Featuring tons of multiplayer fun fitting for absolutely anyone, The Legend of The Artifact is an unique 2.5D platformer with fighting elements for up to 4 players! TLoTA takes inspiration from great games such as Kirby, Smash Bros, Legend of Zelda, Mario and more!

"The Legend of The Artifact"

"Many, many years ago, a precious golden treasure, only called The Artifact, brought peace to the land and all it's people, from a place called the Sanctum. However, it was stolen from the people by a strong evil monster called Hypokhrisis. The artifact had great power, and could therefore bring peace, but it could also be used for great evil. Being brung so close to evil like Hypokhrisis after all the time in peace, the artifact created smaller fragments of itself with a small amount of power in each. Four heroes appeared with each their piece, and saved the land from Hypokhrisis and took back The Artifact to the Sanctum, recovering the land back to it's once peaceful state. A long time has passed since then, and only one of the four heroes still remain today."

The Legend of The Artifact is a 2.5D platformer with fighting elements for up to 4 players. An evil wizard has stolen the golden treasure known as The Artifact, which keeps the land in peace and harmony. The legend says that four heroes saved the land last time it happened, and now four new heroes will have to stop the wizard and get back The Artifact to it's shrine, The Sanctum. 

You will play as one of the four heroes; Matt, Chip, Aria or Huey. Play alone or with friends and advance as a team in order to recover The Artifact and defeat the wizard!

TLoTA is estimated to release sometime this year.

Features

  • Multiplayer with up to four players, co-op or against each other
  • Fun combat mechanics, along with dozens of items and weapons
  • 9 worlds to play through
  • 16 playable characters with different stats and special moves, some unlockable
  • 70 levels to play, each one adding to the TLoTA universe
  • Tons of secrets; three collectible gold spheres in every level and more
  • A huge pile of bosses to fight and enemies to encounter
  • A large varied soundtrack
  • A simple, yet engaging storyline, mostly told through visuals.

Music by:

Sunkenships aka Michael Becze
Oliver Kjølner
Myself
Leonardo Vergara
WhiteNoiseWave

Voice acting by:

Ross Copson as Matt
Mathew Dwyer as Chip
Katerina Smag as Aria
Tom Robertson as Huey
Adi Tri as Ben
Tom Robertson as Drake
Stephanie Gooch as Luna
Johan Aldgård as Mike
Joseph Hopkins as Axel
Jacquie Tranchda as Rosa
Tom Robertson as the Dojo Master
Tom Robertson as Male citizens

If you wish to record any gameplay video of TLoTA, you are more than welcome of doing so! It is actually preferred, as it helps publicity and feedback.


Full OST & more videos:
Youtube.com

Steam page:
Steamcommunity.com
Facebook page:
Facebook.com

Follow me on Facebook, Twitter or DeviantArt:
Twitter.com

Facebook.com

Kirbypwnage.deviantart.com

Check out other projects I'm working on!

The Second One:
Indiedb.com
Adventure of Sol:
Indiedb.com
Galactic Rangers:
Indiedb.com

Image RSS Feed Latest Screens
Golden Steak item Steak item Credits
Blog RSS Feed Report abuse Latest News: TLoTA hits Steam Greenlight!

0 comments by Kirbypwnage on Aug 29th, 2014

TLoTA is finally getting it's release! Which means it has also hit Steam Greenlight as I always planned to attempt getting it released on Steam. With release being so close, TLoTA has of course also gotten an official trailer as well!

First off, here is TLoTA's official trailer! Check it out, it shows some neat things in action and should demonstrate the game quite well.


Next up is the most important thing of all. TLoTA is now on Steam Greenlight, and no, this is not a concept page or anything. This is the actual Greenlight, so I need all the votes I can get in order for TLoTA to be released!
So without further ado, here is the steam page:


But I have talked a bit with some friends of mine, and we have seen a problem with TLoTA. And it could be a big one.
In order to explain the issue better, I'll tell you guys some background info.

TLoTA was almost kinda initially sparked around the time when i first played LoZ: The Wind Waker HD. I fell in love with the game and I still love it. So it helped start my game developing.
TLoTA's character designs were then also inspired a but by LoZ: The Wind Waker a bit later on. In addition to this, they were also partially inspired by Scribblenauts, another series I have taken a liking to.
In terms of gameplay, TLoTA is mostly inspired by Kirby, Smash Bros, Mario and such games.

Now, to the point; you can clearly see lots of different sources of inspiration going on here. This means one thing we've noticed: TLoTA feels very unique in a way.
"But Mr Developer, what could possibly be wrong with that???", you might ask. Not much, but so far it seems like it might slow things down a bit. With TLoTA's different art style, it could mean that people have a tendency to look at it for a few seconds and then turn to something else, never to look back. It seems like a lot of people basically just doesn't give the game a chance, even if they might've ended up loving the game if they tried it.

Now, this could be all wrong on our side. But so far it seems like it might be hard for TLoTA to earn traction. Hopefully this won't turn out to be much of an issue after all though, but I'll try nonetheless!

Now, we got one last thing for this post. And thats simply the release. For those who are confused; no, TLoTA will not be free. The demo is free to try for anyone who wants to give it a shot (be my guest, go ahead!), but the final game will cost a few euros.
This is simply due to me needing to lift off my career as a gamedev in order to be able to make more games in the future easier. So the money won't be wasted by any means! It'd basically be helping me with my future, so I thank anyone who wants to help.

Anyways, I can't say a price at the moment, but I will try keeping it as cheap as possible in order to let as many people try out the game for themselves. I will of course release it on Steam if I can get it Greenlit, and I will probably attempt to release it in places like Desura and such as well. More on it later.

I lied. There is one more thing for this post... And it's a whole lot less serious! I friend suggested doing this to me, and I thought: "Why not? Could be cool". So here is TLoTA in a more anime/mange style. Enjoy, I suppose?


Anyways, a lot of things are going on right now, so please share a vote if you can, and lets just hope TLoTA can get it's big release! Thanks for reading!

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
The Legend of The Artifact Demo v1.11

The Legend of The Artifact Demo v1.11

Jul 24, 2014 Demo 0 comments

The Legend of The Artifact Demo, version 1.11. There is a huge changelog this time with a whole ton of fixing and additions! Additions include a new weapon...

The Legend of The Artifact Demo v1.10

The Legend of The Artifact Demo v1.10

Jul 9, 2014 Demo 0 comments

The Legend of The Artifact demo, version 1.10. Not a huge update, but it does contain some important bug fixing, mostly for the benefit of multiplayer.

The Legend of The Artifact Demo v1.09

The Legend of The Artifact Demo v1.09

Jun 29, 2014 Demo 0 comments

The Legend of The Artifact demo, version 1.09. This time Capital Town is available with many new characters and places to visit, another level switched...

Post comment Comments  (0 - 10 of 61)
Kirbypwnage
Kirbypwnage Aug 17 2014, 5:50pm says:

I will be posting news very soon! I apologize for any delays.

+1 vote     reply to comment
KingJordan21
KingJordan21 Jul 12 2014, 6:31am says:

I found out some bugs/glitches with the new update.

1. There is a way to get infinite Scorecubes in the town. If you just talk to the man in the shady alley way, you get one million scorecubes.

2. The text is off to the left on the signs within the 3 training rooms.

3. When you click to play the song "Dojo" the song menu closes itself.

+2 votes     reply to comment
Kirbypwnage
Kirbypwnage Jul 12 2014, 6:52am replied:

The first one is basically just me forgetting stuff. I gotta give myself tons of cubes to test the shops, I knew I'd forget to set it back again afterwards. xP

The text is basically just another piece of the GUI I've forgotten to fix up for different screen sizes. I'll get that fixed.

No idea why it would close itself, but I'll check it out. Probably just a simple error. ;)

+1 vote     reply to comment
Kirbypwnage
Kirbypwnage Jul 12 2014, 7:23am replied:

But since you already got so many cubes... Buy the sock. Do it, trust me. xP

+1 vote     reply to comment
KingJordan21
KingJordan21 Jun 29 2014, 11:06pm says:

I've found some bugs in multiplayer. I was playing the game with 2 of my friends, we were playing on the Icy level.
1. I jumped from a higher part of the map onto one of my friends, and we got stuck inside of each other and no one could move after that.

2. For some reason our characters always moved towards the right without us touching the joystick.

3. On the Icy level, if you walk all the way to the left, you will fall out of the world and just go straight down.

I will post more bugs that I find within the new demo.

+2 votes     reply to comment
Kirbypwnage
Kirbypwnage Jun 30 2014, 5:14am replied:

I have taken a look at the controller issue. I might have fixed it, as it still works perfectly fine with a Ps3 controller, and it sounds likely for it to work with an Xbox controller as well.

Sadly I have no Xbox controller to test it with, the reason I knew of the issues from before was because a friend of mine brought his Xbox controller with him to play.
I guess I'll just wait until next time he brings his controller to test if it works or not.

+1 vote     reply to comment
Kirbypwnage
Kirbypwnage Jun 30 2014, 5:02am replied:

I'm guessing you guys used Xbox controllers? The Xbox controllers have some really odd things going on with them in the game. I have no idea why at the moment. I'm still working on that.

The stuck thing doesn't make sense at all. Players can't collide with each other. You guys must have done something else to trigger this. I have noticed that on some occasions nobody can move for some reason though.

Thats just a missing invisible wall. Thats no issue. Just don't go to the left for now. :P

Sorry if those controller issues are ruining the experience for you guys, but there is nothing I can do about it just yet. I will see if I can't fix it sometime, hopefully in the next update at least.

+1 vote     reply to comment
KingJordan21
KingJordan21 Jun 29 2014, 5:25pm replied:

I have a question actually, are two people able to play the campaign together, and if they are, what would be the controls for the second player?

+2 votes     reply to comment
Kirbypwnage
Kirbypwnage Jun 29 2014, 6:09pm replied:

You can play story mode with up to four players. However, you need one controller for each player.

You can also play PVP against each other on various stages that are linked to the story. In PVP you can also change a ton of settings like the gamemode, amount of lives, item spawn frequency and the item switch where you can turn of items in general or specific items.

So I'm not sure if you were aware of it, but TLoTA has a pretty advanced PVP mode in it along with the story mode. Should be able to give hours of fun if you have the controllers for it. ;)

+1 vote     reply to comment
KingJordan21
KingJordan21 Jun 29 2014, 5:24pm replied:

I got the game to actually work. Now time to play some more of the new update!

+2 votes     reply to comment
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The Legend of The Artifact
Platforms
Windows, Mac, Linux
Developer
Blob Games
Engine
Unity
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The Legend of The Artifact
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