Cyber Nazis got to ya. Hahaha

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The Long Way
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