The Legend of The Artifact Demo, version 1.11. There is a huge changelog this time with a whole ton of fixing and additions! Additions include a new weapon...
Featuring tons of multiplayer fun fitting for absolutely anyone, The Legend of The Artifact is an unique 2.5D platformer with fighting elements for up to 4 players! TLoTA takes inspiration from great games such as Kirby, Smash Bros, Legend of Zelda, Mario and more!
"Many, many years ago, a precious golden treasure, only called The Artifact, brought peace to the land and all it's people, from a place called the Sanctum. However, it was stolen from the people by a strong evil monster called Hypokhrisis. The artifact had great power, and could therefore bring peace, but it could also be used for great evil. Being brung so close to evil like Hypokhrisis after all the time in peace, the artifact created smaller fragments of itself with a small amount of power in each. Four heroes appeared with each their piece, and saved the land from Hypokhrisis and took back The Artifact to the Sanctum, recovering the land back to it's once peaceful state. A long time has passed since then, and only one of the four heroes still remain today."
The Legend of The Artifact is a 2.5D platformer with fighting elements for up to 4 players. An evil wizard has stolen the golden treasure known as The Artifact, which keeps the land in peace and harmony. The legend says that four heroes saved the land last time it happened, and now four new heroes will have to stop the wizard and get back The Artifact to it's shrine, The Sanctum.
You will play as one of the four heroes; Matt, Chip, Aria or Huey. Play alone or with friends and advance as a team in order to recover The Artifact and defeat the wizard!
TLoTA is estimated to release sometime this summer. TLoTA will also be released on any platform where a license can be acquired. This includes Wii U, Ps4, Xbox One and more, if possible.
Sunkenships aka Michael Becze
Ross Copson as Matt
Mathew Dwyer as Chip
Katerina Smag as Aria
Tom Robertson as Huey
Adi Tri as Ben
Tom Robertson as Drake
Stephanie Gooch as Luna
Johan Aldgård as Mike
(Voice actor needed) as Felix
(Voice actor needed) as Oliver
(Voice actor needed) as OH
Joseph Hopkins as Axel
(Voice actor needed) as Flora
Jacquie Tranchda as Rosa
(Voice actor needed) as Alexia
Tom Robertson as the Dojo Master
Tom Robertson as Male citizens
If you wish to record any gameplay video of TLoTA, you are more than welcome of doing so! It is actually preferred, as it helps publicity and feedback.
Full OST & more videos:
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Check out other projects I'm working on:
I have now uploaded demo version 1.11, and done a whole ton of work not related to the demo. This means that the full release date is getting closer!
- Fixed even more GUI bugs.
- Fixed Scorecube bug in Shady Alley
- Fixed GUI for bosses
- Improved some animation speeds
- Fixed bug with Luna's projectiles
- Fixed the Mr Oarly boss fight
- Fixed timer. It will not reset after restarting from checkpoints, and it pauses when players are dead.
- Power Gloves fixed.
- Power Gloves added to Oarly's shop.
- Fixed weapon bug where weapon count could go below zero after use.
- Updated The Sanctum.
- Added text when loading levels.
- Added new run animation for Matt.
- Added Goldsphere overview on the map menu.
- Credits added.
As you can see, the changelog is pretty big this time around! Still, that is less than half of what I've done since the last update. The rest of the new things are in the full release.
However, that means the release date is getting closer really quickly! TLoTA is a huge game, but I have finally managed to get very close to the release date. I hope to release it on Steam, Desura, and other suitable places if possible.
But as you guys can see the changelog pretty clearly up there, I'll talk a bit about those things that are not listed due to them not being present in the demo.
First off it is the addition of The Arena! I have talked about The Arena before, but there is a few new things now that it is finally becoming reality. First off, the NPC whop hands you the challenges is called Chuck MacRipped.
He is basically a real badass, so don't mess with him. Anyways, he starts off by giving you an enemy challenge per world. After completing world 1 and beating the first boss you unlock enemy challenge #1. The enemy challenge consists of 30 enemies from the respective world.
After beating the game and all enemy challenges you unlock new challenges though! They work differently, as they have several rounds, where you have limited healing items between each battle.
The first of them is the mini boss challenge! This is basically all minibosses in a row (10 in total), which sounds pretty nasty. You'll be able to heal between each battle though, but only until you've used up all items. So try not to get hit too much!
However, it very quickly gets worse. The next challenge after that is the boss challenge. Yep, that means all basic bosses in a row, which means over 10 battles!
But why stop there? After beating all other challenges, completing the game, and also doing something very special, you get another new challenge. This is basically the ultimate challenge, which includes all mini bosses and bosses (both secret and normal at their highest difficulty) in a row with the same amount of healing items to use.
I won't reveal too much about it, but I can say that if you somehow manages to beat TLoTA complete, this will be the ultimate challenge where you can really prove that you are a master of TLoTA. If you get this far you are already great at the game, but beating this last thing here requires some serious skill!
There are some neat extra effect in The Arena though. The Arena is empty in the screenshot, but it is crowded with a large audience during a challenge. And when you win the crowd gives you a huge applause with some neat fireworks. Hurray!
A lot of the stuff I've been working on lately is nothing I can share, so I'll go over to show you some of those new things in the demo.
Loading text has been added. It is visible in the bottom right corner when loading another scene.
Basically just to make sure you know that the game is loading and has not crashed or anything.
Goldsphere overview has been added to the map menu. From here you can see which goldspheres you have collected, so it should be a lot easier to get them all. Only a few levels will be useful to see in the demo though.
I don't have that much more to say for now, but I have the new very special addition to the OST and some new projects to quickly mention!
First off, here is the new OST!
And here are those projects I mentioned.
First off there is Delivery Boy's Tale (working title). I have teamed up with iSolsticeDay (http://www.indiedb.com/members/isolsticeday) and made Blob Games! You can check out Blob Games here:
And we are making DBT together after TLoTA and SoA are complete. Check out the page for more info on the game!
The other project is one I am working on alone. It is very early so I cannot show you much more than an artwork as not much else is that presentable yet. It is also still lacking a title.
However, here is artwork of the main character called Nico:
I can say that it will be a 3rd person shooter, and it will have a pretty strong connection to TLoTA.
Thanks for reading!
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