Joel, a ruthless survivor with few moral lines left to cross, lives in one of the last remaining Quarantine Zones. These walled-off, oppressive cities are run by what's left of the military. Despite the strict martial law, Joel operates in the black market of the city, smuggling contraband for the right price. Joel is asked by a dying friend to look after Ellie, a fourteen-year-old girl with courage beyond her years. What starts out as a simple job to deliver Ellie to another Quarantine Zone, soon transforms into a profound journey that will forever change Joel and Ellie. As they trek across a post-pandemic United States, Joel and Ellie will encounter different factions of survivors that have each found a unique way of dealing with the infected humans, the lack of supplies, and the threat of other survivors. As Joel and Ellie struggle to persevere, they must learn to trust each other and work together in order to survive the realities of this new world.
+Music score and general atmosphere
+All characters are shady and morally ambiguous. Even the lead character seems this way after they have essentially killed more than a 100 people.. I think I prefer this over pacifist characters or the kinds that say they good honest people when in reality they would do anything that the raiders would do if they got desperate enough. The question of whether its self defense props up a few times.. you steal all the raiders food/ammo so its pretty clear its more about survival than morals. The only clear moral line is not raping or torturing someone.
-I don't really get why the developers always seem so invested in telling us how the zombies came to be. Does it matter? That they are not the living dead but simply infected? All I know is that killing zombies through a headshot is ingrained in popular culture... coming up with an excuse like that so we can shoot them in the torso to kill them is just lame.
-The problem with the enemies all ignoring Ellie. In stealth situations Naughty Dog skipped this part of the coding so she just walks right passed zombies.... I always wonder how developers will show us the friendly AI sneak past zombies, either sneak with you, take their own route, or hide while you get passed, then later meeting up with you. Come on guys.. be a bit more professional.
-The smoke bomb is useless, but not because they are not necessary, it's just that they don't seem to work properly. The enemy never stopped firing at me when I threw them either when it was at their feet or at mine.